Player Matchup

Ah Puch
Ah Puch
Fliss
Ah Puch
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
141W - 172L
1,420 Elo+
Solo
Fenrir
Fenrir
Laurentius256
Fenrir
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 34L
1,384 Elo+
Solo
Hou Yi
Hou Yi
Mistergoldpaha
Hou Yi
Level 66
God Stats
15W - 21L
1,398 SR
Queue Stats
206W - 220L
1,417 Elo+
Solo
Scylla
Scylla
MrWorldwide7
Scylla
Level 88
God Stats
28W - 26L
1,608 SR
Queue Stats
211W - 201L
1,557 Elo+
Party 2
The Morrigan
The Morrigan
Peacefigther
The Morrigan
Level 156
God Stats
3W - 4L
1,185 SR
Queue Stats
195W - 185L
1,587 Elo+
Party 2
Team Averages
Level 94
1,438 SR
1,473 Elo+

VS

Team Averages
Level 104
1,474 SR
1,519 Elo+
Persephone
Persephone
Dahata
Persephone
Level 76
God Stats
3W - 2L
1,513 SR
Queue Stats
28W - 40L
1,586 Elo+
Solo
Merlin
Merlin
Knoxx07
Merlin
Level 108
God Stats
0W - 2L
1,301 SR
Queue Stats
536W - 553L
1,536 Elo+
Party 1
Vulcan
Vulcan
Krashmus
Vulcan
Level 107
God Stats
5W - 5L
1,554 SR
Queue Stats
25W - 21L
1,518 Elo+
Solo
Sol
Sol
PhoeNixNox
Sol
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
WillPower89
Hades
Level 104
God Stats
7W - 14L
1,502 SR
Queue Stats
117W - 121L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Fliss
Ah Puch
16
1 / 3 / 8
9,665
967
6,175
9,051
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 3 / 9
11,415
1,142
7,130
7,473
5,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 2 / 9
10,162
1,016
5,329
9,901
3,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
18
10 / 3 / 9
12,448
1,245
17,718
10,052
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

The Morrigan
Peacefigther
The Morrigan
18
4 / 3 / 9
11,431
1,143
16,088
6,061
2,242
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

216

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Dahata
Persephone
16
2 / 2 / 7
10,425
1,043
12,163
7,496
2,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
Knoxx07
Merlin
16
2 / 4 / 7
10,035
1,004
9,630
8,875
3,361
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
Krashmus
Vulcan
17
1 / 8 / 10
10,192
1,019
3,407
12,996
4,951
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 3 / 7
11,501
1,150
6,779
9,890
3,257
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 6 / 4
10,263
1,026
6,200
15,461
6,430
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
49
23
Kills
14
14
Deaths
23
44
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Persephone
Dahata
Persephone
2
2
7
2.75
W
Ah Puch
Fliss
Ah Puch
1
3
8
1.67
L
Merlin
Knoxx07
Merlin
2
4
7
1.38
L
Vulcan
Krashmus
Vulcan
1
8
10
0.75
W
7
3
9
3.83
W
1
2
9
2.75
W
Scylla
10
3
9
4.83
W
The Morrigan
Peacefigther
The Morrigan
4
3
9
2.83
L
5
3
7
2.83
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,440
Damage
38,179
42,538
Taken
54,718
17,999
Mitigated
20,492
2,737
Healing
4,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Dahata
Persephone
12,163
484
0
384
7,496
2,493
0
5,499
1,995
34,356
0
W
Ah Puch
Fliss
Ah Puch
6,175
257
0
268
9,051
3,285
0
7,594
1,457
28,980
0
L
Merlin
Knoxx07
Merlin
9,630
188
0
0
8,875
3,361
0
5,823
3,052
26,130
0
L
Vulcan
Krashmus
Vulcan
3,407
1,438
120
393
12,996
4,951
0
9,116
3,880
26,678
0
W
7,130
1,228
0
362
7,473
5,031
0
6,567
906
0
14,775
W
5,329
1,536
0
0
9,901
3,694
0
9,348
553
0
25,107
W
Scylla
17,718
2,547
0
1,284
10,052
3,747
0
9,106
946
37,784
0
W
The Morrigan
Peacefigther
The Morrigan
16,088
1,868
0
823
6,061
2,242
0
5,365
497
39,248
0
L
6,779
1,436
0
1,241
9,890
3,257
0
7,294
2,596
42,026
0
L
6,200
385
847
1,337
15,461
6,430
0
12,249
3,212
10,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
52,416
211
Minions Killed
240
10
Camps Cleared
7
1,005,907
Distance Traveled
1,006,876
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,425
1,043
83
8
4
196,256
1
W
Ah Puch
9,665
967
39
4
0
198,074
0
L
Merlin
10,035
1,004
30
3
0
200,970
0
L
Vulcan
10,192
1,019
51
5
0
184,308
0
W
Fenrir
11,415
1,142
12
1
4
214,564
0
W
Hou Yi
10,162
1,016
58
6
2
182,390
1
W
Scylla
12,448
1,245
50
5
0
209,438
0
W
The Morrigan
11,431
1,143
52
5
4
201,441
0
L
Sol
11,501
1,150
69
7
3
226,000
2
L
Hades
10,263
1,026
7
1
0
199,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role