Player Matchup

Heimdallr
Heimdallr
CeramicPeak
Heimdallr
Level 28
God Stats
5W - 5L
1,677 SR
Queue Stats
73W - 103L
1,331 Elo+
Party 1
Anubis
Anubis
Patzim
Anubis
Level 17
God Stats
34W - 35L
1,517 SR
Queue Stats
91W - 107L
1,238 Elo+
Solo
Ares
Ares
Sigvaer
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
guyf23
Set
Level 26
God Stats
17W - 21L
1,386 SR
Queue Stats
73W - 91L
1,299 Elo+
Party 1
Sun Wukong
Sun Wukong
鬼鬼鬼鬼
Sun Wukong
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,389 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,351 Elo+

VS

Team Averages
Level 16
1,323 SR
1,338 Elo+
Zeus
Zeus
Aristokrat525
Zeus
Level 5
God Stats
0W - 5L
1,105 SR
Queue Stats
0W - 5L
1,052 Elo+
Solo
Nemesis
Nemesis
AtomsMain
Nemesis
Level 27
God Stats
1W - 3L
1,195 SR
Queue Stats
107W - 102L
1,431 Elo+
Solo
Chaac
Chaac
SHIFTeck
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 2
Medusa
Medusa
SonGohaaaan
Medusa
Level 19
God Stats
4W - 4L
1,314 SR
Queue Stats
8W - 5L
1,413 Elo+
Solo
Hel
Hel
TheFerros
Hel
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,318 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CeramicPeak
Heimdallr
20
9 / 6 / 15
26,104
593
26,115
28,845
14,283
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Patzim
Anubis
20
7 / 12 / 13
21,511
489
31,964
28,255
16,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
Sigvaer
Ares
10
1 / 5 / 1
14,156
322
614
5,864
2,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Set
guyf23
Set
20
16 / 9 / 14
24,649
560
50,314
61,596
41,991
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
鬼鬼鬼鬼
Sun Wukong
20
9 / 12 / 13
24,177
549
29,382
46,147
50,254
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
11,624
264
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Nemesis
AtomsMain
Nemesis
20
26 / 10 / 1
27,186
618
47,335
50,836
44,668
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
SHIFTeck
Chaac
20
6 / 11 / 7
19,066
433
29,813
70,107
105,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
9 / 12 / 7
22,917
521
28,386
33,060
14,541
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
2 / 10 / 14
18,831
428
15,028
34,353
26,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
72
42
Kills
43
44
Deaths
43
56
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
AtomsMain
Nemesis
26
10
1
2.65
W
Heimdallr
CeramicPeak
Heimdallr
9
6
15
2.75
W
Anubis
Patzim
Anubis
7
12
13
1.13
L
Chaac
SHIFTeck
Chaac
6
11
7
0.86
W
Ares
Sigvaer
Ares
1
5
1
0.3
L
Medusa
9
12
7
1.04
L
2
10
14
0.9
W
Set
guyf23
Set
16
9
14
2.56
W
Sun Wukong
鬼鬼鬼鬼
Sun Wukong
9
12
13
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,389
Damage
120,562
170,707
Taken
188,356
125,172
Mitigated
191,021
57,993
Healing
58,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
L
Nemesis
AtomsMain
Nemesis
47,335
28,075
0
16,494
50,836
44,668
1,576
10,397
40,439
1,015
280,993
W
Heimdallr
CeramicPeak
Heimdallr
26,115
19,821
0
14,183
28,845
14,283
12,266
3,199
25,556
0
231,130
W
Anubis
Patzim
Anubis
31,964
2,333
0
11,850
28,255
16,113
3,238
2,151
26,014
105,315
0
L
Chaac
SHIFTeck
Chaac
29,813
6,316
0
22,423
70,107
105,023
1,218
18,639
51,468
2,742
111,887
W
Ares
Sigvaer
Ares
614
35
0
732
5,864
2,531
165
853
5,011
4,495
0
L
Medusa
28,386
16,933
0
1,253
33,060
14,541
6,219
6,098
26,962
0
168,421
L
15,028
2,570
7,144
11,322
34,353
26,789
2,660
6,956
27,397
57,648
0
W
Set
guyf23
Set
50,314
30,947
0
26,396
61,596
41,991
2,221
9,783
51,483
0
241,354
W
Sun Wukong
鬼鬼鬼鬼
Sun Wukong
29,382
6,832
0
4,832
46,147
50,254
3,665
5,768
39,659
2,092
148,901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

110,597
Gold Earned
99,624
830
Minions Killed
770
0
Camps Cleared
0
3,061,820
Distance Traveled
2,716,920
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,624
264
0
0
0
0
0
L
Nemesis
27,186
618
290
7
0
835,292
1
W
Heimdallr
26,104
593
251
6
0
695,224
0
W
Anubis
21,511
489
139
3
0
713,109
1
L
Chaac
19,066
433
126
3
0
633,508
0
W
Ares
14,156
322
11
0
0
148,184
1
L
Medusa
22,917
521
266
6
0
681,732
12
L
Hel
18,831
428
88
2
0
566,388
0
W
Set
24,649
560
231
5
0
738,489
0
W
Sun Wukong
24,177
549
198
5
0
766,814
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role