Player Matchup

Merlin
Merlin
JovenMutante
Merlin
Level 8
God Stats
5W - 2L
1,590 SR
Queue Stats
14W - 10L
1,534 Elo+
Party 1
Amaterasu
Amaterasu
JovenTitan_
Amaterasu
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
643W - 609L
1,499 Elo+
Party 1
Nemesis
Nemesis
OpenSD
Nemesis
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 10L
1,698 Elo+
Solo
Bellona
Bellona
jbeet
Bellona
Level 24
God Stats
2W - 0L
1,677 SR
Queue Stats
2W - 2L
1,358 Elo+
Solo
Ullr
Ullr
lapointe7592
Ullr
Level 24
God Stats
15W - 9L
1,580 SR
Queue Stats
20W - 17L
1,513 Elo+
Solo
Team Averages
Level 44
1,569 SR
1,520 Elo+

VS

Team Averages
Level 21
1,492 SR
1,512 Elo+
Khepri
Khepri
Astorixx
Khepri
Level 7
God Stats
6W - 3L
1,796 SR
Queue Stats
19W - 20L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Black_Governor
Xbalanque
Level 20
God Stats
9W - 15L
1,679 SR
Queue Stats
14W - 24L
1,550 Elo+
Party 2
Persephone
Persephone
EnjoyedFever02
Persephone
Level 27
God Stats
1W - 7L
1,017 SR
Queue Stats
60W - 58L
1,525 Elo+
Solo
Hel
Hel
Kz-Bobby
Hel
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 47L
1,560 Elo+
Party 2
Fenrir
Fenrir
jam_lawa
Fenrir
Level 20
God Stats
30W - 29L
1,468 SR
Queue Stats
70W - 77L
1,366 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
8 / 2 / 10
17,636
1,037
34,193
17,412
7,421
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
JovenTitan_
Amaterasu
20
1 / 4 / 13
15,003
883
9,850
37,781
38,913
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
OpenSD
Nemesis
20
6 / 5 / 10
16,226
954
18,458
18,028
7,479
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
jbeet
Bellona
16
0 / 0 / 0
12,190
717
0
0
0
20
10 / 5 / 11
18,327
1,078
32,332
24,266
10,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

87

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Astorixx
Khepri
20
2 / 4 / 12
15,404
906
12,587
29,268
46,592
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xbalanque
Black_Governor
Xbalanque
20
8 / 12 / 5
16,300
959
29,571
25,119
11,054
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
EnjoyedFever02
Persephone
20
4 / 4 / 11
17,433
1,025
26,172
21,319
8,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 5 / 14
15,901
935
21,055
22,209
15,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
jam_lawa
Fenrir
16
0 / 0 / 0
12,226
719
0
0
0
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
58
25
Kills
16
16
Deaths
25
44
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Khepri
Astorixx
Khepri
2
4
12
2
L
Xbalanque
Black_Governor
Xbalanque
8
12
5
0.88
L
Persephone
EnjoyedFever02
Persephone
4
4
11
2.38
W
Merlin
8
2
10
6.5
W
Amaterasu
JovenTitan_
Amaterasu
1
4
13
1.88
L
2
5
14
1.8
W
Nemesis
OpenSD
Nemesis
6
5
10
2.2
L
Fenrir
jam_lawa
Fenrir
0
0
0
0
W
Bellona
jbeet
Bellona
0
0
0
0
W
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,833
Damage
89,385
97,487
Taken
97,915
64,784
Mitigated
81,588
29,959
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Astorixx
Khepri
12,587
249
0
0
29,268
46,592
0
11,738
17,530
32,527
0
L
Xbalanque
Black_Governor
Xbalanque
29,571
19,440
0
0
25,119
11,054
0
7,873
17,246
0
57,983
L
Persephone
EnjoyedFever02
Persephone
26,172
956
294
2,966
21,319
8,721
0
5,960
15,355
80,353
0
W
Merlin
34,193
1,001
586
4,806
17,412
7,421
0
11,547
5,865
93,374
0
W
Amaterasu
JovenTitan_
Amaterasu
9,850
2,417
788
16,095
37,781
38,913
0
17,673
20,108
0
23,123
L
21,055
3,962
5,781
5,055
22,209
15,221
0
8,622
13,587
48,490
0
W
Nemesis
OpenSD
Nemesis
18,458
8,819
0
809
18,028
7,479
0
12,557
5,471
0
35,695
L
Fenrir
jam_lawa
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
jbeet
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
32,332
18,972
0
6,875
24,266
10,971
0
18,037
6,229
0
80,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,382
Gold Earned
77,264
310
Minions Killed
300
10
Camps Cleared
6
1,131,850
Distance Traveled
1,285,740
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
15,404
906
34
2
1
335,991
2
L
Xbalanque
16,300
959
63
4
1
279,597
1
L
Persephone
17,433
1,025
114
7
2
330,931
0
W
Merlin
17,636
1,037
146
9
1
303,562
0
W
Amaterasu
15,003
883
15
1
2
266,470
0
L
Hel
15,901
935
89
5
2
324,890
0
W
Nemesis
16,226
954
35
2
4
295,579
0
L
Fenrir
12,226
719
0
0
0
14,331
0
W
Bellona
12,190
717
0
0
0
0
0
W
Ullr
18,327
1,078
114
7
3
266,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role