Player Matchup

Sobek
Sobek
Brissinger
Sobek
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 125L
1,541 Elo+
Solo
Merlin
Merlin
HiddenSqu1d
Merlin
Level 14
God Stats
5W - 5L
1,549 SR
Queue Stats
12W - 11L
1,490 Elo+
Party 1
Da Ji
Da Ji
Maccers92
Da Ji
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
57W - 65L
1,393 Elo+
Party 1
Heimdallr
Heimdallr
TheBunnyCrow
Heimdallr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,374 Elo+
Party 1
Bellona
Bellona
Umbreon424
Bellona
Level 57
God Stats
4W - 5L
1,456 SR
Queue Stats
31W - 41L
1,399 Elo+
Party 1
Team Averages
Level 50
1,501 SR
1,439 Elo+

VS

Team Averages
Level 81
1,501 SR
1,504 Elo+
Ares
Ares
CampaLavragiu
Ares
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Korogrel
Arachne
Level 109
God Stats
5W - 2L
1,676 SR
Queue Stats
72W - 63L
1,540 Elo+
Solo
Neith
Neith
PiparinsLv
Neith
Level 158
God Stats
15W - 16L
1,414 SR
Queue Stats
410W - 423L
1,488 Elo+
Solo
Achilles
Achilles
daaviid02
Achilles
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
w1lbo
Chronos
Level 49
God Stats
3W - 5L
1,413 SR
Queue Stats
114W - 114L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
1 / 6 / 3
8,415
495
5,610
16,469
11,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Merlin
12
0 / 7 / 2
7,497
441
4,744
10,655
3,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Maccers92
Da Ji
12
4 / 8 / 3
8,686
511
6,021
12,865
4,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Heimdallr
TheBunnyCrow
Heimdallr
12
2 / 6 / 1
7,428
437
3,551
9,403
4,206
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Umbreon424
Bellona
15
4 / 7 / 0
8,950
526
9,875
15,981
11,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 5 / 9
9,406
553
9,854
12,249
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
Korogrel
Arachne
15
9 / 2 / 8
9,478
558
8,673
13,826
5,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
15
3 / 1 / 8
8,750
515
3,075
5,573
1,808
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Achilles
daaviid02
Achilles
15
3 / 2 / 5
8,755
515
8,489
11,263
9,914
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
w1lbo
Chronos
17
14 / 1 / 12
10,707
630
18,091
10,734
4,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
11
Kills
34
34
Deaths
11
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Sobek
1
6
3
0.42
W
5
5
9
1.9
L
Merlin
0
7
2
0.14
W
Arachne
Korogrel
Arachne
9
2
8
6.5
L
Da Ji
Maccers92
Da Ji
4
8
3
0.69
W
Neith
3
1
8
7
L
Heimdallr
TheBunnyCrow
Heimdallr
2
6
1
0.42
L
Bellona
Umbreon424
Bellona
4
7
0
0.57
W
Achilles
daaviid02
Achilles
3
2
5
2.75
W
Chronos
w1lbo
Chronos
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,801
Damage
48,182
65,373
Taken
53,645
35,582
Mitigated
28,950
11,149
Healing
11,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
5,610
501
0
3,101
16,469
11,746
350
6,982
9,487
27,626
0
W
9,854
435
0
0
12,249
8,017
148
3,010
9,161
28,332
0
L
Merlin
4,744
287
0
880
10,655
3,730
912
7,088
3,567
36,964
0
W
Arachne
Korogrel
Arachne
8,673
6,333
0
5,401
13,826
5,129
0
1,451
12,343
0
49,395
L
Da Ji
Maccers92
Da Ji
6,021
1,263
0
2,944
12,865
4,553
0
5,234
7,631
0
38,631
W
Neith
3,075
940
267
1,344
5,573
1,808
1,461
378
5,195
0
40,293
L
Heimdallr
TheBunnyCrow
Heimdallr
3,551
1,634
0
1,596
9,403
4,206
584
3,791
5,612
0
38,499
L
Bellona
Umbreon424
Bellona
9,875
2,335
0
2,628
15,981
11,347
0
4,850
11,131
0
47,346
W
Achilles
daaviid02
Achilles
8,489
2,072
0
1,298
11,263
9,914
352
899
10,312
0
50,688
W
Chronos
w1lbo
Chronos
18,091
6,600
0
2,924
10,734
4,082
538
4,060
6,280
64,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,976
Gold Earned
47,096
394
Minions Killed
376
0
Camps Cleared
0
1,440,435
Distance Traveled
1,662,723
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,415
495
52
3
0
307,089
5
W
Ares
9,406
553
24
1
0
304,527
2
L
Merlin
7,497
441
90
5
0
265,152
2
W
Arachne
9,478
558
83
5
0
338,720
1
L
Da Ji
8,686
511
74
4
0
329,060
0
W
Neith
8,750
515
77
5
0
377,057
4
L
Heimdallr
7,428
437
66
4
0
246,928
0
L
Bellona
8,950
526
112
7
0
292,206
3
W
Achilles
8,755
515
82
5
0
264,338
2
W
Chronos
10,707
630
110
6
0
378,081
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role