Player Matchup

Arachne
Arachne
A7H10V7
Arachne
Level 18
God Stats
9W - 10L
1,321 SR
Queue Stats
17W - 16L
1,468 Elo+
Party 4
Danzaburou
Danzaburou
Lays Nash
Danzaburou
Level 78
God Stats
13W - 8L
1,521 SR
Queue Stats
75W - 68L
1,442 Elo+
Solo
Vulcan
Vulcan
Nimble844
Vulcan
Level 97
God Stats
8W - 2L
1,314 SR
Queue Stats
60W - 53L
1,398 Elo+
Party 4
Kuzenbo
Kuzenbo
alfierm212
Kuzenbo
Level 74
God Stats
2W - 6L
1,473 SR
Queue Stats
72W - 65L
1,463 Elo+
Party 2
Gilgamesh
Gilgamesh
lingwod
Gilgamesh
Level 76
God Stats
1W - 2L
1,402 SR
Queue Stats
101W - 112L
1,454 Elo+
Party 2
Team Averages
Level 69
1,406 SR
1,445 Elo+

VS

Team Averages
Level 58
1,520 SR
1,527 Elo+
Apollo
Apollo
Hertzi11
Apollo
Level 17
God Stats
148W - 77L
1,706 SR
Queue Stats
204W - 121L
1,632 Elo+
Party 1
Fenrir
Fenrir
KidJD
Fenrir
Level 42
God Stats
1W - 3L
1,463 SR
Queue Stats
88W - 70L
1,468 Elo+
Solo
The Morrigan
The Morrigan
LatriceRoyal148
The Morrigan
Level 15
God Stats
3W - 4L
1,351 SR
Queue Stats
21W - 35L
1,546 Elo+
Party 3
Bacchus
Bacchus
TORRES_du68
Bacchus
Level 128
God Stats
284W - 256L
1,605 SR
Queue Stats
930W - 897L
1,555 Elo+
Party 1
Chang'e
Chang'e
superlol586
Chang'e
Level 88
God Stats
30W - 22L
1,478 SR
Queue Stats
108W - 115L
1,435 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
A7H10V7
Arachne
20
5 / 17 / 10
22,546
480
11,938
41,823
25,091
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Lays Nash
Danzaburou
20
22 / 9 / 16
27,000
574
53,402
38,351
24,086
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
Nimble844
Vulcan
20
12 / 18 / 16
24,388
519
47,051
34,741
19,448
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
alfierm212
Kuzenbo
20
14 / 6 / 30
24,427
520
41,093
49,477
130,260
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
lingwod
Gilgamesh
20
4 / 10 / 11
23,219
494
26,484
48,094
75,584
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Hertzi11
Apollo
20
23 / 5 / 7
33,564
714
53,978
55,875
33,112
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fenrir
KidJD
Fenrir
20
13 / 9 / 19
27,149
578
24,744
54,622
56,708
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Morrigan
LatriceRoyal148
The Morrigan
20
2 / 19 / 6
20,261
431
6,636
27,373
11,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bacchus
TORRES_du68
Bacchus
20
10 / 10 / 26
25,513
543
29,065
44,417
31,068
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chang'e
superlol586
Chang'e
20
11 / 14 / 15
26,155
556
31,024
47,575
41,048
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
132
57
Kills
59
60
Deaths
57
83
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Arachne
A7H10V7
Arachne
5
17
10
0.59
L
Apollo
Hertzi11
Apollo
23
5
7
5.3
L
Fenrir
KidJD
Fenrir
13
9
19
2.5
L
The Morrigan
LatriceRoyal148
The Morrigan
2
19
6
0.26
W
Danzaburou
Lays Nash
Danzaburou
22
9
16
3.33
W
Vulcan
Nimble844
Vulcan
12
18
16
1.11
L
Bacchus
TORRES_du68
Bacchus
10
10
26
2.3
W
Kuzenbo
alfierm212
Kuzenbo
14
6
30
4.83
W
Gilgamesh
lingwod
Gilgamesh
4
10
11
0.95
L
Chang'e
superlol586
Chang'e
11
14
15
1.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,968
Damage
145,447
212,486
Taken
229,862
274,469
Mitigated
173,327
41,324
Healing
76,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
A7H10V7
Arachne
11,938
7,229
135
7,923
41,823
25,091
1,770
11,336
30,487
0
165,510
L
Apollo
Hertzi11
Apollo
53,978
43,929
0
32,001
55,875
33,112
12,577
20,471
35,372
0
372,059
L
Fenrir
KidJD
Fenrir
24,744
7,515
0
11,029
54,622
56,708
0
17,981
36,391
0
196,654
L
The Morrigan
LatriceRoyal148
The Morrigan
6,636
1,436
0
1,146
27,373
11,391
3,071
10,770
16,280
100,560
1,731
W
Danzaburou
Lays Nash
Danzaburou
53,402
37,179
1,968
11,949
38,351
24,086
12,171
13,738
24,005
0
207,246
W
Vulcan
Nimble844
Vulcan
47,051
15,605
807
4,523
34,741
19,448
3,338
18,472
16,269
180,546
0
L
Bacchus
TORRES_du68
Bacchus
29,065
1,704
0
7,199
44,417
31,068
596
20,164
23,896
143,575
0
W
Kuzenbo
alfierm212
Kuzenbo
41,093
9,957
0
6,373
49,477
130,260
1,962
14,284
35,193
86,675
0
W
Gilgamesh
lingwod
Gilgamesh
26,484
5,607
0
7,646
48,094
75,584
1,677
8,244
39,850
2,728
142,278
L
Chang'e
superlol586
Chang'e
31,024
1,184
8,134
17,026
47,575
41,048
550
22,913
24,502
115,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

121,580
Gold Earned
132,642
933
Minions Killed
1,199
0
Camps Cleared
0
3,859,210
Distance Traveled
3,810,430
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
22,546
480
203
4
0
760,320
0
L
Apollo
33,564
714
423
9
0
808,944
0
L
Fenrir
27,149
578
243
5
0
853,387
6
L
The Morrigan
20,261
431
197
4
0
549,996
0
W
Danzaburou
27,000
574
240
5
0
740,648
7
W
Vulcan
24,388
519
216
5
0
715,866
1
L
Bacchus
25,513
543
222
5
0
796,154
4
W
Kuzenbo
24,427
520
49
1
0
865,074
1
W
Gilgamesh
23,219
494
225
5
0
777,302
5
L
Chang'e
26,155
556
114
2
0
801,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role