Player Matchup

Gilgamesh
Gilgamesh
Amaturosity
Gilgamesh
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Set
Set
InkTongue
Set
Level 57
God Stats
1W - 1L
1,619 SR
Queue Stats
68W - 47L
1,189 Elo+
Party 1
Artemis
Artemis
StoinksLion
Artemis
Level 6
God Stats
1W - 0L
1,489 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Izanami
Izanami
ace like a boss
Izanami
Level 29
God Stats
1W - 0L
1,304 SR
Queue Stats
28W - 39L
1,343 Elo+
Party 1
Fenrir
Fenrir
tld2606
Fenrir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,304 Elo+
Party 1
Team Averages
Level 22
1,482 SR
1,367 Elo+

VS

Team Averages
Level 17
1,483 SR
1,398 Elo+
Olorun
Olorun
Athlete_116
Olorun
Level 29
God Stats
31W - 37L
1,459 SR
Queue Stats
70W - 87L
1,396 Elo+
Solo
Cerberus
Cerberus
mado9
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,475 Elo+
Solo
Gilgamesh
Gilgamesh
papasnaps
Gilgamesh
Level 19
God Stats
3W - 7L
1,466 SR
Queue Stats
23W - 33L
1,259 Elo+
Solo
Guan Yu
Guan Yu
parents122121
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
pl75
Neith
Level 29
God Stats
64W - 64L
1,492 SR
Queue Stats
96W - 112L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Amaturosity
Gilgamesh
20
18 / 3 / 8
14,600
635
21,459
21,127
11,937
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
10 / 6 / 11
12,854
559
12,080
21,786
9,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artemis
StoinksLion
Artemis
16
6 / 4 / 17
11,792
513
8,850
13,171
4,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
18 / 5 / 12
13,815
601
27,045
16,055
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
tld2606
Fenrir
15
5 / 2 / 17
12,032
523
8,920
14,557
15,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
4 / 12 / 5
11,341
493
12,906
28,763
13,389
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
mado9
Cerberus
9
0 / 19 / 3
7,291
317
411
20,249
6,542
Gilgamesh
papasnaps
Gilgamesh
18
7 / 6 / 2
11,815
514
12,402
19,744
17,972
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
11
0 / 16 / 1
8,043
350
1,480
18,532
15,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
pl75
Neith
18
3 / 9 / 3
11,722
510
9,444
17,539
7,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
28
57
Kills
14
20
Deaths
62
65
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Amaturosity
Gilgamesh
18
3
8
7.33
L
Olorun
4
12
5
0.54
W
10
6
11
2.58
W
Artemis
StoinksLion
Artemis
6
4
17
3.63
W
18
5
12
4.8
L
Cerberus
mado9
Cerberus
0
19
3
0.08
L
Gilgamesh
papasnaps
Gilgamesh
7
6
2
1.33
L
Guan Yu
0
16
1
0.03
L
Neith
pl75
Neith
3
9
3
0.5
W
Fenrir
tld2606
Fenrir
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,354
Damage
36,643
86,696
Taken
104,827
49,791
Mitigated
60,550
23,118
Healing
22,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Amaturosity
Gilgamesh
21,459
7,279
0
7,257
21,127
11,937
2,119
4,774
16,353
0
96,503
L
Olorun
12,906
5,988
617
9,760
28,763
13,389
979
0
28,763
84,041
0
W
12,080
6,376
0
5,385
21,786
9,028
1,436
5,207
16,489
0
85,434
W
Artemis
StoinksLion
Artemis
8,850
4,429
0
3,225
13,171
4,996
1,398
3,340
9,801
0
28,690
W
27,045
15,976
0
4,244
16,055
7,947
6,100
5,788
10,177
0
85,035
L
Cerberus
mado9
Cerberus
411
120
0
1,052
20,249
6,542
93
0
20,249
5,402
0
L
Gilgamesh
papasnaps
Gilgamesh
12,402
5,119
231
4,720
19,744
17,972
140
0
19,744
0
67,308
L
Guan Yu
1,480
1,013
334
1,212
18,532
15,318
430
0
18,532
0
18,147
L
Neith
pl75
Neith
9,444
4,807
0
4,324
17,539
7,329
3,196
0
17,539
0
86,134
W
Fenrir
tld2606
Fenrir
8,920
3,474
0
3,007
14,557
15,883
1,968
3,591
10,876
0
31,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,093
Gold Earned
50,212
447
Minions Killed
394
0
Camps Cleared
0
2,262,345
Distance Traveled
1,666,197
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,600
635
138
6
0
477,341
1
L
Olorun
11,341
493
108
5
0
310,445
0
W
Set
12,854
559
100
4
0
453,810
0
W
Artemis
11,792
513
28
1
0
442,200
0
W
Izanami
13,815
601
138
6
0
393,184
3
L
Cerberus
7,291
317
12
1
0
315,207
0
L
Gilgamesh
11,815
514
90
4
0
425,480
0
L
Guan Yu
8,043
350
43
2
0
317,112
0
L
Neith
11,722
510
141
6
0
297,953
0
W
Fenrir
12,032
523
43
2
0
495,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role