Player Matchup

Skadi
Skadi
Gold V
Clemencor
Skadi
Gold V
Level 129
God Stats
1W - 0L
1,324 SR
Queue Stats
80W - 81L
1,332 MMR
Party 1
Tsukuyomi
Tsukuyomi
Gold III
Crcln13
Tsukuyomi
Gold III
Level 85
God Stats
5W - 0L
1,415 SR
Queue Stats
200W - 190L
1,359 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
FL0PES
Sun Wukong
Gold V
Level 118
God Stats
11W - 9L
1,617 SR
Queue Stats
126W - 126L
1,398 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver II
IAtropaI
Kumbhakarna
Silver II
Level 62
God Stats
2W - 1L
1,309 SR
Queue Stats
35W - 26L
1,480 MMR
Solo
Chang'e
Chang'e
Gold IV
Jubilo
Chang'e
Gold IV
Level 160
God Stats
10W - 13L
1,478 SR
Queue Stats
356W - 340L
1,426 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 111
1,429 SR
1,399 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,595 SR
1,453 MMR
Ra
Ra
Bronze III
Evegerg
Ra
Bronze III
Level 152
God Stats
0W - 3L
1,719 SR
Queue Stats
13W - 13L
1,459 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Reaperscreaper
Cu Chulainn
Silver I
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold V
RonanFinnegan
Jing Wei
Gold V
Level 78
God Stats
9W - 4L
1,802 SR
Queue Stats
119W - 117L
1,398 MMR
Solo
Ares
Ares
Silver II
Vailnex
Ares
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Nemesis
Nemesis
Bronze III
Vladii123
Nemesis
Bronze III
Level 35
God Stats
3W - 4L
1,456 SR
Queue Stats
23W - 38L
1,407 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Clemencor
Skadi
17
3 / 1 / 3
10,915
574
10,122
7,999
2,762
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Crcln13
Tsukuyomi
19
8 / 2 / 3
11,867
625
10,513
13,864
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
FL0PES
Sun Wukong
19
7 / 1 / 1
12,153
640
15,281
21,316
15,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
IAtropaI
Kumbhakarna
15
1 / 2 / 9
10,035
528
4,000
15,472
11,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Jubilo
Chang'e
17
6 / 1 / 3
11,220
591
12,117
12,788
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TiamatGilgameshSetAthenaApollo

VS

Bans
DanzaburouHou YiKing ArthurMedusaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
7,674
404
8,620
10,841
3,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Reaperscreaper
Cu Chulainn
17
1 / 4 / 0
9,841
518
11,220
18,125
11,318
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
RonanFinnegan
Jing Wei
17
2 / 4 / 2
10,211
537
7,102
13,425
5,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Vailnex
Ares
12
3 / 5 / 2
8,974
472
4,728
12,268
6,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
Vladii123
Nemesis
13
1 / 7 / 2
7,988
420
6,796
17,281
6,231
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
25
Kills
7
7
Deaths
25
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
Clemencor
Skadi
3
1
3
4.5
W
Tsukuyomi
Crcln13
Tsukuyomi
8
2
3
4.75
L
0
5
4
0.4
W
Sun Wukong
FL0PES
Sun Wukong
7
1
1
7.5
W
Kumbhakarna
IAtropaI
Kumbhakarna
1
2
9
2.75
W
Chang'e
Jubilo
Chang'e
6
1
3
7.5
L
Cu Chulainn
Reaperscreaper
Cu Chulainn
1
4
0
0.25
L
Jing Wei
RonanFinnegan
Jing Wei
2
4
2
0.75
L
Ares
Vailnex
Ares
3
5
2
0.8
L
Nemesis
Vladii123
Nemesis
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,033
Damage
38,466
71,439
Taken
71,940
40,779
Mitigated
33,451
38,696
Healing
16,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Clemencor
Skadi
10,122
4,802
0
3,092
7,999
2,762
3,519
1,718
6,161
0
80,594
W
Tsukuyomi
Crcln13
Tsukuyomi
10,513
3,335
0
6,949
13,864
5,482
675
4,173
9,555
0
95,043
L
8,620
787
868
3,723
10,841
3,769
0
3,547
7,072
45,147
0
W
Sun Wukong
FL0PES
Sun Wukong
15,281
3,031
0
12,490
21,316
15,814
3,890
3,484
17,604
191
79,116
W
Kumbhakarna
IAtropaI
Kumbhakarna
4,000
444
0
3,372
15,472
11,649
40
3,762
11,412
14,538
0
W
Chang'e
Jubilo
Chang'e
12,117
540
4,357
8,436
12,788
5,072
526
3,216
9,370
89,721
0
L
Cu Chulainn
Reaperscreaper
Cu Chulainn
11,220
2,330
0
2,300
18,125
11,318
0
4,920
13,127
12,246
65,743
L
Jing Wei
RonanFinnegan
Jing Wei
7,102
6,227
0
4,959
13,425
5,192
966
1,582
11,809
0
82,274
L
Ares
Vailnex
Ares
4,728
301
0
625
12,268
6,941
0
1,188
11,022
21,873
0
L
Nemesis
Vladii123
Nemesis
6,796
2,250
0
3,840
17,281
6,231
0
4,419
12,602
0
43,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,190
Gold Earned
44,688
625
Minions Killed
519
0
Camps Cleared
0
1,880,551
Distance Traveled
1,648,831
34
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,915
574
159
8
0
345,595
6
W
Tsukuyomi
11,867
625
143
8
0
412,006
6
L
Ra
7,674
404
92
5
0
347,711
3
W
Sun Wukong
12,153
640
138
7
0
352,448
9
W
Kumbhakarna
10,035
528
28
1
0
362,635
9
W
Chang'e
11,220
591
157
8
0
407,867
4
L
Cu Chulainn
9,841
518
161
8
0
327,876
0
L
Jing Wei
10,211
537
146
8
0
308,273
3
L
Ares
8,974
472
35
2
0
302,638
2
L
Nemesis
7,988
420
85
4
0
362,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role