Player Matchup

King Arthur
King Arthur
Agrozet
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Olorun
Olorun
Beeck3r
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Ares
Ares
Ignacio_Mvp
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Mercury
Mercury
WorldEmperror
Mercury
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,355 Elo+
Solo
Heimdallr
Heimdallr
mikejux
Heimdallr
Level 7
God Stats
20W - 22L
1,324 SR
Queue Stats
116W - 157L
1,295 Elo+
Solo
Team Averages
Level 12
1,465 SR
1,328 Elo+

VS

Team Averages
Level 15
1,442 SR
1,360 Elo+
Hun Batz
Hun Batz
Aramsamsam
Hun Batz
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Athena
Athena
TomGL12
Athena
Level 28
God Stats
6W - 8L
1,274 SR
Queue Stats
29W - 36L
1,303 Elo+
Solo
Heimdallr
Heimdallr
VARO_rsk
Heimdallr
Level 5
God Stats
7W - 6L
1,709 SR
Queue Stats
73W - 45L
1,417 Elo+
Solo
Zeus
Zeus
bprzybyla8967
Zeus
Level 29
God Stats
84W - 73L
1,454 SR
Queue Stats
461W - 523L
1,378 Elo+
Solo
Merlin
Merlin
nonhocapito
Merlin
Level 12
God Stats
12W - 16L
1,271 SR
Queue Stats
18W - 25L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Agrozet
King Arthur
8
1 / 7 / 0
6,464
323
3,764
8,564
3,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Olorun
Beeck3r
Olorun
14
2 / 10 / 0
8,983
449
5,662
15,799
5,793
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 13 / 0
6,969
348
2,511
22,060
15,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
13
1 / 8 / 0
8,240
412
8,019
18,036
6,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
mikejux
Heimdallr
9
0 / 7 / 0
6,751
338
1,359
8,149
2,077
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Aramsamsam
Hun Batz
15
7 / 1 / 11
10,455
523
6,205
11,779
3,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
TomGL12
Athena
15
2 / 1 / 21
10,947
547
4,800
11,416
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
VARO_rsk
Heimdallr
17
14 / 0 / 11
12,221
611
19,364
15,617
8,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 2 / 9
11,602
580
16,556
10,964
4,804
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
15
10 / 4 / 11
10,660
533
12,322
11,421
4,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
107
4
Kills
44
45
Deaths
8
0
Assists
63
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Agrozet
King Arthur
1
7
0
0.14
W
Hun Batz
Aramsamsam
Hun Batz
7
1
11
12.5
L
Olorun
Beeck3r
Olorun
2
10
0
0.2
L
0
13
0
0
W
Athena
TomGL12
Athena
2
1
21
12.5
W
Heimdallr
VARO_rsk
Heimdallr
14
0
11
19.5
L
Mercury
1
8
0
0.13
W
11
2
9
7.75
L
Heimdallr
mikejux
Heimdallr
0
7
0
0
W
Merlin
10
4
11
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,315
Damage
59,247
72,608
Taken
61,197
33,816
Mitigated
29,474
7,143
Healing
19,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Agrozet
King Arthur
3,764
284
0
1,478
8,564
3,638
0
2,990
5,574
0
9,361
W
Hun Batz
Aramsamsam
Hun Batz
6,205
2,125
0
2,780
11,779
3,899
2,058
2,167
9,552
0
58,612
L
Olorun
Beeck3r
Olorun
5,662
2,326
0
1,837
15,799
5,793
1,481
9,613
6,186
37,447
0
L
2,511
228
0
290
22,060
15,527
671
11,910
10,150
15,687
0
W
Athena
TomGL12
Athena
4,800
1,233
0
4,661
11,416
7,697
883
2,563
8,733
37,990
0
W
Heimdallr
VARO_rsk
Heimdallr
19,364
13,704
0
4,707
15,617
8,873
6,757
3,413
11,964
0
97,832
L
Mercury
8,019
4,160
0
3,314
18,036
6,781
0
6,970
11,066
0
50,065
W
16,556
1,890
405
4,359
10,964
4,804
1,198
3,417
7,517
70,942
0
L
Heimdallr
mikejux
Heimdallr
1,359
920
0
224
8,149
2,077
0
2,195
5,951
0
19,972
W
Merlin
12,322
900
0
2,193
11,421
4,201
456
3,068
8,293
46,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,407
Gold Earned
55,885
247
Minions Killed
438
0
Camps Cleared
0
1,557,489
Distance Traveled
2,026,396
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,464
323
14
1
0
195,061
1
W
Hun Batz
10,455
523
82
4
0
446,791
0
L
Olorun
8,983
449
68
3
0
357,895
1
L
Ares
6,969
348
27
1
0
325,886
0
W
Athena
10,947
547
54
3
0
439,733
0
W
Heimdallr
12,221
611
134
7
0
414,967
3
L
Mercury
8,240
412
104
5
0
417,447
2
W
Zeus
11,602
580
101
5
0
360,078
0
L
Heimdallr
6,751
338
34
2
0
261,200
5
W
Merlin
10,660
533
67
3
0
364,827
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role