Player Matchup

Sun Wukong
Sun Wukong
LashedSumo30
Sun Wukong
Level 160
God Stats
1W - 1L
1,357 SR
Queue Stats
49W - 44L
1,624 Elo+
Party 1
Baron Samedi
Baron Samedi
RuntzNBluntz03
Baron Samedi
Level 41
God Stats
13W - 6L
1,640 SR
Queue Stats
69W - 67L
1,528 Elo+
Solo
Anubis
Anubis
Sir Spankelton
Anubis
Level 96
God Stats
14W - 9L
1,592 SR
Queue Stats
112W - 112L
1,496 Elo+
Party 1
Ganesha
Ganesha
cakecadaver
Ganesha
Level 113
God Stats
15W - 10L
1,709 SR
Queue Stats
147W - 144L
1,461 Elo+
Party 1
Izanami
Izanami
piotr40lol
Izanami
Level 41
God Stats
2W - 0L
1,737 SR
Queue Stats
20W - 37L
1,395 Elo+
Solo
Team Averages
Level 90
1,607 SR
1,501 Elo+

VS

Team Averages
Level 62
1,392 SR
1,470 Elo+
Cu Chulainn
Cu Chulainn
Connor72live
Cu Chulainn
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
JaV_The_CreatoR
Hera
Level 102
God Stats
1W - 1L
1,267 SR
Queue Stats
241W - 242L
1,490 Elo+
Party 3
Thor
Thor
JuanCena1451
Thor
Level 17
God Stats
4W - 6L
1,807 SR
Queue Stats
44W - 49L
1,530 Elo+
Party 3
Persephone
Persephone
Slothguy0709
Persephone
Level 37
God Stats
7W - 17L
1,214 SR
Queue Stats
242W - 277L
1,354 Elo+
Solo
Danzaburou
Danzaburou
sidgrm
Danzaburou
Level 27
God Stats
0W - 2L
1,171 SR
Queue Stats
98W - 113L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LashedSumo30
Sun Wukong
20
16 / 2 / 19
14,446
1,204
26,335
20,527
29,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
RuntzNBluntz03
Baron Samedi
19
8 / 0 / 16
12,267
1,022
12,935
7,829
4,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
10 / 5 / 12
13,017
1,085
19,734
15,297
9,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
cakecadaver
Ganesha
20
0 / 0 / 34
13,810
1,151
14,056
14,978
21,627
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
piotr40lol
Izanami
20
8 / 2 / 21
12,539
1,045
26,539
16,417
8,370
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

207

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Connor72live
Cu Chulainn
18
7 / 6 / 2
13,216
1,101
22,948
32,315
33,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 5 / 5
11,335
945
18,200
14,230
9,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
0 / 14 / 6
11,011
918
7,070
26,887
9,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Persephone
Slothguy0709
Persephone
16
1 / 4 / 1
11,308
942
16,117
12,035
4,144
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
sidgrm
Danzaburou
16
0 / 13 / 3
10,161
847
4,635
21,381
7,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
26
42
Kills
9
9
Deaths
42
102
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Connor72live
Cu Chulainn
7
6
2
1.33
L
1
5
5
0.7
L
0
14
6
0.21
W
Sun Wukong
LashedSumo30
Sun Wukong
16
2
19
12.75
W
Baron Samedi
RuntzNBluntz03
Baron Samedi
8
0
16
16
W
10
5
12
3.2
L
Persephone
Slothguy0709
Persephone
1
4
1
0.38
W
Ganesha
cakecadaver
Ganesha
0
0
34
17
W
Izanami
piotr40lol
Izanami
8
2
21
9.25
L
Danzaburou
sidgrm
Danzaburou
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,599
Damage
68,970
75,048
Taken
106,848
73,474
Mitigated
63,294
10,753
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Connor72live
Cu Chulainn
22,948
2,598
0
0
32,315
33,470
0
13,543
18,442
3,776
50,540
L
18,200
2,493
0
346
14,230
9,170
0
5,480
8,570
42,342
0
L
7,070
2,325
0
1,193
26,887
9,293
0
13,852
12,795
0
22,593
W
Sun Wukong
LashedSumo30
Sun Wukong
26,335
7,731
0
1,433
20,527
29,868
0
9,754
10,773
1,045
48,818
W
Baron Samedi
RuntzNBluntz03
Baron Samedi
12,935
1,579
2,504
1,056
7,829
4,514
0
4,127
3,702
35,193
0
W
19,734
383
0
1,998
15,297
9,095
0
7,771
7,526
46,025
0
L
Persephone
Slothguy0709
Persephone
16,117
1,107
759
3,204
12,035
4,144
0
3,863
8,048
48,531
0
W
Ganesha
cakecadaver
Ganesha
14,056
781
0
1,951
14,978
21,627
0
7,481
7,497
29,123
0
W
Izanami
piotr40lol
Izanami
26,539
18,694
0
1,811
16,417
8,370
0
6,879
9,538
0
48,791
L
Danzaburou
sidgrm
Danzaburou
4,635
1,137
0
769
21,381
7,217
0
10,198
10,969
0
8,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,079
Gold Earned
57,031
250
Minions Killed
227
5
Camps Cleared
8
1,088,583
Distance Traveled
1,011,940
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
13,216
1,101
63
5
0
256,476
0
L
Hera
11,335
945
55
5
3
200,364
0
L
Thor
11,011
918
35
3
4
194,095
0
W
Sun Wukong
14,446
1,204
69
6
0
234,862
0
W
Baron Samedi
12,267
1,022
62
5
1
210,595
0
W
Anubis
13,017
1,085
77
6
3
173,854
0
L
Persephone
11,308
942
66
6
1
216,556
0
W
Ganesha
13,810
1,151
0
0
0
246,279
0
W
Izanami
12,539
1,045
42
4
1
222,993
2
L
Danzaburou
10,161
847
8
1
0
144,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role