Player Matchup

Tiamat
Tiamat
Ammutseba_fhtagn
Tiamat
Level 34
God Stats
10W - 7L
1,594 SR
Queue Stats
150W - 165L
1,375 Elo+
Solo
Fafnir
Fafnir
FoxyHolo
Fafnir
Level 126
God Stats
5W - 4L
1,609 SR
Queue Stats
421W - 431L
1,419 Elo+
Solo
Da Ji
Da Ji
Malarkey Man
Da Ji
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 273L
1,413 Elo+
Solo
Artemis
Artemis
ぐーする
Artemis
Level 46
God Stats
9W - 14L
1,242 SR
Queue Stats
159W - 222L
1,229 Elo+
Party 1
Odin
Odin
レオパデス
Odin
Level 31
God Stats
15W - 33L
1,232 SR
Queue Stats
108W - 167L
1,243 Elo+
Party 1
Team Averages
Level 71
1,436 SR
1,336 Elo+

VS

Team Averages
Level 86
1,483 SR
1,457 Elo+
Mulan
Mulan
Bloodedge32
Mulan
Level 80
God Stats
46W - 41L
1,580 SR
Queue Stats
335W - 332L
1,487 Elo+
Party 2
Poseidon
Poseidon
HereNoCash
Poseidon
Level 118
God Stats
15W - 7L
1,342 SR
Queue Stats
294W - 309L
1,425 Elo+
Solo
Sun Wukong
Sun Wukong
KillxUxA
Sun Wukong
Level 69
God Stats
2W - 2L
1,416 SR
Queue Stats
306W - 296L
1,458 Elo+
Party 2
Medusa
Medusa
SULCLDALTURTLE
Medusa
Level 94
God Stats
9W - 5L
1,576 SR
Queue Stats
172W - 171L
1,533 Elo+
Solo
Ra
Ra
elissonfelipe30
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,548
459
7,762
12,826
6,926
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
FoxyHolo
Fafnir
18
5 / 6 / 0
12,452
541
14,676
23,083
22,326
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
7 / 6 / 2
11,991
521
13,965
18,864
7,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
ぐーする
Artemis
16
0 / 11 / 2
9,601
417
7,582
17,810
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
1 / 5 / 2
9,763
424
3,511
17,758
15,676
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 2 / 9
12,260
533
11,676
12,956
13,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Poseidon
HereNoCash
Poseidon
20
2 / 2 / 6
11,956
520
9,556
11,148
3,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
KillxUxA
Sun Wukong
16
4 / 2 / 4
10,828
471
10,165
14,999
8,905
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
15 / 5 / 7
13,321
579
24,734
25,638
10,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 3 / 5
10,933
475
6,759
11,402
4,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
62
14
Kills
31
32
Deaths
14
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
7
2
9
5.75
L
Fafnir
FoxyHolo
Fafnir
5
6
0
0.83
W
Poseidon
HereNoCash
Poseidon
2
2
6
2.5
W
Sun Wukong
KillxUxA
Sun Wukong
4
2
4
3
L
7
6
2
1.33
W
15
5
7
3.7
W
3
3
5
1.83
L
Artemis
ぐーする
Artemis
0
11
2
0.09
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,496
Damage
62,890
90,341
Taken
76,143
57,933
Mitigated
40,449
20,768
Healing
29,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,762
894
0
3,608
12,826
6,926
568
3,067
9,536
74,220
0
W
11,676
2,172
888
3,624
12,956
13,675
234
3,504
9,452
0
45,399
L
Fafnir
FoxyHolo
Fafnir
14,676
4,684
0
5,072
23,083
22,326
809
3,982
19,065
67,447
0
W
Poseidon
HereNoCash
Poseidon
9,556
1,219
0
3,910
11,148
3,499
935
1,059
10,089
105,352
0
W
Sun Wukong
KillxUxA
Sun Wukong
10,165
3,905
0
4,990
14,999
8,905
0
9,881
5,118
0
51,097
L
13,965
2,643
0
4,592
18,864
7,747
0
2,907
15,893
0
71,337
W
24,734
14,108
189
12,871
25,638
10,346
626
2,917
22,721
0
97,152
W
6,759
638
448
2,654
11,402
4,024
59
5,077
6,325
56,836
0
L
Artemis
ぐーする
Artemis
7,582
4,329
0
4,276
17,810
5,258
1,339
2,520
15,250
0
54,213
L
3,511
505
481
2,739
17,758
15,676
195
3,376
14,282
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,355
Gold Earned
59,298
513
Minions Killed
614
0
Camps Cleared
0
1,956,139
Distance Traveled
2,036,395
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,548
459
123
5
0
364,821
2
W
Mulan
12,260
533
85
4
0
450,103
0
L
Fafnir
12,452
541
120
5
0
355,558
2
W
Poseidon
11,956
520
181
8
0
484,624
1
W
Sun Wukong
10,828
471
109
5
0
302,663
1
L
Da Ji
11,991
521
124
5
0
446,838
4
W
Medusa
13,321
579
107
5
0
384,177
2
W
Ra
10,933
475
132
6
0
414,828
0
L
Artemis
9,601
417
86
4
0
341,580
4
L
Odin
9,763
424
60
3
0
447,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role