Player Matchup

Janus
Janus
CrazyHairDryer
Janus
Level 85
God Stats
1W - 5L
1,134 SR
Queue Stats
326W - 314L
1,497 Elo+
Solo
Artemis
Artemis
HiddenSqu1d
Artemis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,507 Elo+
Party 2
Thanatos
Thanatos
Maccers92
Thanatos
Level 47
God Stats
1W - 7L
1,168 SR
Queue Stats
57W - 65L
1,400 Elo+
Party 2
Khepri
Khepri
TheBunnyCrow
Khepri
Level 16
God Stats
6W - 5L
1,769 SR
Queue Stats
15W - 18L
1,384 Elo+
Party 2
Gilgamesh
Gilgamesh
Umbreon424
Gilgamesh
Level 57
God Stats
0W - 4L
1,254 SR
Queue Stats
31W - 41L
1,405 Elo+
Party 2
Team Averages
Level 44
1,365 SR
1,439 Elo+

VS

Team Averages
Level 95
1,641 SR
1,628 Elo+
Bacchus
Bacchus
Joceky
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 85L
1,545 Elo+
Party 1
Apollo
Apollo
Maxiskyvs
Apollo
Level 156
God Stats
23W - 15L
1,673 SR
Queue Stats
467W - 439L
1,630 Elo+
Party 1
Ymir
Ymir
Pueblito
Ymir
Level 28
God Stats
69W - 32L
1,775 SR
Queue Stats
131W - 83L
1,687 Elo+
Party 1
Kukulkan
Kukulkan
Quentinvs
Kukulkan
Level 68
God Stats
2W - 0L
1,758 SR
Queue Stats
17W - 7L
1,778 Elo+
Party 1
Mercury
Mercury
bekaron
Mercury
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 1
9,347
584
5,478
8,005
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
HiddenSqu1d
Artemis
10
0 / 10 / 0
6,381
399
4,208
10,705
3,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Maccers92
Thanatos
12
1 / 3 / 5
7,866
492
4,433
11,125
4,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
11
1 / 2 / 4
7,337
459
2,738
8,189
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Umbreon424
Gilgamesh
14
5 / 5 / 1
8,551
534
12,204
13,503
7,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Joceky
Bacchus
11
1 / 2 / 9
8,288
518
5,371
10,597
9,687
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Maxiskyvs
Apollo
15
13 / 2 / 2
10,201
638
16,634
12,337
4,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
14
4 / 4 / 1
9,173
573
7,825
13,808
7,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
Quentinvs
Kukulkan
13
1 / 0 / 3
8,227
514
3,899
4,552
1,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
bekaron
Mercury
15
3 / 3 / 1
8,855
553
5,069
11,801
4,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
11
Kills
22
22
Deaths
11
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
Artemis
HiddenSqu1d
Artemis
0
10
0
0
W
Bacchus
Joceky
Bacchus
1
2
9
2.75
L
Thanatos
Maccers92
Thanatos
1
3
5
1.17
W
Apollo
Maxiskyvs
Apollo
13
2
2
7
W
Ymir
4
4
1
1.13
W
Kukulkan
Quentinvs
Kukulkan
1
0
3
2.5
L
Khepri
1
2
4
1.5
L
Gilgamesh
Umbreon424
Gilgamesh
5
5
1
1.1
W
Mercury
bekaron
Mercury
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,061
Damage
38,798
51,527
Taken
53,095
24,034
Mitigated
27,849
13,499
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,478
643
0
946
8,005
2,701
454
2,449
5,556
47,134
0
L
Artemis
HiddenSqu1d
Artemis
4,208
1,645
0
98
10,705
3,786
471
1,856
8,849
0
26,555
W
Bacchus
Joceky
Bacchus
5,371
432
0
1,263
10,597
9,687
0
1,860
8,688
14,662
0
L
Thanatos
Maccers92
Thanatos
4,433
1,585
0
9,481
11,125
4,176
0
2,159
8,966
0
40,683
W
Apollo
Maxiskyvs
Apollo
16,634
10,490
0
5,541
12,337
4,709
1,969
2,250
9,999
0
77,599
W
Ymir
7,825
2,244
0
4,356
13,808
7,570
0
623
13,157
47,820
0
W
Kukulkan
Quentinvs
Kukulkan
3,899
171
0
1,244
4,552
1,825
317
823
3,627
42,287
0
L
Khepri
2,738
442
0
978
8,189
5,480
229
3,773
4,416
12,926
0
L
Gilgamesh
Umbreon424
Gilgamesh
12,204
3,583
0
1,996
13,503
7,891
278
6,858
6,645
0
41,813
W
Mercury
bekaron
Mercury
5,069
1,945
0
590
11,801
4,058
0
2,253
9,408
0
64,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,482
Gold Earned
44,744
361
Minions Killed
445
0
Camps Cleared
0
1,528,981
Distance Traveled
1,526,580
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,347
584
110
7
0
332,441
7
L
Artemis
6,381
399
56
4
0
261,940
1
W
Bacchus
8,288
518
6
0
0
317,498
3
L
Thanatos
7,866
492
97
6
0
333,166
0
W
Apollo
10,201
638
142
9
0
286,868
2
W
Ymir
9,173
573
85
5
0
279,311
4
W
Kukulkan
8,227
514
93
6
0
290,454
1
L
Khepri
7,337
459
13
1
0
301,813
1
L
Gilgamesh
8,551
534
85
5
0
299,621
3
W
Mercury
8,855
553
119
7
0
352,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role