Player Matchup

Izanami
Izanami
DEFGAN
Izanami
Level 17
God Stats
2W - 1L
1,851 SR
Queue Stats
5W - 5L
1,514 Elo+
Solo
Susano
Susano
Eanki
Susano
Level 5
God Stats
2W - 2L
1,667 SR
Queue Stats
14W - 7L
1,325 Elo+
Solo
Scylla
Scylla
JGOLDENLION
Scylla
Level 29
God Stats
4W - 1L
1,722 SR
Queue Stats
53W - 65L
1,546 Elo+
Party 2
Bellona
Bellona
NumseSlapperen
Bellona
Level 29
God Stats
4W - 1L
1,941 SR
Queue Stats
19W - 16L
1,550 Elo+
Party 2
Ao Kuang
Ao Kuang
TheHunter7357
Ao Kuang
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
53W - 55L
1,545 Elo+
Solo
Team Averages
Level 21
1,736 SR
1,496 Elo+

VS

Team Averages
Level 29
1,555 SR
1,379 Elo+
Cthulhu
Cthulhu
AlmaArmas
Cthulhu
Level 13
God Stats
2W - 0L
1,701 SR
Queue Stats
6W - 7L
1,312 Elo+
Party 1
Neith
Neith
Brosandkros
Neith
Level 29
God Stats
10W - 6L
1,571 SR
Queue Stats
13W - 13L
1,309 Elo+
Party 1
Terra
Terra
CenturionUmutii
Terra
Level 19
God Stats
3W - 4L
1,267 SR
Queue Stats
14W - 11L
1,367 Elo+
Party 1
Anubis
Anubis
Dominic958
Anubis
Level 54
God Stats
6W - 3L
1,623 SR
Queue Stats
19W - 26L
1,320 Elo+
Party 1
Nemesis
Nemesis
N14key
Nemesis
Level 29
God Stats
90W - 60L
1,613 SR
Queue Stats
109W - 70L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DEFGAN
Izanami
11
0 / 4 / 1
6,304
525
2,637
7,800
2,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Susano
Eanki
Susano
8
0 / 2 / 4
5,162
430
3,733
6,398
1,722
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
9
2 / 3 / 1
5,865
489
3,747
5,539
1,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 2
5,551
463
3,121
5,708
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
TheHunter7357
Ao Kuang
9
4 / 4 / 1
6,100
508
4,204
7,888
1,700
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlmaArmas
Cthulhu
11
3 / 1 / 2
6,194
516
5,346
4,607
3,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 1 / 0
5,225
435
2,018
3,567
846
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 2 / 0
5,559
463
1,389
6,864
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Dominic958
Anubis
10
3 / 3 / 3
6,645
554
5,168
6,560
3,068
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
N14key
Nemesis
13
7 / 1 / 2
7,835
653
7,761
7,748
2,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
8
Kills
14
14
Deaths
8
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AlmaArmas
Cthulhu
3
1
2
4
W
1
1
0
1
W
0
2
0
0
L
Izanami
DEFGAN
Izanami
0
4
1
0.13
W
Anubis
Dominic958
Anubis
3
3
3
1.5
L
Susano
Eanki
Susano
0
2
4
1
L
Scylla
2
3
1
0.83
W
Nemesis
N14key
Nemesis
7
1
2
8
L
2
1
2
3
L
Ao Kuang
TheHunter7357
Ao Kuang
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,442
Damage
21,682
33,333
Taken
29,346
9,778
Mitigated
14,162
8,112
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AlmaArmas
Cthulhu
5,346
332
0
707
4,607
3,929
234
544
4,023
23,351
0
W
2,018
623
225
607
3,567
846
394
0
3,567
0
28,935
W
1,389
467
442
1,925
6,864
3,368
162
504
6,360
8,133
0
L
Izanami
DEFGAN
Izanami
2,637
1,704
0
1,600
7,800
2,564
383
4,459
2,831
0
35,823
W
Anubis
Dominic958
Anubis
5,168
479
0
2,146
6,560
3,068
428
4,241
2,022
26,658
0
L
Susano
Eanki
Susano
3,733
838
0
2,033
6,398
1,722
0
1,367
5,031
0
22,917
L
Scylla
3,747
338
0
174
5,539
1,019
43
2,247
3,262
19,672
0
W
Nemesis
N14key
Nemesis
7,761
4,042
0
912
7,748
2,951
402
2,267
5,423
0
49,894
L
3,121
1,096
0
2,546
5,708
2,773
0
1,946
3,762
0
19,638
L
Ao Kuang
TheHunter7357
Ao Kuang
4,204
1,499
0
1,759
7,888
1,700
0
1,344
6,544
27,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
31,458
257
Minions Killed
261
0
Camps Cleared
0
991,119
Distance Traveled
1,082,046
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,194
516
44
4
0
235,133
2
W
Neith
5,225
435
63
5
0
178,534
1
W
Terra
5,559
463
13
1
0
209,423
2
L
Izanami
6,304
525
79
7
0
174,746
1
W
Anubis
6,645
554
52
4
0
194,306
0
L
Susano
5,162
430
36
3
0
172,730
0
L
Scylla
5,865
489
50
4
0
222,937
4
W
Nemesis
7,835
653
89
7
0
264,650
0
L
Bellona
5,551
463
37
3
0
201,466
4
L
Ao Kuang
6,100
508
55
5
0
219,240
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role