Player Matchup

Tiamat
Tiamat
Dhorren
Tiamat
Level 13
God Stats
1W - 2L
1,552 SR
Queue Stats
4W - 10L
1,439 Elo+
Solo
Thanatos
Thanatos
Drige300
Thanatos
Level 18
God Stats
5W - 3L
1,693 SR
Queue Stats
26W - 27L
1,460 Elo+
Solo
Hera
Hera
Shironekii
Hera
Level 6
God Stats
0W - 1L
1,288 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,511 SR
1,466 Elo+

VS

Team Averages
Level 50
1,498 SR
1,245 Elo+
Tyr
Tyr
Cheff89
Tyr
Level 116
God Stats
2W - 3L
1,440 SR
Queue Stats
27W - 28L
1,356 Elo+
Party 1
Loki
Loki
KazumaKiryuDoD
Loki
Level 12
God Stats
17W - 16L
1,766 SR
Queue Stats
247W - 236L
1,311 Elo+
Solo
Merlin
Merlin
SnikkelTeen
Merlin
Level 23
God Stats
1W - 2L
1,289 SR
Queue Stats
2W - 4L
1,067 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dhorren
Tiamat
14
4 / 7 / 4
10,440
696
10,521
12,112
6,118
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Drige300
Thanatos
15
9 / 7 / 3
11,795
786
14,766
17,085
6,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

8
1 / 3 / 3
8,683
579
780
2,488
635
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
15
9 / 4 / 5
12,788
853
12,314
16,686
10,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
5 / 7 / 7
10,985
732
6,058
10,950
2,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Merlin
14
3 / 3 / 10
10,759
717
6,555
8,805
2,060
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
14
Kills
17
17
Deaths
14
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tyr
9
4
5
2.88
L
Tiamat
Dhorren
Tiamat
4
7
4
0.86
L
Thanatos
Drige300
Thanatos
9
7
3
1.5
W
5
7
7
1.21
L
1
3
3
0.83
W
Merlin
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,067
Damage
24,927
31,685
Taken
36,441
13,434
Mitigated
14,196
12,106
Healing
8,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
12,314
2,349
0
5,677
16,686
10,076
985
6,376
10,310
0
36,203
L
Tiamat
Dhorren
Tiamat
10,521
1,320
0
1,828
12,112
6,118
260
2,582
9,530
32,230
0
L
Thanatos
Drige300
Thanatos
14,766
4,902
0
10,228
17,085
6,681
1,180
3,399
13,686
0
51,146
W
6,058
1,864
0
670
10,950
2,060
754
3,313
7,637
0
24,779
L
780
392
0
50
2,488
635
96
644
1,844
4,059
0
W
Merlin
6,555
1,084
0
1,946
8,805
2,060
757
2,065
6,740
52,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,918
Gold Earned
34,532
107
Minions Killed
147
0
Camps Cleared
0
524,642
Distance Traveled
815,922
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,788
853
31
2
0
286,644
2
L
Tiamat
10,440
696
41
3
0
224,027
0
L
Thanatos
11,795
786
55
4
0
232,856
2
W
Loki
10,985
732
43
3
0
273,805
2
L
Hera
8,683
579
11
1
0
67,759
0
W
Merlin
10,759
717
73
5
0
255,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role