Player Matchup

Bacchus
Bacchus
Caimael
Bacchus
Level 128
God Stats
5W - 8L
1,500 SR
Queue Stats
533W - 470L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
RebelMeerkat21
Gilgamesh
Level 121
God Stats
2W - 7L
1,383 SR
Queue Stats
241W - 230L
1,478 Elo+
Party 1
Agni
Agni
Vladii123
Agni
Level 34
God Stats
7W - 11L
1,449 SR
Queue Stats
45W - 63L
1,572 Elo+
Solo
Medusa
Medusa
Widesteps123
Medusa
Level 27
God Stats
0W - 1L
1,271 SR
Queue Stats
73W - 68L
1,549 Elo+
Party 1
Tsukuyomi
Tsukuyomi
САТеrnаtivе
Tsukuyomi
Level 41
God Stats
6W - 6L
1,582 SR
Queue Stats
38W - 50L
1,455 Elo+
Solo
Team Averages
Level 70
1,437 SR
1,525 Elo+

VS

Team Averages
Level 69
1,523 SR
1,513 Elo+
Geb
Geb
Altraena
Geb
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
ItsGrothiStyle
Ravana
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
RoYalScr34m
Thanatos
Level 46
God Stats
2W - 1L
1,498 SR
Queue Stats
44W - 43L
1,471 Elo+
Party 2
Cernunnos
Cernunnos
SALTYbois
Cernunnos
Level 43
God Stats
8W - 0L
1,900 SR
Queue Stats
193W - 126L
1,608 Elo+
Solo
Anubis
Anubis
Spamsula06
Anubis
Level 68
God Stats
1W - 3L
1,217 SR
Queue Stats
200W - 162L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Caimael
Bacchus
6
1 / 5 / 2
4,216
422
1,947
5,506
2,464
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
RebelMeerkat21
Gilgamesh
9
4 / 3 / 2
5,604
560
3,469
6,219
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Agni
8
1 / 5 / 1
4,933
493
2,186
5,480
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
8
2 / 1 / 2
5,021
502
2,762
4,608
929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 3 / 0
3,848
385
899
2,464
481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 5
5,143
514
2,268
7,422
3,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
4 / 0 / 2
6,306
631
2,661
3,337
1,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
RoYalScr34m
Thanatos
11
6 / 1 / 3
6,607
661
2,653
4,384
1,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
SALTYbois
Cernunnos
10
5 / 1 / 1
6,140
614
6,428
5,007
1,378
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Spamsula06
Anubis
11
2 / 2 / 4
6,193
619
3,036
4,243
1,868
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
8
Kills
17
17
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
5
5
0.5
L
Bacchus
Caimael
Bacchus
1
5
2
0.4
W
4
0
2
5
L
Gilgamesh
RebelMeerkat21
Gilgamesh
4
3
2
1.67
W
Thanatos
RoYalScr34m
Thanatos
6
1
3
7.5
W
Cernunnos
SALTYbois
Cernunnos
5
1
1
5.5
W
Anubis
Spamsula06
Anubis
2
2
4
2
L
Agni
1
5
1
0.3
L
Medusa
2
1
2
3
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,263
Damage
17,046
24,277
Taken
24,393
7,354
Mitigated
9,354
3,772
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,268
374
0
719
7,422
3,088
0
987
6,389
8,737
0
L
Bacchus
Caimael
Bacchus
1,947
138
222
182
5,506
2,464
0
1,366
4,113
7,654
0
W
2,661
925
0
1,465
3,337
1,644
625
315
3,022
0
27,175
L
Gilgamesh
RebelMeerkat21
Gilgamesh
3,469
648
0
1,694
6,219
2,555
0
627
5,592
0
27,698
W
Thanatos
RoYalScr34m
Thanatos
2,653
767
0
4,268
4,384
1,376
659
481
3,883
0
24,667
W
Cernunnos
SALTYbois
Cernunnos
6,428
3,494
0
1,816
5,007
1,378
217
713
4,294
0
32,103
W
Anubis
Spamsula06
Anubis
3,036
195
0
2,436
4,243
1,868
29
1,405
2,672
37,591
0
L
Agni
2,186
297
0
533
5,480
925
0
2,744
2,706
20,658
0
L
Medusa
2,762
1,176
0
1,087
4,608
929
0
567
4,041
0
18,527
L
899
399
0
54
2,464
481
0
0
2,314
0
7,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,622
Gold Earned
30,389
176
Minions Killed
281
0
Camps Cleared
0
770,244
Distance Traveled
924,874
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,143
514
4
0
0
186,800
4
L
Bacchus
4,216
422
12
1
0
177,108
3
W
Ravana
6,306
631
70
7
0
177,537
3
L
Gilgamesh
5,604
560
55
6
0
194,198
0
W
Thanatos
6,607
661
64
6
0
216,462
1
W
Cernunnos
6,140
614
68
7
0
174,011
0
W
Anubis
6,193
619
75
8
0
170,064
4
L
Agni
4,933
493
52
5
0
164,279
0
L
Medusa
5,021
502
37
4
0
176,137
1
L
Tsukuyomi
3,848
385
20
2
0
58,522
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role