Player Matchup

King Arthur
King Arthur
Arbnor04
King Arthur
Level 27
God Stats
3W - 3L
1,526 SR
Queue Stats
21W - 22L
1,413 Elo+
Party 1
Nemesis
Nemesis
Nic71165
Nemesis
Level 154
God Stats
1W - 1L
1,591 SR
Queue Stats
77W - 71L
1,496 Elo+
Solo
Medusa
Medusa
Sumpex8
Medusa
Level 68
God Stats
3W - 1L
2,018 SR
Queue Stats
38W - 38L
1,473 Elo+
Party 1
Tiamat
Tiamat
c0n4nHD_
Tiamat
Level 102
God Stats
10W - 4L
1,553 SR
Queue Stats
100W - 90L
1,431 Elo+
Party 1
Ganesha
Ganesha
lejon8957
Ganesha
Level 65
God Stats
8W - 3L
1,785 SR
Queue Stats
80W - 80L
1,394 Elo+
Party 1
Team Averages
Level 83
1,695 SR
1,441 Elo+

VS

Team Averages
Level 82
1,552 SR
1,465 Elo+
Chang'e
Chang'e
Andistic7
Chang'e
Level 89
God Stats
8W - 4L
1,692 SR
Queue Stats
128W - 112L
1,489 Elo+
Solo
Hel
Hel
Big nikk6714
Hel
Level 39
God Stats
12W - 12L
1,537 SR
Queue Stats
66W - 85L
1,417 Elo+
Solo
Jing Wei
Jing Wei
FreshChupa
Jing Wei
Level 119
God Stats
1W - 4L
1,543 SR
Queue Stats
132W - 133L
1,486 Elo+
Party 2
Mercury
Mercury
KnusperKimme66
Mercury
Level 121
God Stats
9W - 4L
1,751 SR
Queue Stats
227W - 211L
1,498 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SweetColt575941
Cu Chulainn
Level 40
God Stats
14W - 13L
1,235 SR
Queue Stats
122W - 130L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arbnor04
King Arthur
13
4 / 1 / 1
8,142
582
6,841
9,498
5,075
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Nic71165
Nemesis
14
5 / 1 / 4
8,244
589
7,170
8,903
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
Sumpex8
Medusa
12
3 / 2 / 1
6,916
494
4,695
5,794
1,678
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
c0n4nHD_
Tiamat
13
3 / 1 / 1
7,546
539
5,457
5,132
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
lejon8957
Ganesha
11
0 / 0 / 8
6,865
490
3,728
6,575
3,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andistic7
Chang'e
10
0 / 4 / 4
6,726
480
5,623
11,450
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
2 / 2 / 0
6,867
491
4,592
7,310
2,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
FreshChupa
Jing Wei
10
2 / 1 / 0
6,311
451
3,045
5,210
1,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 3 / 0
5,424
387
2,407
6,630
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
SweetColt575941
Cu Chulainn
12
1 / 5 / 0
6,739
481
6,762
11,197
7,985
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
5
5
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andistic7
Chang'e
0
4
4
0.5
W
King Arthur
Arbnor04
King Arthur
4
1
1
4.5
L
2
2
0
1
L
Jing Wei
FreshChupa
Jing Wei
2
1
0
2
L
0
3
0
0
W
Nemesis
Nic71165
Nemesis
5
1
4
7
W
Medusa
Sumpex8
Medusa
3
2
1
1.75
L
Cu Chulainn
SweetColt575941
Cu Chulainn
1
5
0
0.2
W
Tiamat
c0n4nHD_
Tiamat
3
1
1
3.5
W
Ganesha
lejon8957
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,891
Damage
22,429
35,902
Taken
41,797
16,385
Mitigated
20,467
11,157
Healing
15,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andistic7
Chang'e
5,623
495
770
5,226
11,450
7,122
27
4,115
7,335
28,232
0
W
King Arthur
Arbnor04
King Arthur
6,841
1,044
0
4,292
9,498
5,075
338
1,617
7,881
0
42,159
L
4,592
286
1,040
2,587
7,310
2,329
0
3,171
4,139
32,686
0
L
Jing Wei
FreshChupa
Jing Wei
3,045
2,357
0
1,713
5,210
1,178
128
1,176
4,034
0
27,254
L
2,407
1,704
0
2,090
6,630
1,853
0
723
5,907
0
21,942
W
Nemesis
Nic71165
Nemesis
7,170
3,951
0
866
8,903
3,308
0
2,302
6,515
0
56,965
W
Medusa
Sumpex8
Medusa
4,695
1,956
0
1,822
5,794
1,678
462
1,594
4,200
0
45,755
L
Cu Chulainn
SweetColt575941
Cu Chulainn
6,762
1,045
0
2,221
11,197
7,985
122
0
11,197
7,477
28,769
W
Tiamat
c0n4nHD_
Tiamat
5,457
398
294
1,953
5,132
2,499
600
2,905
2,015
48,309
0
W
Ganesha
lejon8957
Ganesha
3,728
504
0
1,930
6,575
3,825
90
3,267
3,162
17,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
32,067
365
Minions Killed
318
0
Camps Cleared
0
1,270,176
Distance Traveled
1,268,804
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,726
480
58
4
0
235,645
3
W
King Arthur
8,142
582
77
6
0
244,398
1
L
Hel
6,867
491
61
4
0
271,787
2
L
Jing Wei
6,311
451
66
5
0
198,267
2
L
Mercury
5,424
387
57
4
0
314,578
2
W
Nemesis
8,244
589
106
8
0
273,417
2
W
Medusa
6,916
494
93
7
0
220,256
0
L
Cu Chulainn
6,739
481
76
5
0
248,527
2
W
Tiamat
7,546
539
81
6
0
259,148
1
W
Ganesha
6,865
490
8
1
0
272,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role