Player Matchup

Artio
Artio
Gold IV
 
Artio
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Silvanuz
Hun Batz
Gold IV
Level 146
God Stats
0W - 1L
1,272 SR
Queue Stats
328W - 322L
1,342 MMR
Solo
Hel
Hel
Silver I
Skuldarr
Hel
Silver I
Level 60
God Stats
1W - 1L
1,562 SR
Queue Stats
4W - 8L
1,448 MMR
Party 1
Achilles
Achilles
Silver III
Space_Saphira
Achilles
Silver III
Level 70
God Stats
1W - 2L
1,563 SR
Queue Stats
13W - 13L
1,433 MMR
Solo
Izanami
Izanami
Bronze IV
Timeworn_Gear
Izanami
Bronze IV
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,217 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 93
1,479 SR
1,388 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,548 SR
1,374 MMR
Neith
Neith
Silver III
MJT_02
Neith
Silver III
Level 153
God Stats
9W - 9L
1,241 SR
Queue Stats
54W - 68L
1,251 MMR
Solo
Cthulhu
Cthulhu
Silver II
SB Dr Pepper
Cthulhu
Silver II
Level 119
God Stats
6W - 6L
1,935 SR
Queue Stats
62W - 58L
1,512 MMR
Party 2
Thor
Thor
Silver II
SB Mountain Dew
Thor
Silver II
Level 123
God Stats
6W - 5L
1,625 SR
Queue Stats
52W - 47L
1,512 MMR
Party 2
Scylla
Scylla
Gold IV
Zangetsu6267
Scylla
Gold IV
Level 147
God Stats
7W - 5L
1,502 SR
Queue Stats
131W - 130L
1,377 MMR
Solo
Chaac
Chaac
Silver I
silver6147
Chaac
Silver I
Level 104
God Stats
3W - 3L
1,439 SR
Queue Stats
81W - 82L
1,219 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
8
0 / 2 / 1
4,872
487
965
6,140
2,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hun Batz
Silvanuz
Hun Batz
10
1 / 2 / 0
5,420
542
2,604
7,129
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,189
419
1,257
6,345
1,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
Space_Saphira
Achilles
9
0 / 2 / 1
5,000
500
2,840
7,504
3,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
8
1 / 1 / 0
4,811
481
3,392
4,891
1,104
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Bans
AnubisDanzaburouApolloTiamatAthena

VS

Bans
HeimdallrGilgameshKing ArthurSetYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MJT_02
Neith
9
1 / 1 / 3
5,104
510
4,071
4,900
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
SB Dr Pepper
Cthulhu
8
0 / 1 / 1
5,067
507
2,113
4,164
1,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 0 / 1
6,279
628
3,159
4,649
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
11
4 / 0 / 2
6,219
622
4,564
2,962
807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
11
1 / 1 / 0
5,947
595
4,003
6,356
2,624
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
11
11
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
1
0.25
W
Neith
MJT_02
Neith
1
1
3
2.5
W
Cthulhu
SB Dr Pepper
Cthulhu
0
1
1
0.5
W
5
0
1
5.5
L
Hun Batz
Silvanuz
Hun Batz
1
2
0
0.5
L
0
4
0
0
L
Achilles
Space_Saphira
Achilles
0
2
1
0.25
L
Izanami
1
1
0
1
W
Scylla
4
0
2
5
W
Chaac
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,058
Damage
17,910
32,009
Taken
23,031
11,284
Mitigated
7,603
11,887
Healing
7,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
965
89
60
711
6,140
2,144
0
1,080
5,060
7,177
0
W
Neith
MJT_02
Neith
4,071
1,686
0
1,703
4,900
1,263
0
370
4,530
0
28,599
W
Cthulhu
SB Dr Pepper
Cthulhu
2,113
460
0
1,136
4,164
1,388
0
595
3,569
17,274
0
W
3,159
990
0
2,206
4,649
1,521
0
129
4,516
0
30,817
L
Hun Batz
Silvanuz
Hun Batz
2,604
596
0
3,147
7,129
2,062
0
972
6,045
0
31,725
L
1,257
89
113
2,237
6,345
1,981
0
3,371
2,720
14,735
0
L
Achilles
Space_Saphira
Achilles
2,840
358
0
2,834
7,504
3,993
0
165
7,339
0
22,209
L
Izanami
3,392
2,773
0
2,785
4,891
1,104
261
723
4,168
0
25,607
W
Scylla
4,564
1,119
0
833
2,962
807
0
974
1,838
32,841
0
W
Chaac
4,003
655
0
2,116
6,356
2,624
64
0
6,356
0
32,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,292
Gold Earned
28,616
209
Minions Killed
285
0
Camps Cleared
0
888,423
Distance Traveled
911,650
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
4,872
487
12
1
0
175,810
5
W
Neith
5,104
510
44
4
0
157,236
3
W
Cthulhu
5,067
507
33
3
0
179,802
0
W
Thor
6,279
628
72
7
0
208,839
2
L
Hun Batz
5,420
542
78
8
0
195,128
1
L
Hel
4,189
419
26
3
0
168,474
0
L
Achilles
5,000
500
50
5
0
180,813
1
L
Izanami
4,811
481
43
4
0
168,198
2
W
Scylla
6,219
622
71
7
0
180,611
3
W
Chaac
5,947
595
65
7
0
185,162
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role