Player Matchup

Aphrodite
Aphrodite
Gold I
LiI j11
Aphrodite
Gold I
Level 109
God Stats
1W - 3L
1,668 SR
Queue Stats
366W - 364L
1,664 MMR
Party 1
Set
Set
Gold IV
NoAimShame
Set
Gold IV
Level 127
God Stats
1W - 2L
1,521 SR
Queue Stats
339W - 347L
1,479 MMR
Party 1
Medusa
Medusa
Gold V
Skuldarr
Medusa
Gold V
Level 60
God Stats
0W - 1L
1,683 SR
Queue Stats
4W - 8L
1,631 MMR
Party 2
Ymir
Ymir
Bronze III
Timeworn_Gear
Ymir
Bronze III
Level 30
God Stats
0W - 1L
1,579 SR
Queue Stats
0W - 7L
1,400 MMR
Party 2
Gilgamesh
Gilgamesh
Gold III
ochopinko13
Gilgamesh
Gold III
Level 147
God Stats
4W - 6L
1,500 SR
Queue Stats
337W - 339L
1,525 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 95
1,590 SR
1,540 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,580 SR
1,541 MMR
Artio
Artio
Gold V
Blazingknockout
Artio
Gold V
Level 136
God Stats
1W - 0L
1,755 SR
Queue Stats
16W - 13L
1,582 MMR
Party 3
Anhur
Anhur
Gold II
Ix ZAPATA xI
Anhur
Gold II
Level 156
God Stats
7W - 6L
1,523 SR
Queue Stats
359W - 359L
1,556 MMR
Party 3
Da Ji
Da Ji
Silver II
K3nt1uus
Da Ji
Silver II
Level 157
God Stats
2W - 0L
1,483 SR
Queue Stats
35W - 31L
1,504 MMR
Solo
King Arthur
King Arthur
Gold III
RlPPlN420
King Arthur
Gold III
Level 136
God Stats
12W - 10L
1,608 SR
Queue Stats
757W - 731L
1,516 MMR
Solo
Agni
Agni
Gold II
barafow9073
Agni
Gold II
Level 126
God Stats
10W - 8L
1,534 SR
Queue Stats
161W - 159L
1,547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
LiI j11
Aphrodite
10
0 / 1 / 2
5,603
560
1,225
5,888
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 0
5,863
586
3,694
6,848
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Skuldarr
Medusa
7
0 / 4 / 0
4,287
429
3,708
6,072
1,099
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 3 / 0
5,245
525
3,830
8,357
2,241
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ochopinko13
Gilgamesh
8
0 / 3 / 0
4,531
453
1,330
5,135
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
TiamatTsukuyomiLokiDanzaburouAthena

VS

Bans
YemojaScyllaJanusMerlinArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 6
5,608
561
4,330
7,020
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
5 / 1 / 2
5,603
560
4,759
4,245
1,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
K3nt1uus
Da Ji
10
3 / 0 / 3
5,805
581
5,090
5,492
1,622
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
RlPPlN420
King Arthur
11
2 / 0 / 2
6,600
660
2,912
4,098
1,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 2 / 1
6,582
658
3,128
4,863
1,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
3
Kills
13
13
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
0
6
4
W
5
1
2
6
W
Da Ji
K3nt1uus
Da Ji
3
0
3
4.5
L
Aphrodite
LiI j11
Aphrodite
0
1
2
1
L
2
2
0
1
W
King Arthur
RlPPlN420
King Arthur
2
0
2
3
L
Medusa
Skuldarr
Medusa
0
4
0
0
L
1
3
0
0.33
W
2
2
1
1.25
L
Gilgamesh
ochopinko13
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
20,219
32,300
Taken
25,718
9,769
Mitigated
9,784
9,210
Healing
8,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,330
273
752
3,082
7,020
3,878
0
2,140
4,880
10,873
0
W
4,759
3,236
0
1,413
4,245
1,159
0
1,350
2,895
0
23,987
W
Da Ji
K3nt1uus
Da Ji
5,090
1,222
0
250
5,492
1,622
0
557
4,935
0
29,983
L
Aphrodite
LiI j11
Aphrodite
1,225
225
591
3,345
5,888
1,854
0
2,052
3,836
29,984
0
L
3,694
1,020
0
1,188
6,848
2,359
0
1,076
5,772
0
40,377
W
King Arthur
RlPPlN420
King Arthur
2,912
654
0
1,691
4,098
1,667
378
0
4,098
0
35,935
L
Medusa
Skuldarr
Medusa
3,708
2,002
0
1,057
6,072
1,099
0
1,832
4,240
0
19,901
L
3,830
631
0
1,364
8,357
2,241
0
2,498
5,859
10,127
0
W
3,128
382
0
1,473
4,863
1,458
0
1,008
3,855
44,976
0
L
Gilgamesh
ochopinko13
Gilgamesh
1,330
442
0
1,665
5,135
2,216
0
0
5,135
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
30,198
244
Minions Killed
300
0
Camps Cleared
0
854,652
Distance Traveled
908,645
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
5,608
561
12
1
0
178,780
2
W
Anhur
5,603
560
48
5
0
156,085
2
W
Da Ji
5,805
581
51
5
0
209,409
0
L
Aphrodite
5,603
560
76
8
0
177,725
6
L
Set
5,863
586
84
8
0
196,833
3
W
King Arthur
6,600
660
76
8
0
196,518
1
L
Medusa
4,287
429
33
3
0
171,756
0
L
Ymir
5,245
525
18
2
0
183,606
4
W
Agni
6,582
658
113
11
0
167,853
5
L
Gilgamesh
4,531
453
33
3
0
124,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role