Player Matchup

Vulcan
Vulcan
NighT_LeapeR
Vulcan
Level 69
God Stats
2W - 1L
1,724 SR
Queue Stats
11W - 7L
1,704 Elo+
Solo
Scylla
Scylla
RatedTrumps
Scylla
Level 108
God Stats
8W - 5L
1,477 SR
Queue Stats
112W - 98L
1,605 Elo+
Solo
Mulan
Mulan
Vidron Said
Mulan
Level 77
God Stats
5W - 1L
1,480 SR
Queue Stats
35W - 44L
1,463 Elo+
Solo
Team Averages
Level 85
1,560 SR
1,591 Elo+

VS

Team Averages
Level 51
1,588 SR
1,504 Elo+
Heimdallr
Heimdallr
EndlessFlame12
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,326 Elo+
Solo
Aphrodite
Aphrodite
Kero-Kawaii
Aphrodite
Level 125
God Stats
1W - 6L
1,573 SR
Queue Stats
89W - 85L
1,660 Elo+
Solo
Bellona
Bellona
Yuri1807
Bellona
Level 14
God Stats
1W - 1L
1,691 SR
Queue Stats
16W - 15L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
5 / 8 / 15
13,871
631
14,867
13,817
5,270
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
18
8 / 7 / 13
14,672
667
27,772
18,811
6,918
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 11
16,512
751
24,656
24,049
27,992
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EndlessFlame12
Heimdallr
11
0 / 9 / 8
11,831
538
2,470
18,805
10,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Kero-Kawaii
Aphrodite
20
13 / 3 / 3
16,322
742
24,138
25,944
23,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Yuri1807
Bellona
15
3 / 10 / 8
12,704
577
11,253
30,968
22,906
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
35
22
Kills
16
17
Deaths
22
39
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
EndlessFlame12
Heimdallr
0
9
8
0.44
L
Aphrodite
Kero-Kawaii
Aphrodite
13
3
3
4.83
W
Vulcan
5
8
15
1.56
W
Scylla
8
7
13
2.07
W
9
2
11
7.25
L
Bellona
Yuri1807
Bellona
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,295
Damage
37,861
56,677
Taken
75,717
40,180
Mitigated
56,933
14,302
Healing
26,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
EndlessFlame12
Heimdallr
2,470
1,225
0
3,004
18,805
10,285
86
9,880
8,925
0
11,403
L
Aphrodite
Kero-Kawaii
Aphrodite
24,138
1,040
3,486
16,718
25,944
23,742
0
13,512
12,432
148,857
0
W
Vulcan
14,867
7,338
1,560
3,052
13,817
5,270
447
7,509
6,278
50,064
0
W
Scylla
27,772
4,421
0
4,536
18,811
6,918
275
10,265
8,516
76,896
0
W
24,656
3,543
0
5,154
24,049
27,992
339
6,404
17,585
1,934
60,988
L
Bellona
Yuri1807
Bellona
11,253
1,162
0
2,984
30,968
22,906
269
19,591
11,377
0
28,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,055
Gold Earned
40,857
214
Minions Killed
246
0
Camps Cleared
0
1,094,855
Distance Traveled
961,290
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,831
538
11
1
0
234,024
2
L
Aphrodite
16,322
742
211
10
0
391,463
2
W
Vulcan
13,871
631
77
4
0
334,582
1
W
Scylla
14,672
667
81
4
0
362,624
0
W
Mulan
16,512
751
56
3
0
397,649
1
L
Bellona
12,704
577
24
1
0
335,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role