Player Matchup

Da Ji
Da Ji
Eidayna
Da Ji
Level 157
God Stats
2W - 0L
1,292 SR
Queue Stats
201W - 73L
1,743 Elo+
Party 1
Tiamat
Tiamat
Jbeey03
Tiamat
Level 160
God Stats
27W - 9L
1,718 SR
Queue Stats
750W - 267L
1,743 Elo+
Party 1
Yemoja
Yemoja
TheoIsDrunk
Yemoja
Level 148
God Stats
30W - 11L
1,794 SR
Queue Stats
939W - 337L
1,720 Elo+
Party 1
Team Averages
Level 155
1,601 SR
1,735 Elo+

VS

Team Averages
Level 102
1,666 SR
1,565 Elo+
Merlin
Merlin
AMGblacks
Merlin
Level 102
God Stats
13W - 18L
1,524 SR
Queue Stats
363W - 413L
1,478 Elo+
Solo
Chernobog
Chernobog
Robertjemieln128
Chernobog
Level 45
God Stats
0W - 1L
1,743 SR
Queue Stats
17W - 22L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Taylor_2014_Back
Gilgamesh
Level 158
God Stats
30W - 16L
1,731 SR
Queue Stats
432W - 180L
1,819 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eidayna
Da Ji
13
4 / 5 / 10
9,920
709
9,675
11,831
5,958
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
Jbeey03
Tiamat
15
13 / 1 / 5
11,503
822
17,346
10,151
8,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
13
3 / 2 / 13
10,395
743
7,456
13,640
13,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AMGblacks
Merlin
13
3 / 4 / 3
8,743
625
10,633
10,176
3,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
11
0 / 9 / 6
8,198
586
4,212
13,674
5,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
11
5 / 7 / 3
9,022
644
10,084
17,059
14,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
20
Kills
8
8
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Merlin
AMGblacks
Merlin
3
4
3
1.13
W
Da Ji
Eidayna
Da Ji
4
5
10
1.8
W
Tiamat
Jbeey03
Tiamat
13
1
5
15.5
L
Chernobog
0
9
6
0.33
L
Gilgamesh
5
7
3
0.93
W
Yemoja
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,477
Damage
24,929
35,622
Taken
40,909
27,344
Mitigated
23,370
11,459
Healing
6,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
AMGblacks
Merlin
10,633
760
0
3,815
10,176
3,685
148
6,726
3,450
36,757
0
W
Da Ji
Eidayna
Da Ji
9,675
2,419
0
260
11,831
5,958
47
3,054
8,383
0
38,745
W
Tiamat
Jbeey03
Tiamat
17,346
1,626
122
4,992
10,151
8,262
234
2,300
7,590
58,436
0
L
Chernobog
4,212
3,125
0
1,847
13,674
5,159
66
9,054
4,620
0
33,230
L
Gilgamesh
10,084
2,928
0
468
17,059
14,526
0
9,058
8,001
0
22,987
W
Yemoja
7,456
1,134
2,215
3,870
13,640
13,124
429
4,222
8,958
23,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,818
Gold Earned
25,963
176
Minions Killed
153
0
Camps Cleared
0
778,279
Distance Traveled
681,782
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,743
625
65
5
0
234,833
3
W
Da Ji
9,920
709
55
4
0
262,330
2
W
Tiamat
11,503
822
91
7
0
273,344
2
L
Chernobog
8,198
586
63
5
0
180,797
0
L
Gilgamesh
9,022
644
25
2
0
266,152
1
W
Yemoja
10,395
743
30
2
0
242,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role