Player Matchup

Pele
Pele
F4UX
Pele
Level 65
God Stats
8W - 8L
1,441 SR
Queue Stats
174W - 171L
1,480 Elo+
Party 1
Cthulhu
Cthulhu
Neo4Zero
Cthulhu
Level 23
God Stats
12W - 9L
1,610 SR
Queue Stats
32W - 45L
1,424 Elo+
Party 1
Chang'e
Chang'e
limhyunsik
Chang'e
Level 24
God Stats
2W - 2L
1,396 SR
Queue Stats
3W - 3L
1,456 Elo+
Party 1
Team Averages
Level 37
1,482 SR
1,453 Elo+

VS

Team Averages
Level 78
1,550 SR
1,489 Elo+
Cerberus
Cerberus
 
Cerberus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
CallitGrandpa
Nu Wa
Level 63
God Stats
2W - 1L
1,298 SR
Queue Stats
66W - 75L
1,519 Elo+
Solo
Chaac
Chaac
i_DrillYoCheeks
Chaac
Level 47
God Stats
3W - 0L
1,851 SR
Queue Stats
9W - 16L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
F4UX
Pele
15
6 / 5 / 2
11,221
660
11,947
15,791
6,147
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Neo4Zero
Cthulhu
13
3 / 2 / 4
10,118
595
12,168
14,047
11,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chang'e
limhyunsik
Chang'e
12
0 / 5 / 6
9,354
550
6,717
11,787
5,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
5 / 4 / 6
11,356
668
13,207
17,151
9,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 9
11,117
654
8,756
8,915
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 1 / 8
11,475
675
13,159
17,204
16,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
9
Kills
12
12
Deaths
9
12
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
5
4
6
2
W
3
4
9
1.88
L
Pele
F4UX
Pele
6
5
2
1.4
L
Cthulhu
Neo4Zero
Cthulhu
3
2
4
2.5
W
4
1
8
8
L
Chang'e
limhyunsik
Chang'e
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,832
Damage
35,122
41,625
Taken
43,270
22,794
Mitigated
28,618
12,081
Healing
19,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
13,207
247
0
6,340
17,151
9,696
0
7,292
9,859
38,835
0
W
8,756
1,458
1,018
2,810
8,915
2,804
1,959
4,665
4,250
61,208
0
L
Pele
F4UX
Pele
11,947
1,720
0
3,201
15,791
6,147
0
6,126
9,335
0
69,857
L
Cthulhu
Neo4Zero
Cthulhu
12,168
921
475
1,274
14,047
11,307
0
7,440
6,283
50,951
0
W
13,159
2,057
1,010
8,488
17,204
16,118
984
7,836
9,368
0
57,583
L
Chang'e
limhyunsik
Chang'e
6,717
1,070
4,148
2,983
11,787
5,340
0
8,425
3,278
18,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,693
Gold Earned
33,948
197
Minions Killed
230
0
Camps Cleared
0
929,970
Distance Traveled
907,919
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,356
668
76
4
0
315,109
3
W
Nu Wa
11,117
654
66
4
0
277,495
2
L
Pele
11,221
660
111
7
0
305,822
0
L
Cthulhu
10,118
595
62
4
0
344,620
0
W
Chaac
11,475
675
88
5
0
315,315
3
L
Chang'e
9,354
550
24
1
0
279,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role