Player Matchup

Medusa
Medusa
Decimate8o8
Medusa
Level 126
God Stats
7W - 15L
1,256 SR
Queue Stats
291W - 274L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Hyro XL
Kukulkan
Level 155
God Stats
3W - 7L
1,402 SR
Queue Stats
367W - 324L
1,549 Elo+
Party 2
Hercules
Hercules
King Arthur3692
Hercules
Level 145
God Stats
25W - 18L
1,634 SR
Queue Stats
339W - 301L
1,544 Elo+
Party 2
Ares
Ares
Slay2774
Ares
Level 93
God Stats
5W - 9L
1,695 SR
Queue Stats
234W - 208L
1,549 Elo+
Party 1
Arachne
Arachne
StarGodRival
Arachne
Level 122
God Stats
9W - 4L
1,818 SR
Queue Stats
284W - 299L
1,500 Elo+
Solo
Team Averages
Level 128
1,561 SR
1,539 Elo+

VS

Team Averages
Level 105
1,467 SR
1,479 Elo+
Sun Wukong
Sun Wukong
Anthoney237
Sun Wukong
Level 69
God Stats
6W - 16L
1,269 SR
Queue Stats
22W - 41L
1,317 Elo+
Party 3
Pele
Pele
Disastericks
Pele
Level 100
God Stats
26W - 17L
1,639 SR
Queue Stats
198W - 193L
1,533 Elo+
Party 3
Sol
Sol
PaulaDeenButter
Sol
Level 105
God Stats
10W - 17L
1,507 SR
Queue Stats
387W - 364L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
Snipinguout
Zhong Kui
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
VoidWaffles
Hercules
Level 146
God Stats
9W - 6L
1,419 SR
Queue Stats
230W - 229L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
19
10 / 1 / 5
12,616
631
14,389
12,300
4,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
Hyro XL
Kukulkan
17
3 / 3 / 7
11,060
553
13,065
9,353
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
20
5 / 0 / 2
12,789
639
9,809
15,392
15,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
15
2 / 5 / 9
10,052
503
7,581
15,480
13,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
StarGodRival
Arachne
17
5 / 2 / 7
10,823
541
11,098
21,964
10,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthoney237
Sun Wukong
16
0 / 5 / 0
9,239
462
9,536
14,920
12,452
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 5 / 5
8,898
445
8,237
14,049
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 7 / 2
9,903
495
11,424
17,355
4,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
Snipinguout
Zhong Kui
13
1 / 5 / 4
8,142
407
7,798
13,399
8,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
VoidWaffles
Hercules
14
4 / 3 / 7
9,721
486
9,682
18,062
13,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
25
Kills
11
11
Deaths
25
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Anthoney237
Sun Wukong
0
5
0
0
W
Medusa
10
1
5
12.5
L
1
5
5
0.7
W
Kukulkan
Hyro XL
Kukulkan
3
3
7
2.17
W
Hercules
5
0
2
6
L
5
7
2
0.86
W
Ares
2
5
9
1.3
L
Zhong Kui
Snipinguout
Zhong Kui
1
5
4
0.6
W
Arachne
StarGodRival
Arachne
5
2
7
4.25
L
Hercules
VoidWaffles
Hercules
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,942
Damage
46,677
74,489
Taken
77,785
49,666
Mitigated
45,562
32,234
Healing
20,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Anthoney237
Sun Wukong
9,536
3,117
0
3,000
14,920
12,452
331
477
13,783
0
67,790
W
Medusa
14,389
9,090
0
6,988
12,300
4,872
1,062
5,967
5,959
0
88,610
L
8,237
2,090
0
768
14,049
5,408
0
3,867
10,152
0
74,066
W
Kukulkan
Hyro XL
Kukulkan
13,065
549
0
558
9,353
4,221
1,449
3,405
5,530
73,109
0
W
Hercules
9,809
4,149
0
7,784
15,392
15,695
323
1,467
13,835
0
87,593
L
11,424
4,386
0
4,943
17,355
4,930
0
2,336
14,959
69,293
0
W
Ares
7,581
1,101
0
3,617
15,480
13,917
532
4,749
10,281
22,223
0
L
Zhong Kui
Snipinguout
Zhong Kui
7,798
307
270
5,095
13,399
8,828
0
5,509
7,860
41,747
0
W
Arachne
StarGodRival
Arachne
11,098
6,369
147
13,140
21,964
10,961
0
2,100
19,662
0
85,264
L
Hercules
VoidWaffles
Hercules
9,682
3,381
0
6,911
18,062
13,944
0
8,457
9,605
0
37,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,340
Gold Earned
45,903
608
Minions Killed
534
0
Camps Cleared
0
1,854,821
Distance Traveled
1,721,054
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,239
462
131
7
0
313,587
0
W
Medusa
12,616
631
127
6
0
377,028
10
L
Pele
8,898
445
126
6
0
389,795
4
W
Kukulkan
11,060
553
150
8
0
389,980
5
W
Hercules
12,789
639
196
10
0
293,247
2
L
Sol
9,903
495
133
7
0
326,779
4
W
Ares
10,052
503
29
1
0
392,737
2
L
Zhong Kui
8,142
407
85
4
0
314,777
6
W
Arachne
10,823
541
106
5
0
401,829
1
L
Hercules
9,721
486
59
3
0
376,116
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role