Player Matchup

Heimdallr
Heimdallr
J4ck_L0202
Heimdallr
Level 28
God Stats
27W - 36L
1,314 SR
Queue Stats
203W - 215L
1,450 Elo+
Solo
Chiron
Chiron
MajorBull797690
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
Smerriebak
Sylvanus
Level 7
God Stats
7W - 5L
1,538 SR
Queue Stats
95W - 95L
1,457 Elo+
Solo
Chang'e
Chang'e
Toptaniuz
Chang'e
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anubis
Anubis
kmani801
Anubis
Level 29
God Stats
10W - 10L
1,703 SR
Queue Stats
116W - 138L
1,383 Elo+
Solo
Team Averages
Level 14
1,511 SR
1,458 Elo+

VS

Team Averages
Level 14
1,523 SR
1,453 Elo+
Neith
Neith
ATM_TURI69160
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
FYS_Xx21IQxX
Izanami
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 24L
1,313 Elo+
Solo
Awilix
Awilix
XO1NG
Awilix
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 27L
1,573 Elo+
Solo
Cthulhu
Cthulhu
marcos123448
Cthulhu
Level 29
God Stats
5W - 2L
1,616 SR
Queue Stats
74W - 61L
1,377 Elo+
Solo
Arachne
Arachne
sayli847
Arachne
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
J4ck_L0202
Heimdallr
18
14 / 4 / 5
13,573
590
20,746
17,611
7,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 9 / 6
10,474
455
11,102
15,081
6,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Smerriebak
Sylvanus
15
5 / 5 / 13
11,886
517
4,159
20,193
22,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
Toptaniuz
Chang'e
14
0 / 6 / 4
10,416
453
6,603
13,544
4,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
kmani801
Anubis
16
9 / 9 / 6
12,249
533
17,734
19,910
12,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 8 / 3
9,878
429
11,511
16,982
5,699
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
FYS_Xx21IQxX
Izanami
16
6 / 10 / 8
10,937
476
11,908
20,045
7,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
XO1NG
Awilix
17
15 / 8 / 3
11,745
511
22,451
21,573
7,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
marcos123448
Cthulhu
15
5 / 8 / 8
10,199
443
16,129
25,516
18,919
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
sayli847
Arachne
3
0 / 2 / 0
6,298
274
668
2,415
743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
54
30
Kills
32
33
Deaths
36
34
Assists
22
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Izanami
FYS_Xx21IQxX
Izanami
6
10
8
1
W
Heimdallr
J4ck_L0202
Heimdallr
14
4
5
4.13
W
2
9
6
0.56
W
Sylvanus
Smerriebak
Sylvanus
5
5
13
2.3
W
Chang'e
Toptaniuz
Chang'e
0
6
4
0.33
L
Awilix
XO1NG
Awilix
15
8
3
2.06
W
Anubis
kmani801
Anubis
9
9
6
1.33
L
Cthulhu
marcos123448
Cthulhu
5
8
8
1.13
L
Arachne
sayli847
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,344
Damage
62,667
86,339
Taken
86,531
53,357
Mitigated
40,792
29,893
Healing
17,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,511
4,278
0
4,289
16,982
5,699
371
4,109
12,723
0
48,739
L
Izanami
FYS_Xx21IQxX
Izanami
11,908
8,163
0
3,045
20,045
7,591
653
5,711
14,172
0
65,781
W
Heimdallr
J4ck_L0202
Heimdallr
20,746
12,673
0
3,899
17,611
7,695
5,914
2,623
14,988
0
80,349
W
11,102
7,457
1,023
3,133
15,081
6,712
3,077
3,785
11,296
0
37,230
W
Sylvanus
Smerriebak
Sylvanus
4,159
2,794
2,493
5,122
20,193
22,210
2,332
3,456
16,737
27,656
0
W
Chang'e
Toptaniuz
Chang'e
6,603
1,191
3,984
3,084
13,544
4,485
1,466
2,702
10,842
36,573
0
L
Awilix
XO1NG
Awilix
22,451
10,896
417
4,123
21,573
7,840
0
7,666
13,499
0
59,188
W
Anubis
kmani801
Anubis
17,734
1,561
0
7,155
19,910
12,255
1,781
3,563
16,347
43,136
0
L
Cthulhu
marcos123448
Cthulhu
16,129
837
234
4,972
25,516
18,919
127
11,916
13,075
57,888
0
L
Arachne
sayli847
Arachne
668
421
0
200
2,415
743
0
791
1,594
0
3,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,598
Gold Earned
49,057
328
Minions Killed
327
0
Camps Cleared
0
1,825,936
Distance Traveled
1,788,064
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,878
429
68
3
0
363,664
4
L
Izanami
10,937
476
93
4
0
443,538
0
W
Heimdallr
13,573
590
103
4
0
398,053
2
W
Chiron
10,474
455
56
2
0
349,799
1
W
Sylvanus
11,886
517
40
2
0
392,009
10
W
Chang'e
10,416
453
80
3
0
361,035
1
L
Awilix
11,745
511
67
3
0
456,741
5
W
Anubis
12,249
533
49
2
0
325,040
0
L
Cthulhu
10,199
443
90
4
0
431,080
0
L
Arachne
6,298
274
9
0
0
93,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role