Player Matchup

Kukulkan
Kukulkan
Kalûh
Kukulkan
Level 145
God Stats
3W - 1L
1,213 SR
Queue Stats
12W - 9L
1,491 Elo+
Party 1
Kuzenbo
Kuzenbo
TSg JO
Kuzenbo
Level 160
God Stats
1W - 0L
1,834 SR
Queue Stats
108W - 99L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
xHx Battosai
Danzaburou
Level 160
God Stats
1W - 1L
1,482 SR
Queue Stats
63W - 48L
1,574 Elo+
Party 1
Team Averages
Level 155
1,509 SR
1,535 Elo+

VS

Team Averages
Level 26
1,507 SR
1,500 Elo+
Susano
Susano
Otg_Ratiff_YT
Susano
Level 4
God Stats
0W - 1L
1,317 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Set
Set
THEBEASTKJ2356
Set
Level 24
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
superassassin83
Cthulhu
Level 51
God Stats
4W - 4L
1,733 SR
Queue Stats
89W - 87L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kalûh
Kukulkan
13
5 / 3 / 11
10,317
737
8,597
5,682
2,019
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
TSg JO
Kuzenbo
13
3 / 0 / 17
10,887
778
9,028
12,821
11,527
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
xHx Battosai
Danzaburou
14
13 / 1 / 7
11,738
838
16,178
9,190
3,754
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 1
7,633
545
3,279
12,668
5,534
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 9 / 1
8,767
626
1,501
14,150
8,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 3 / 1
9,810
701
11,716
21,337
9,801
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
7
21
Kills
4
4
Deaths
21
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Kalûh
Kukulkan
5
3
11
3.5
L
0
9
1
0.06
L
1
9
1
0.17
W
Kuzenbo
TSg JO
Kuzenbo
3
0
17
11.5
L
3
3
1
1.17
W
Danzaburou
xHx Battosai
Danzaburou
13
1
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,803
Damage
16,496
27,693
Taken
48,155
17,300
Mitigated
23,546
7,531
Healing
8,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Kalûh
Kukulkan
8,597
181
0
452
5,682
2,019
642
3,674
2,008
41,292
0
L
3,279
1,007
0
0
12,668
5,534
0
5,417
7,251
0
8,483
L
1,501
549
0
758
14,150
8,211
0
6,356
7,794
0
18,480
W
Kuzenbo
TSg JO
Kuzenbo
9,028
2,834
0
2,675
12,821
11,527
341
4,265
8,289
24,592
0
L
11,716
227
268
7,915
21,337
9,801
0
5,932
15,405
57,893
0
W
Danzaburou
xHx Battosai
Danzaburou
16,178
5,680
0
4,404
9,190
3,754
2,419
3,875
5,315
0
56,676

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,942
Gold Earned
26,210
145
Minions Killed
138
0
Camps Cleared
0
795,752
Distance Traveled
698,184
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,317
737
57
4
0
261,624
4
L
Susano
7,633
545
14
1
0
196,427
0
L
Set
8,767
626
27
2
0
213,883
0
W
Kuzenbo
10,887
778
23
2
0
292,978
1
L
Cthulhu
9,810
701
97
7
0
287,874
2
W
Danzaburou
11,738
838
65
5
0
241,150
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role