Player Matchup

Ravana
Ravana
Fipnir
Ravana
Level 29
God Stats
2W - 0L
1,792 SR
Queue Stats
19W - 10L
1,555 Elo+
Solo
Terra
Terra
Nexoosen
Terra
Level 7
God Stats
5W - 1L
1,318 SR
Queue Stats
85W - 88L
1,507 Elo+
Solo
Nu Wa
Nu Wa
Sihtrev
Nu Wa
Level 25
God Stats
2W - 5L
1,341 SR
Queue Stats
74W - 67L
1,634 Elo+
Solo
Danzaburou
Danzaburou
Velvydian
Danzaburou
Level 25
God Stats
3W - 6L
1,432 SR
Queue Stats
34W - 30L
1,502 Elo+
Solo
Janus
Janus
nTonyz
Janus
Level 21
God Stats
14W - 5L
1,888 SR
Queue Stats
150W - 116L
1,700 Elo+
Solo
Team Averages
Level 21
1,554 SR
1,580 Elo+

VS

Team Averages
Level 21
1,606 SR
1,542 Elo+
Sol
Sol
AxelR75
Sol
Level 14
God Stats
4W - 9L
1,325 SR
Queue Stats
20W - 25L
1,360 Elo+
Solo
Persephone
Persephone
IlilithI
Persephone
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 40L
1,475 Elo+
Solo
Set
Set
Jarulyto
Set
Level 23
God Stats
4W - 2L
1,726 SR
Queue Stats
85W - 65L
1,570 Elo+
Solo
King Arthur
King Arthur
PedroGonzalesh
King Arthur
Level 24
God Stats
4W - 5L
1,956 SR
Queue Stats
106W - 65L
1,738 Elo+
Party 1
Aphrodite
Aphrodite
wjeenk
Aphrodite
Level 26
God Stats
9W - 14L
1,523 SR
Queue Stats
82W - 86L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Fipnir
Ravana
11
6 / 0 / 5
6,466
647
8,495
6,937
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Nexoosen
Terra
9
0 / 1 / 5
5,540
554
1,759
4,951
1,889
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Nu Wa
Sihtrev
Nu Wa
12
8 / 2 / 3
6,968
697
6,536
5,369
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Velvydian
Danzaburou
10
3 / 1 / 2
6,036
604
3,840
4,608
1,392
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
nTonyz
Janus
12
5 / 1 / 2
6,790
679
4,443
5,131
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
8
1 / 3 / 1
5,008
501
3,352
5,601
1,302
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
IlilithI
Persephone
9
0 / 5 / 0
5,237
524
1,805
6,710
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 6 / 0
5,195
520
2,864
7,857
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
PedroGonzalesh
King Arthur
11
2 / 3 / 0
6,230
623
6,365
7,982
2,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
wjeenk
Aphrodite
8
1 / 4 / 1
5,367
537
2,130
5,683
2,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
22
Kills
5
5
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
1
3
1
0.5
W
Ravana
Fipnir
Ravana
6
0
5
8.5
L
Persephone
IlilithI
Persephone
0
5
0
0
L
1
6
0
0.17
W
Terra
Nexoosen
Terra
0
1
5
2.5
L
King Arthur
PedroGonzalesh
King Arthur
2
3
0
0.67
W
Nu Wa
Sihtrev
Nu Wa
8
2
3
4.75
W
Danzaburou
Velvydian
Danzaburou
3
1
2
4
W
Janus
nTonyz
Janus
5
1
2
6
L
Aphrodite
wjeenk
Aphrodite
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,073
Damage
16,516
26,996
Taken
33,833
8,985
Mitigated
10,742
9,548
Healing
9,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,352
238
0
1,055
5,601
1,302
544
1,274
4,327
21,842
0
W
Ravana
Fipnir
Ravana
8,495
3,529
0
2,859
6,937
2,589
0
1,117
5,820
0
37,500
L
Persephone
IlilithI
Persephone
1,805
361
0
1,338
6,710
1,834
561
4,022
2,683
24,412
0
L
2,864
1,615
0
1,944
7,857
2,680
0
1,508
6,349
0
17,260
W
Terra
Nexoosen
Terra
1,759
259
447
805
4,951
1,889
69
2,946
2,005
6,460
0
L
King Arthur
PedroGonzalesh
King Arthur
6,365
924
0
2,370
7,982
2,829
0
4,416
3,566
0
37,451
W
Nu Wa
Sihtrev
Nu Wa
6,536
1,774
0
864
5,369
1,812
126
1,056
4,313
41,940
0
W
Danzaburou
Velvydian
Danzaburou
3,840
1,419
0
2,624
4,608
1,392
589
1,840
2,768
0
31,353
W
Janus
nTonyz
Janus
4,443
446
0
1,949
5,131
1,303
49
328
4,803
38,752
0
L
Aphrodite
wjeenk
Aphrodite
2,130
282
679
1,810
5,683
2,097
324
1,515
4,168
14,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,800
Gold Earned
27,037
325
Minions Killed
217
0
Camps Cleared
0
959,599
Distance Traveled
937,819
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,008
501
34
3
0
191,732
2
W
Ravana
6,466
647
78
8
0
216,187
3
L
Persephone
5,237
524
47
5
0
190,151
3
L
Set
5,195
520
37
4
0
184,081
3
W
Terra
5,540
554
9
1
0
187,623
2
L
King Arthur
6,230
623
66
7
0
188,828
2
W
Nu Wa
6,968
697
81
8
0
179,357
4
W
Danzaburou
6,036
604
72
7
0
177,936
4
W
Janus
6,790
679
85
9
0
198,496
1
L
Aphrodite
5,367
537
33
3
0
183,027
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role