Player Matchup

Vulcan
Vulcan
DanyP33
Vulcan
Level 14
God Stats
0W - 5L
1,221 SR
Queue Stats
86W - 84L
1,507 Elo+
Solo
Heimdallr
Heimdallr
MajorBull797690
Heimdallr
Level 3
God Stats
0W - 2L
1,262 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Loki
Loki
SUSHI-_CURRY
Loki
Level 24
God Stats
1W - 2L
1,822 SR
Queue Stats
41W - 26L
1,642 Elo+
Solo
Chang'e
Chang'e
Toptaniuz
Chang'e
Level 3
God Stats
1W - 1L
1,729 SR
Queue Stats
1W - 2L
1,501 Elo+
Party 1
Awilix
Awilix
XO1NG
Awilix
Level 18
God Stats
1W - 2L
1,516 SR
Queue Stats
16W - 27L
1,570 Elo+
Solo
Team Averages
Level 12
1,510 SR
1,544 Elo+

VS

Team Averages
Level 21
1,454 SR
1,549 Elo+
Ra
Ra
JackandDaxterXD
Ra
Level 8
God Stats
25W - 27L
1,532 SR
Queue Stats
32W - 39L
1,567 Elo+
Solo
Janus
Janus
MonsterMyster14
Janus
Level 14
God Stats
1W - 1L
1,266 SR
Queue Stats
18W - 11L
1,568 Elo+
Solo
Medusa
Medusa
flamescorpion
Medusa
Level 33
God Stats
1W - 0L
1,410 SR
Queue Stats
110W - 102L
1,503 Elo+
Party 2
Cerberus
Cerberus
iro293nman
Cerberus
Level 27
God Stats
11W - 5L
1,500 SR
Queue Stats
133W - 108L
1,475 Elo+
Party 2
Bellona
Bellona
jbeet
Bellona
Level 25
God Stats
2W - 2L
1,561 SR
Queue Stats
68W - 37L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DanyP33
Vulcan
12
1 / 6 / 4
7,399
435
8,823
8,354
2,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
MajorBull797690
Heimdallr
9
0 / 8 / 5
6,539
385
3,103
9,170
2,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 4 / 1
9,413
554
8,064
12,332
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Toptaniuz
Chang'e
11
1 / 6 / 4
7,119
419
4,827
7,898
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
XO1NG
Awilix
12
1 / 5 / 1
7,117
419
9,270
12,132
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 8
11,217
660
9,664
10,516
6,379
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 3 / 8
9,951
585
4,986
6,802
1,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 3 / 2
7,871
463
2,695
7,970
2,061
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
iro293nman
Cerberus
14
6 / 3 / 5
9,023
531
3,729
11,613
6,095
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
jbeet
Bellona
17
12 / 2 / 9
11,274
663
15,998
12,141
9,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
61
13
Kills
29
29
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DanyP33
Vulcan
1
6
4
0.5
W
9
2
8
6.5
L
Heimdallr
MajorBull797690
Heimdallr
0
8
5
0.31
W
2
3
8
2
L
10
4
1
2.63
L
Chang'e
Toptaniuz
Chang'e
1
6
4
0.5
L
Awilix
XO1NG
Awilix
1
5
1
0.3
W
0
3
2
0.33
W
Cerberus
iro293nman
Cerberus
6
3
5
2.83
W
Bellona
jbeet
Bellona
12
2
9
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
37,072
49,886
Taken
49,042
15,778
Mitigated
25,918
8,143
Healing
14,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DanyP33
Vulcan
8,823
3,195
0
480
8,354
2,547
0
3,191
5,163
38,264
0
W
9,664
608
1,219
5,208
10,516
6,379
1,845
3,492
6,748
58,637
0
L
Heimdallr
MajorBull797690
Heimdallr
3,103
1,822
0
0
9,170
2,839
362
4,286
4,884
312
18,355
W
4,986
373
0
2,090
6,802
1,837
492
1,932
4,593
63,649
0
L
8,064
2,464
0
2,612
12,332
4,518
0
3,500
8,832
0
49,802
L
Chang'e
Toptaniuz
Chang'e
4,827
659
920
1,428
7,898
1,991
340
4,601
3,297
20,379
0
L
Awilix
XO1NG
Awilix
9,270
4,210
367
2,336
12,132
3,883
0
2,801
9,331
0
36,164
W
2,695
1,319
0
1,390
7,970
2,061
1,656
806
7,126
0
37,238
W
Cerberus
iro293nman
Cerberus
3,729
612
343
3,148
11,613
6,095
696
2,388
8,981
26,231
0
W
Bellona
jbeet
Bellona
15,998
6,598
0
1,504
12,141
9,546
1,018
4,175
7,632
0
79,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,587
Gold Earned
49,336
302
Minions Killed
476
0
Camps Cleared
0
1,484,006
Distance Traveled
1,704,620
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,399
435
78
5
0
325,934
8
W
Ra
11,217
660
109
6
0
310,194
8
L
Heimdallr
6,539
385
42
2
0
231,065
0
W
Janus
9,951
585
126
7
0
331,295
8
L
Loki
9,413
554
92
5
0
340,300
6
L
Chang'e
7,119
419
35
2
0
267,470
1
L
Awilix
7,117
419
55
3
0
319,237
6
W
Medusa
7,871
463
56
3
0
349,006
2
W
Cerberus
9,023
531
54
3
0
358,805
0
W
Bellona
11,274
663
131
8
0
355,320
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role