Player Matchup

Serqet
Serqet
Fipnir
Serqet
Level 29
God Stats
2W - 1L
1,494 SR
Queue Stats
19W - 10L
1,576 Elo+
Solo
Heimdallr
Heimdallr
GandulMatei
Heimdallr
Level 14
God Stats
2W - 0L
1,772 SR
Queue Stats
22W - 12L
1,737 Elo+
Solo
Ganesha
Ganesha
Necrosiakm
Ganesha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 60L
1,574 Elo+
Solo
Nu Wa
Nu Wa
Sihtrev
Nu Wa
Level 25
God Stats
2W - 5L
1,610 SR
Queue Stats
74W - 67L
1,649 Elo+
Solo
King Arthur
King Arthur
Toooommy
King Arthur
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 25
1,575 SR
1,607 Elo+

VS

Team Averages
Level 24
1,537 SR
1,595 Elo+
Vulcan
Vulcan
ChickenNaggets
Vulcan
Level 26
God Stats
1W - 3L
1,350 SR
Queue Stats
54W - 42L
1,536 Elo+
Solo
Pele
Pele
Creszin
Pele
Level 20
God Stats
0W - 3L
1,420 SR
Queue Stats
162W - 93L
1,606 Elo+
Solo
Rama
Rama
Jarulyto
Rama
Level 23
God Stats
5W - 3L
1,651 SR
Queue Stats
85W - 65L
1,556 Elo+
Solo
King Arthur
King Arthur
PedroGonzalesh
King Arthur
Level 24
God Stats
4W - 5L
1,766 SR
Queue Stats
106W - 65L
1,722 Elo+
Party 1
Aphrodite
Aphrodite
wjeenk
Aphrodite
Level 26
God Stats
9W - 14L
1,496 SR
Queue Stats
82W - 86L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Fipnir
Serqet
18
18 / 0 / 2
11,644
685
16,865
14,995
5,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
GandulMatei
Heimdallr
14
4 / 5 / 2
8,886
523
7,527
10,658
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Necrosiakm
Ganesha
12
0 / 5 / 9
7,799
459
5,203
15,043
9,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Sihtrev
Nu Wa
16
2 / 3 / 12
9,757
574
15,300
12,247
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
Toooommy
King Arthur
16
2 / 3 / 8
9,582
564
6,442
14,330
7,850
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 1
7,023
413
8,777
14,181
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Creszin
Pele
14
4 / 6 / 3
8,588
505
7,195
12,379
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
14
4 / 3 / 5
8,591
505
8,303
15,037
4,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
PedroGonzalesh
King Arthur
15
5 / 4 / 0
9,392
552
8,398
14,831
8,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
wjeenk
Aphrodite
12
3 / 3 / 3
7,871
463
6,881
11,477
4,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
28
26
Kills
16
16
Deaths
26
33
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
10
1
0.05
L
Pele
Creszin
Pele
4
6
3
0.92
W
Serqet
Fipnir
Serqet
18
0
2
19
W
Heimdallr
GandulMatei
Heimdallr
4
5
2
1
L
Rama
4
3
5
2.17
W
Ganesha
Necrosiakm
Ganesha
0
5
9
0.9
L
King Arthur
PedroGonzalesh
King Arthur
5
4
0
1.25
W
Nu Wa
Sihtrev
Nu Wa
2
3
12
2.67
W
King Arthur
Toooommy
King Arthur
2
3
8
2
L
Aphrodite
wjeenk
Aphrodite
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,337
Damage
39,554
67,273
Taken
67,905
31,237
Mitigated
25,153
19,370
Healing
25,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,777
2,479
0
2,885
14,181
4,206
0
7,243
6,938
42,123
0
L
Pele
Creszin
Pele
7,195
1,742
0
3,868
12,379
3,592
0
3,915
8,041
0
56,038
W
Serqet
Fipnir
Serqet
16,865
5,549
0
6,047
14,995
5,855
0
3,951
10,926
0
87,993
W
Heimdallr
GandulMatei
Heimdallr
7,527
3,604
0
3,068
10,658
3,520
283
2,393
8,265
0
46,667
L
Rama
8,303
6,696
0
4,649
15,037
4,898
2,283
3,889
11,050
0
55,451
W
Ganesha
Necrosiakm
Ganesha
5,203
689
0
2,399
15,043
9,709
430
5,491
9,381
25,529
0
L
King Arthur
PedroGonzalesh
King Arthur
8,398
901
0
3,969
14,831
8,301
0
1,776
12,720
0
63,933
W
Nu Wa
Sihtrev
Nu Wa
15,300
4,109
0
3,262
12,247
4,303
215
5,019
6,876
78,928
0
W
King Arthur
Toooommy
King Arthur
6,442
767
0
4,594
14,330
7,850
0
1,569
12,753
0
57,735
L
Aphrodite
wjeenk
Aphrodite
6,881
1,395
4,149
5,544
11,477
4,156
327
3,680
7,495
25,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
41,465
492
Minions Killed
440
0
Camps Cleared
0
1,643,526
Distance Traveled
1,540,050
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,023
413
69
4
0
283,376
0
L
Pele
8,588
505
95
6
0
309,599
4
W
Serqet
11,644
685
132
8
0
380,618
5
W
Heimdallr
8,886
523
107
6
0
282,227
5
L
Rama
8,591
505
111
7
0
352,435
3
W
Ganesha
7,799
459
16
1
0
308,829
4
L
King Arthur
9,392
552
125
7
0
302,818
3
W
Nu Wa
9,757
574
124
7
0
305,671
4
W
King Arthur
9,582
564
113
7
0
366,181
4
L
Aphrodite
7,871
463
40
2
0
291,822
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role