Player Matchup

Apollo
Apollo
Davisiloco99
Apollo
Level 69
God Stats
3W - 0L
1,545 SR
Queue Stats
10W - 13L
1,296 Elo+
Party 2
Zeus
Zeus
LxAvenger
Zeus
Level 129
God Stats
58W - 35L
1,629 SR
Queue Stats
131W - 139L
1,446 Elo+
Party 2
Guan Yu
Guan Yu
XxJoSeTe-BaQu745
Guan Yu
Level 122
God Stats
3W - 3L
1,395 SR
Queue Stats
227W - 228L
1,485 Elo+
Party 1
Skadi
Skadi
gusneibol
Skadi
Level 106
God Stats
1W - 1L
1,169 SR
Queue Stats
161W - 149L
1,463 Elo+
Party 1
Ymir
Ymir
hellosmiley
Ymir
Level 45
God Stats
72W - 103L
1,326 SR
Queue Stats
124W - 190L
1,262 Elo+
Solo
Team Averages
Level 94
1,413 SR
1,390 Elo+

VS

Team Averages
Level 85
1,428 SR
1,408 Elo+
Nu Wa
Nu Wa
Davicito24899
Nu Wa
Level 66
God Stats
14W - 8L
1,361 SR
Queue Stats
49W - 60L
1,379 Elo+
Party 3
Bellona
Bellona
FK_DanCyfa
Bellona
Level 50
God Stats
12W - 14L
1,362 SR
Queue Stats
341W - 364L
1,362 Elo+
Solo
Yemoja
Yemoja
RickyTheBoss99
Yemoja
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
98W - 111L
1,448 Elo+
Party 3
Awilix
Awilix
Supernova2794
Awilix
Level 96
God Stats
4W - 8L
1,500 SR
Queue Stats
108W - 131L
1,464 Elo+
Party 3
Danzaburou
Danzaburou
wissface
Danzaburou
Level 147
God Stats
15W - 16L
1,417 SR
Queue Stats
229W - 276L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
2 / 3 / 5
12,974
499
9,588
20,423
8,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
19
8 / 5 / 5
14,105
543
27,456
17,329
7,346
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 9 / 4
13,084
503
11,574
26,357
27,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Skadi
gusneibol
Skadi
19
3 / 7 / 5
13,352
514
14,171
20,928
8,136
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 6
11,784
453
6,192
19,806
15,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 5
12,354
475
22,192
16,690
6,616
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
FK_DanCyfa
Bellona
17
3 / 8 / 12
11,464
441
8,235
23,047
20,514
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 8
11,421
439
9,438
20,922
27,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
9 / 2 / 4
14,140
544
17,766
24,885
11,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Danzaburou
wissface
Danzaburou
7
2 / 2 / 0
7,736
298
3,995
5,509
1,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
53
21
Kills
24
26
Deaths
21
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
W
Apollo
2
3
5
1.5
L
Bellona
FK_DanCyfa
Bellona
3
8
12
1.13
W
Zeus
8
5
5
2.1
L
2
2
8
3
L
9
2
4
5.5
W
6
9
4
0.89
W
Skadi
gusneibol
Skadi
3
7
5
0.79
W
2
2
6
2.5
L
Danzaburou
wissface
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,981
Damage
61,626
104,843
Taken
91,053
67,084
Mitigated
67,597
26,656
Healing
18,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,192
5,125
0
2,039
16,690
6,616
184
9,232
7,458
76,790
0
W
Apollo
9,588
6,100
0
9,270
20,423
8,542
2,275
6,872
13,251
0
82,919
L
Bellona
FK_DanCyfa
Bellona
8,235
3,543
0
2,316
23,047
20,514
0
8,851
14,196
0
42,488
W
Zeus
27,456
2,332
209
4,234
17,329
7,346
1,142
4,830
12,217
115,337
0
L
9,438
1,487
3,584
3,205
20,922
27,937
0
8,615
12,307
50,668
0
L
17,766
8,061
0
5,113
24,885
11,341
0
6,364
18,521
0
108,538
W
11,574
1,679
1,022
5,314
26,357
27,640
213
5,478
20,611
560
68,555
W
Skadi
gusneibol
Skadi
14,171
5,498
0
3,249
20,928
8,136
7,952
7,576
13,086
0
124,659
W
6,192
472
0
3,358
19,806
15,420
628
10,828
8,569
29,884
0
L
Danzaburou
wissface
Danzaburou
3,995
1,112
0
2,010
5,509
1,189
518
788
4,721
0
20,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,299
Gold Earned
57,115
613
Minions Killed
464
0
Camps Cleared
0
2,326,898
Distance Traveled
2,057,888
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,354
475
109
4
0
433,746
1
W
Apollo
12,974
499
126
5
0
506,294
3
L
Bellona
11,464
441
86
3
0
485,196
7
W
Zeus
14,105
543
159
6
0
451,166
8
L
Yemoja
11,421
439
60
2
0
459,804
7
L
Awilix
14,140
544
172
7
0
541,625
3
W
Guan Yu
13,084
503
108
4
0
441,564
7
W
Skadi
13,352
514
166
6
0
420,465
4
W
Ymir
11,784
453
54
2
0
507,409
1
L
Danzaburou
7,736
298
37
1
0
137,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role