Player Matchup

Sun Wukong
Sun Wukong
KrazieManiak
Sun Wukong
Level 85
God Stats
1W - 2L
1,725 SR
Queue Stats
82W - 53L
1,567 Elo+
Party 1
Cerberus
Cerberus
LeathalBullet
Cerberus
Level 43
God Stats
9W - 12L
1,686 SR
Queue Stats
13W - 21L
1,308 Elo+
Party 1
Ares
Ares
bgamer854
Ares
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 40L
1,388 Elo+
Party 1
Gilgamesh
Gilgamesh
xX420kushswagXx
Gilgamesh
Level 124
God Stats
3W - 1L
1,753 SR
Queue Stats
127W - 84L
1,619 Elo+
Party 1
Team Averages
Level 88
1,666 SR
1,471 Elo+

VS

Team Averages
Level 142
1,553 SR
1,593 Elo+
King Arthur
King Arthur
Maniack35
King Arthur
Level 156
God Stats
2W - 1L
1,820 SR
Queue Stats
105W - 91L
1,602 Elo+
Party 2
Janus
Janus
StreakyBoat9611
Janus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Suchlikesoup753
Jing Wei
Level 146
God Stats
1W - 0L
1,303 SR
Queue Stats
41W - 28L
1,671 Elo+
Party 2
Scylla
Scylla
midoriya19
Scylla
Level 160
God Stats
5W - 11L
1,588 SR
Queue Stats
754W - 870L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KrazieManiak
Sun Wukong
13
1 / 3 / 0
7,899
718
6,084
13,465
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LeathalBullet
Cerberus
12
0 / 4 / 0
7,321
666
3,361
12,369
9,450
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
13
0 / 6 / 2
8,384
762
2,521
12,464
5,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
xX420kushswagXx
Gilgamesh
14
3 / 5 / 0
8,481
771
8,062
17,372
9,265
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Maniack35
King Arthur
15
5 / 2 / 11
9,712
883
8,143
15,315
15,149
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
7 / 1 / 10
10,710
974
18,813
7,931
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
14
3 / 1 / 10
9,341
849
6,479
6,793
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
midoriya19
Scylla
15
3 / 0 / 6
9,628
875
10,946
4,646
1,689
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
18
18
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
KrazieManiak
Sun Wukong
1
3
0
0.33
L
Cerberus
LeathalBullet
Cerberus
0
4
0
0
W
King Arthur
Maniack35
King Arthur
5
2
11
5.25
W
7
1
10
12
W
Jing Wei
3
1
10
8
L
Ares
0
6
2
0.17
W
Scylla
midoriya19
Scylla
3
0
6
6
L
Gilgamesh
xX420kushswagXx
Gilgamesh
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
44,381
55,670
Taken
34,685
31,114
Mitigated
22,726
6,241
Healing
8,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
KrazieManiak
Sun Wukong
6,084
1,465
0
122
13,465
6,552
0
8,396
4,847
0
31,601
L
Cerberus
LeathalBullet
Cerberus
3,361
0
1,233
2,169
12,369
9,450
0
6,763
5,392
17,873
0
W
King Arthur
Maniack35
King Arthur
8,143
588
0
2,439
15,315
15,149
209
3,317
11,998
0
16,254
W
18,813
1,814
192
3,108
7,931
3,139
1,613
784
7,147
59,636
0
W
Jing Wei
6,479
4,839
0
1,795
6,793
2,749
2,966
1,148
5,645
0
26,129
L
Ares
2,521
0
0
450
12,464
5,847
196
5,487
6,620
11,192
0
W
Scylla
midoriya19
Scylla
10,946
955
248
567
4,646
1,689
1,171
966
3,680
38,827
0
L
Gilgamesh
xX420kushswagXx
Gilgamesh
8,062
2,051
0
2,267
17,372
9,265
0
9,178
7,840
0
31,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,085
Gold Earned
39,391
153
Minions Killed
213
8
Camps Cleared
10
815,581
Distance Traveled
971,503
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,899
718
54
5
2
224,905
5
L
Cerberus
7,321
666
39
4
2
191,982
2
W
King Arthur
9,712
883
22
2
0
269,874
1
W
Janus
10,710
974
88
8
5
255,296
2
W
Jing Wei
9,341
849
38
3
1
221,106
0
L
Ares
8,384
762
17
2
2
188,014
4
W
Scylla
9,628
875
65
6
4
225,227
4
L
Gilgamesh
8,481
771
43
4
2
210,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role