Player Matchup

Ravana
Ravana
BlueTiger2
Ravana
Level 76
God Stats
4W - 1L
1,709 SR
Queue Stats
379W - 356L
1,567 Elo+
Solo
Zeus
Zeus
Bruxsae
Zeus
Level 141
God Stats
17W - 4L
1,820 SR
Queue Stats
85W - 62L
1,661 Elo+
Party 1
Guan Yu
Guan Yu
DekkaiCu
Guan Yu
Level 138
God Stats
3W - 0L
1,778 SR
Queue Stats
647W - 496L
1,665 Elo+
Party 2
Cernunnos
Cernunnos
ImWashedUp
Cernunnos
Level 124
God Stats
3W - 3L
1,457 SR
Queue Stats
118W - 76L
1,670 Elo+
Party 2
Bacchus
Bacchus
Statted
Bacchus
Level 155
God Stats
2W - 0L
1,904 SR
Queue Stats
48W - 32L
1,644 Elo+
Party 1
Team Averages
Level 127
1,733 SR
1,641 Elo+

VS

Team Averages
Level 114
1,713 SR
1,598 Elo+
Da Ji
Da Ji
Ghost_knight028
Da Ji
Level 159
God Stats
15W - 12L
1,934 SR
Queue Stats
427W - 437L
1,582 Elo+
Solo
Cupid
Cupid
MortalRoad
Cupid
Level 107
God Stats
759W - 517L
1,709 SR
Queue Stats
762W - 520L
1,702 Elo+
Solo
Cthulhu
Cthulhu
M忽悠Y
Cthulhu
Level 62
God Stats
2W - 3L
1,721 SR
Queue Stats
195W - 180L
1,549 Elo+
Solo
Aphrodite
Aphrodite
Sintrii
Aphrodite
Level 160
God Stats
215W - 81L
1,747 SR
Queue Stats
1,104W - 552L
1,665 Elo+
Solo
Ra
Ra
奇妙先生
Ra
Level 81
God Stats
24W - 37L
1,451 SR
Queue Stats
700W - 711L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BlueTiger2
Ravana
20
5 / 6 / 25
15,430
964
13,234
19,827
13,393
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
Bruxsae
Zeus
20
8 / 4 / 16
16,062
1,004
28,595
15,604
5,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
DekkaiCu
Guan Yu
20
10 / 3 / 22
16,256
1,016
22,074
32,840
37,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
ImWashedUp
Cernunnos
20
9 / 2 / 21
16,034
1,002
36,107
22,037
8,788
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
Statted
Bacchus
20
4 / 3 / 25
16,236
1,015
24,557
25,041
40,881
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 6 / 6
15,576
974
19,224
21,610
8,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cupid
20
5 / 2 / 5
16,595
1,037
29,886
20,078
9,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
M忽悠Y
Cthulhu
20
4 / 9 / 11
17,212
1,076
25,306
44,504
58,738
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Aphrodite
Sintrii
Aphrodite
20
0 / 10 / 6
13,438
840
17,321
20,650
20,212
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 9 / 6
14,497
906
19,169
23,185
8,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
52
36
Kills
18
18
Deaths
36
109
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ravana
BlueTiger2
Ravana
5
6
25
2.92
W
Zeus
Bruxsae
Zeus
8
4
16
4
W
Guan Yu
DekkaiCu
Guan Yu
10
3
22
7
L
7
6
6
1.67
W
Cernunnos
ImWashedUp
Cernunnos
9
2
21
9.75
L
Cupid
5
2
5
3.75
L
Cthulhu
M忽悠Y
Cthulhu
4
9
11
1.06
L
Aphrodite
Sintrii
Aphrodite
0
10
6
0.3
W
Bacchus
Statted
Bacchus
4
3
25
5.5
L
2
9
6
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,567
Damage
110,906
115,349
Taken
130,027
106,311
Mitigated
106,155
23,547
Healing
17,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
BlueTiger2
Ravana
13,234
3,003
1,371
1,994
19,827
13,393
0
10,288
9,383
0
28,117
W
Zeus
Bruxsae
Zeus
28,595
2,954
0
1,361
15,604
5,302
0
7,568
8,018
79,184
0
W
Guan Yu
DekkaiCu
Guan Yu
22,074
4,613
8,463
6,355
32,840
37,947
0
16,500
15,963
0
47,890
L
19,224
3,524
0
34
21,610
8,651
0
9,623
11,987
0
31,959
W
Cernunnos
ImWashedUp
Cernunnos
36,107
19,388
0
3,339
22,037
8,788
0
15,926
5,951
0
68,047
L
Cupid
29,886
13,905
657
986
20,078
9,652
0
9,339
10,739
7,526
62,384
L
Cthulhu
M忽悠Y
Cthulhu
25,306
996
263
0
44,504
58,738
0
13,530
30,974
50,383
0
L
Aphrodite
Sintrii
Aphrodite
17,321
724
5,739
4,915
20,650
20,212
0
8,637
12,013
27,491
0
W
Bacchus
Statted
Bacchus
24,557
2,297
0
664
25,041
40,881
0
14,008
10,563
31,116
0
L
19,169
255
2,699
2,378
23,185
8,902
0
12,023
11,162
73,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,018
Gold Earned
77,318
298
Minions Killed
340
9
Camps Cleared
12
1,538,120
Distance Traveled
1,579,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
15,430
964
36
2
3
274,848
0
W
Zeus
16,062
1,004
109
7
1
297,646
0
W
Guan Yu
16,256
1,016
65
4
3
334,971
1
L
Da Ji
15,576
974
20
1
3
269,428
3
W
Cernunnos
16,034
1,002
74
5
1
302,288
0
L
Cupid
16,595
1,037
97
6
5
331,449
0
L
Cthulhu
17,212
1,076
46
3
1
351,530
0
L
Aphrodite
13,438
840
40
3
1
299,656
0
W
Bacchus
16,236
1,015
14
1
1
328,367
1
L
Ra
14,497
906
137
9
2
327,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role