Player Matchup

Xing Tian
Xing Tian
Attraxxis2
Xing Tian
Level 69
God Stats
14W - 12L
1,753 SR
Queue Stats
366W - 368L
1,478 Elo+
Party 2
Chaac
Chaac
CG SPAMN3GGS
Chaac
Level 24
God Stats
4W - 2L
1,728 SR
Queue Stats
43W - 46L
1,518 Elo+
Party 2
Thoth
Thoth
CSteichen
Thoth
Level 123
God Stats
18W - 16L
1,492 SR
Queue Stats
459W - 408L
1,518 Elo+
Party 4
Heimdallr
Heimdallr
Jlora
Heimdallr
Level 17
God Stats
7W - 8L
1,431 SR
Queue Stats
16W - 15L
1,492 Elo+
Party 4
Susano
Susano
vComet
Susano
Level 107
God Stats
14W - 14L
1,550 SR
Queue Stats
876W - 845L
1,492 Elo+
Party 4
Team Averages
Level 68
1,591 SR
1,499 Elo+

VS

Team Averages
Level 51
1,433 SR
1,475 Elo+
Guan Yu
Guan Yu
BonkerHonker
Guan Yu
Level 29
God Stats
2W - 5L
1,390 SR
Queue Stats
343W - 306L
1,501 Elo+
Party 1
Ymir
Ymir
Saltyboii
Ymir
Level 27
God Stats
17W - 12L
1,589 SR
Queue Stats
87W - 96L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
UndeadArrow1
Danzaburou
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
WaffleMix
Hera
Level 101
God Stats
2W - 4L
1,504 SR
Queue Stats
109W - 118L
1,463 Elo+
Party 3
Ravana
Ravana
zZHorrorQueenZz
Ravana
Level 60
God Stats
8W - 8L
1,183 SR
Queue Stats
386W - 394L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Attraxxis2
Xing Tian
12
1 / 3 / 5
8,760
461
4,695
14,526
10,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 0 / 2
9,750
513
7,418
6,975
6,010
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
CSteichen
Thoth
17
3 / 2 / 3
10,066
530
8,235
7,346
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Jlora
Heimdallr
16
3 / 2 / 4
10,041
528
7,576
12,345
4,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
vComet
Susano
17
6 / 0 / 3
10,575
557
9,782
11,930
4,886
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BonkerHonker
Guan Yu
17
2 / 0 / 0
9,940
523
5,578
13,684
14,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
11
2 / 1 / 1
7,962
419
4,493
12,475
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
UndeadArrow1
Danzaburou
12
0 / 7 / 2
7,770
409
8,069
13,195
4,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hera
15
1 / 4 / 4
8,951
471
9,000
7,508
2,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 1 / 1
8,600
453
3,073
7,842
2,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
13
Kills
7
7
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Attraxxis2
Xing Tian
1
3
5
1.17
L
Guan Yu
BonkerHonker
Guan Yu
2
0
0
2
W
0
0
2
1
W
Thoth
CSteichen
Thoth
3
2
3
2.25
W
Heimdallr
Jlora
Heimdallr
3
2
4
2.5
L
Ymir
2
1
1
2.5
L
Danzaburou
UndeadArrow1
Danzaburou
0
7
2
0.14
L
Hera
1
4
4
0.75
W
Susano
vComet
Susano
6
0
3
7.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
30,213
53,122
Taken
54,704
29,421
Mitigated
33,662
11,006
Healing
14,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Attraxxis2
Xing Tian
4,695
429
0
500
14,526
10,850
0
5,789
8,737
10,454
0
L
Guan Yu
BonkerHonker
Guan Yu
5,578
1,144
85
8,372
13,684
14,130
0
979
12,705
0
55,445
W
7,418
1,547
0
3,279
6,975
6,010
0
102
6,873
0
56,774
W
Thoth
CSteichen
Thoth
8,235
177
0
1,261
7,346
2,724
292
2,753
4,593
79,771
0
W
Heimdallr
Jlora
Heimdallr
7,576
3,124
0
4,841
12,345
4,951
1,118
2,021
10,324
0
73,147
L
Ymir
4,493
841
0
990
12,475
10,964
100
3,717
8,758
23,567
0
L
Danzaburou
UndeadArrow1
Danzaburou
8,069
3,373
0
2,565
13,195
4,034
504
2,099
11,096
0
45,700
L
Hera
9,000
3,290
0
984
7,508
2,057
0
2,863
4,645
58,855
0
W
Susano
vComet
Susano
9,782
2,006
0
1,125
11,930
4,886
0
2,828
9,102
0
88,854
L
3,073
247
0
1,062
7,842
2,477
0
3,272
4,570
0
52,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,192
Gold Earned
43,223
574
Minions Killed
457
0
Camps Cleared
0
1,744,975
Distance Traveled
1,748,163
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,760
461
13
1
0
363,288
3
L
Guan Yu
9,940
523
138
7
0
364,183
4
W
Chaac
9,750
513
128
7
0
354,934
3
W
Thoth
10,066
530
163
9
0
293,251
4
W
Heimdallr
10,041
528
120
6
0
308,711
3
L
Ymir
7,962
419
31
2
0
334,147
1
L
Danzaburou
7,770
409
77
4
0
331,875
3
L
Hera
8,951
471
117
6
0
331,156
3
W
Susano
10,575
557
150
8
0
424,791
6
L
Ravana
8,600
453
94
5
0
386,802
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role