Player Matchup

Cthulhu
Cthulhu
H8M3MADD
Cthulhu
Level 69
God Stats
1W - 3L
1,285 SR
Queue Stats
163W - 143L
1,592 Elo+
Solo
Nox
Nox
KrakensGirl
Nox
Level 68
God Stats
9W - 5L
1,724 SR
Queue Stats
328W - 272L
1,437 Elo+
Solo
Thor
Thor
Subudai1213
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,307 Elo+
Solo
Sol
Sol
dukunperang
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
x115 Outcastx
Bakasura
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 78
1,502 SR
1,467 Elo+

VS

Team Averages
Level 96
1,529 SR
1,467 Elo+
Vulcan
Vulcan
ERn1204
Vulcan
Level 19
God Stats
9W - 1L
1,715 SR
Queue Stats
158W - 170L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
Oranberryman
Cernunnos
Level 96
God Stats
4W - 2L
1,621 SR
Queue Stats
213W - 224L
1,466 Elo+
Party 1
Odin
Odin
RELLIK_TK
Odin
Level 148
God Stats
6W - 3L
1,231 SR
Queue Stats
268W - 274L
1,447 Elo+
Solo
Cerberus
Cerberus
Rugal_Lam
Cerberus
Level 129
God Stats
15W - 12L
1,581 SR
Queue Stats
477W - 466L
1,491 Elo+
Solo
Bastet
Bastet
redrocketracer6
Bastet
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
206W - 200L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
H8M3MADD
Cthulhu
19
6 / 7 / 11
11,917
745
15,968
20,577
29,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 7 / 6
10,380
649
8,689
12,758
5,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 11 / 9
10,501
656
11,636
16,451
9,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
7 / 6 / 4
11,975
748
18,555
17,698
6,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
x115 Outcastx
Bakasura
16
0 / 9 / 11
9,639
602
4,527
15,358
6,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ERn1204
Vulcan
20
16 / 2 / 11
14,088
881
20,144
9,141
4,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Oranberryman
Cernunnos
20
14 / 6 / 16
13,106
819
18,951
16,790
7,043
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
20
6 / 3 / 31
12,897
806
14,510
17,296
17,596
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
Rugal_Lam
Cerberus
19
2 / 3 / 31
12,960
810
9,681
16,788
16,949
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 5 / 27
10,730
671
10,123
12,821
7,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
156
19
Kills
40
40
Deaths
19
41
Assists
116
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ERn1204
Vulcan
16
2
11
10.75
L
Cthulhu
H8M3MADD
Cthulhu
6
7
11
1.64
L
3
7
6
0.86
W
Cernunnos
Oranberryman
Cernunnos
14
6
16
3.67
W
Odin
6
3
31
7.17
W
Cerberus
Rugal_Lam
Cerberus
2
3
31
5.83
L
3
11
9
0.68
L
7
6
4
1.5
W
2
5
27
3.1
L
Bakasura
x115 Outcastx
Bakasura
0
9
11
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,375
Damage
73,409
82,842
Taken
72,836
58,964
Mitigated
53,358
19,600
Healing
19,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ERn1204
Vulcan
20,144
9,422
510
714
9,141
4,238
661
6,722
2,249
44,499
0
L
Cthulhu
H8M3MADD
Cthulhu
15,968
357
3,596
3,376
20,577
29,974
259
8,044
12,533
36,342
0
L
8,689
501
779
976
12,758
5,711
352
4,180
8,578
24,282
0
W
Cernunnos
Oranberryman
Cernunnos
18,951
11,428
1,304
2,798
16,790
7,043
2,444
11,900
4,550
0
37,387
W
Odin
14,510
1,097
1,860
3,181
17,296
17,596
575
7,846
9,236
0
36,072
W
Cerberus
Rugal_Lam
Cerberus
9,681
190
959
3,043
16,788
16,949
601
8,979
7,211
15,786
0
L
11,636
1,346
13
246
16,451
9,656
136
5,995
10,456
0
16,393
L
18,555
3,949
1,120
6,769
17,698
6,892
3,044
6,398
11,300
51,347
0
W
10,123
2,848
2,646
2,201
12,821
7,532
1,566
6,769
5,902
0
23,770
L
Bakasura
x115 Outcastx
Bakasura
4,527
2,332
561
2,164
15,358
6,731
408
5,208
10,150
0
8,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,412
Gold Earned
63,781
164
Minions Killed
165
0
Camps Cleared
0
1,269,041
Distance Traveled
1,454,665
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
14,088
881
59
4
0
318,400
1
L
Cthulhu
11,917
745
33
2
0
274,790
0
L
Nox
10,380
649
43
3
0
246,392
1
W
Cernunnos
13,106
819
34
2
0
253,985
0
W
Odin
12,897
806
40
3
0
319,700
5
W
Cerberus
12,960
810
14
1
0
273,937
0
L
Thor
10,501
656
11
1
0
249,178
0
L
Sol
11,975
748
60
4
0
265,946
3
W
Bastet
10,730
671
18
1
0
288,643
2
L
Bakasura
9,639
602
17
1
0
232,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role