Player Matchup

Janus
Janus
MonsterMyster14
Janus
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 11L
1,625 Elo+
Solo
Apollo
Apollo
Nissmu
Apollo
Level 27
God Stats
2W - 3L
1,810 SR
Queue Stats
238W - 138L
1,597 Elo+
Solo
Ares
Ares
UF3AR_NotOaSauce
Ares
Level 29
God Stats
0W - 2L
1,684 SR
Queue Stats
11W - 31L
1,416 Elo+
Solo
Neith
Neith
javicr21
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,399 Elo+
Solo
Tiamat
Tiamat
нуб288
Tiamat
Level 13
God Stats
0W - 1L
1,187 SR
Queue Stats
5W - 9L
1,392 Elo+
Solo
Team Averages
Level 20
1,536 SR
1,486 Elo+

VS

Team Averages
Level 20
1,482 SR
1,454 Elo+
Khepri
Khepri
Bendero-rebeufun
Khepri
Level 27
God Stats
2W - 2L
1,399 SR
Queue Stats
79W - 66L
1,600 Elo+
Solo
Tiamat
Tiamat
EnjoyedFever02
Tiamat
Level 27
God Stats
15W - 10L
1,626 SR
Queue Stats
15W - 11L
1,431 Elo+
Solo
Arachne
Arachne
Re_Ar3s02
Arachne
Level 18
God Stats
3W - 5L
1,123 SR
Queue Stats
55W - 47L
1,317 Elo+
Solo
Hachiman
Hachiman
Warchi_el_amo
Hachiman
Level 15
God Stats
4W - 1L
1,663 SR
Queue Stats
60W - 49L
1,583 Elo+
Solo
Sun Wukong
Sun Wukong
drill100
Sun Wukong
Level 15
God Stats
15W - 12L
1,600 SR
Queue Stats
45W - 42L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,154
544
3,527
5,089
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
Nissmu
Apollo
13
4 / 4 / 1
7,888
526
9,273
11,358
4,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 6 / 3
6,917
461
4,397
10,281
5,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
javicr21
Neith
11
0 / 3 / 0
6,102
407
3,808
7,160
2,446
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
нуб288
Tiamat
10
0 / 4 / 1
6,282
419
1,671
7,231
3,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,908
527
3,238
9,769
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

14
1 / 1 / 0
7,682
512
3,844
7,481
3,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Re_Ar3s02
Arachne
13
5 / 2 / 1
7,618
508
9,729
9,143
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hachiman
Warchi_el_amo
Hachiman
5
3 / 0 / 0
5,615
374
2,481
1,425
244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
drill100
Sun Wukong
15
5 / 0 / 0
8,456
564
7,139
10,090
5,098
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
17
18
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
1
1
0
1
L
1
1
0
1
L
Apollo
Nissmu
Apollo
4
4
1
1.13
W
Arachne
Re_Ar3s02
Arachne
5
2
1
2.75
L
1
6
3
0.42
W
Hachiman
Warchi_el_amo
Hachiman
3
0
0
3
W
Sun Wukong
drill100
Sun Wukong
5
0
0
5
L
Neith
javicr21
Neith
0
3
0
0
L
Tiamat
нуб288
Tiamat
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,676
Damage
26,431
41,119
Taken
37,908
17,286
Mitigated
20,936
8,979
Healing
12,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,238
428
0
1,431
9,769
8,142
0
2,728
7,041
20,405
0
W
3,844
386
0
3,666
7,481
3,618
169
4,001
3,480
53,610
0
L
3,527
55
0
2,075
5,089
1,703
466
2,132
2,957
57,795
0
L
Apollo
Nissmu
Apollo
9,273
7,188
0
3,474
11,358
4,271
662
2,304
9,054
0
61,748
W
Arachne
Re_Ar3s02
Arachne
9,729
7,318
0
1,685
9,143
3,834
33
1,669
7,474
0
44,232
L
4,397
492
246
1,077
10,281
5,538
102
1,010
9,271
15,538
0
W
Hachiman
Warchi_el_amo
Hachiman
2,481
1,602
0
534
1,425
244
0
326
1,099
0
9,508
W
Sun Wukong
drill100
Sun Wukong
7,139
1,161
0
4,957
10,090
5,098
756
871
9,219
0
48,649
L
Neith
javicr21
Neith
3,808
2,170
0
987
7,160
2,446
84
732
6,428
0
26,727
L
Tiamat
нуб288
Tiamat
1,671
154
0
1,120
7,231
3,328
248
904
6,327
21,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,343
Gold Earned
37,279
354
Minions Killed
306
0
Camps Cleared
0
1,283,861
Distance Traveled
1,153,616
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
7,908
527
29
2
0
256,826
2
W
Tiamat
7,682
512
105
7
0
261,995
3
L
Janus
8,154
544
137
9
0
250,570
4
L
Apollo
7,888
526
110
7
0
252,687
3
W
Arachne
7,618
508
73
5
0
306,878
0
L
Ares
6,917
461
20
1
0
283,776
4
W
Hachiman
5,615
374
13
1
0
53,306
0
W
Sun Wukong
8,456
564
86
6
0
274,611
0
L
Neith
6,102
407
42
3
0
226,886
0
L
Tiamat
6,282
419
45
3
0
269,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role