Player Matchup

Loki
Loki
Estkin
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,590 Elo+
Solo
Xing Tian
Xing Tian
Iamxingtian
Xing Tian
Level 28
God Stats
30W - 29L
1,372 SR
Queue Stats
31W - 29L
1,193 Elo+
Solo
Fenrir
Fenrir
JGOLDENLION
Fenrir
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 65L
1,540 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NumseSlapperen
Ah Muzen Cab
Level 29
God Stats
2W - 0L
1,707 SR
Queue Stats
19W - 16L
1,542 Elo+
Party 1
Persephone
Persephone
wachisss
Persephone
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 35L
1,454 Elo+
Solo
Team Averages
Level 24
1,516 SR
1,464 Elo+

VS

Team Averages
Level 15
1,472 SR
1,562 Elo+
Apollo
Apollo
Cagarri
Apollo
Level 12
God Stats
5W - 18L
1,247 SR
Queue Stats
14W - 31L
1,196 Elo+
Solo
Kumbhakarna
Kumbhakarna
Drumstyle
Kumbhakarna
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,514 Elo+
Solo
Cupid
Cupid
Nathias39170
Cupid
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 40L
1,959 Elo+
Solo
Da Ji
Da Ji
Poluara
Da Ji
Level 24
God Stats
48W - 32L
1,649 SR
Queue Stats
56W - 48L
1,629 Elo+
Solo
Nu Wa
Nu Wa
TheDogz17
Nu Wa
Level 23
God Stats
16W - 13L
1,466 SR
Queue Stats
50W - 54L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Estkin
Loki
15
8 / 0 / 4
8,986
691
7,120
4,071
1,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Xing Tian
Iamxingtian
Xing Tian
12
3 / 0 / 7
7,529
579
3,617
9,446
5,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
13
4 / 3 / 4
7,623
586
4,721
8,584
3,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
NumseSlapperen
Ah Muzen Cab
11
1 / 4 / 1
6,796
523
4,455
6,536
2,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
wachisss
Persephone
14
8 / 3 / 0
8,856
681
8,136
7,333
2,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cagarri
Apollo
10
0 / 5 / 0
5,765
443
865
5,907
1,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kumbhakarna
Drumstyle
Kumbhakarna
10
1 / 6 / 4
5,902
454
1,564
9,353
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
3 / 3 / 0
7,318
563
5,163
7,819
2,629
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Poluara
Da Ji
12
5 / 3 / 2
7,480
575
7,015
10,077
3,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
TheDogz17
Nu Wa
11
1 / 7 / 2
6,582
506
2,274
8,202
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
24
Kills
10
10
Deaths
24
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cagarri
Apollo
0
5
0
0
L
Kumbhakarna
Drumstyle
Kumbhakarna
1
6
4
0.5
W
Loki
Estkin
Loki
8
0
4
10
W
Xing Tian
Iamxingtian
Xing Tian
3
0
7
6.5
W
Fenrir
4
3
4
2
L
3
3
0
1
W
Ah Muzen Cab
NumseSlapperen
Ah Muzen Cab
1
4
1
0.38
L
Da Ji
Poluara
Da Ji
5
3
2
2
L
Nu Wa
TheDogz17
Nu Wa
1
7
2
0.29
W
Persephone
wachisss
Persephone
8
3
0
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,049
Damage
16,881
35,970
Taken
41,358
14,655
Mitigated
13,801
9,927
Healing
5,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cagarri
Apollo
865
666
0
0
5,907
1,214
51
908
4,999
0
25,025
L
Kumbhakarna
Drumstyle
Kumbhakarna
1,564
336
0
810
9,353
4,541
100
1,248
8,077
11,403
0
W
Loki
Estkin
Loki
7,120
2,412
0
783
4,071
1,285
1,737
180
3,891
0
61,420
W
Xing Tian
Iamxingtian
Xing Tian
3,617
160
171
3,112
9,446
5,645
300
820
8,562
29,237
0
W
Fenrir
4,721
800
0
3,056
8,584
3,167
0
864
7,692
0
36,162
L
5,163
2,474
238
1,560
7,819
2,629
918
1,342
6,405
0
30,579
W
Ah Muzen Cab
NumseSlapperen
Ah Muzen Cab
4,455
1,663
0
1,122
6,536
2,206
754
465
6,071
0
32,753
L
Da Ji
Poluara
Da Ji
7,015
2,197
0
2,426
10,077
3,266
0
3,388
6,557
0
44,330
L
Nu Wa
TheDogz17
Nu Wa
2,274
959
0
500
8,202
2,151
335
4,455
3,567
31,971
0
W
Persephone
wachisss
Persephone
8,136
912
0
1,683
7,333
2,352
669
1,294
5,914
54,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
33,047
424
Minions Killed
314
0
Camps Cleared
0
1,239,181
Distance Traveled
1,027,637
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,765
443
58
4
0
180,040
0
L
Kumbhakarna
5,902
454
22
2
0
202,483
5
W
Loki
8,986
691
120
9
0
299,063
6
W
Xing Tian
7,529
579
41
3
0
250,413
6
W
Fenrir
7,623
586
84
6
0
261,388
4
L
Cupid
7,318
563
88
7
0
205,066
2
W
Ah Muzen Cab
6,796
523
70
5
0
196,332
0
L
Da Ji
7,480
575
81
6
0
232,031
5
L
Nu Wa
6,582
506
65
5
0
208,017
4
W
Persephone
8,856
681
109
8
0
231,985
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role