Player Matchup

Sun Wukong
Sun Wukong
Celeste654
Sun Wukong
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 342L
1,408 Elo+
Solo
Nemesis
Nemesis
LordPluie
Nemesis
Level 105
God Stats
3W - 5L
1,464 SR
Queue Stats
379W - 340L
1,542 Elo+
Solo
Ullr
Ullr
Nox-David57
Ullr
Level 136
God Stats
32W - 40L
1,519 SR
Queue Stats
577W - 511L
1,571 Elo+
Solo
King Arthur
King Arthur
W1DG3RZ
King Arthur
Level 128
God Stats
48W - 35L
1,606 SR
Queue Stats
371W - 342L
1,508 Elo+
Solo
Sol
Sol
lihak09
Sol
Level 83
God Stats
3W - 3L
1,725 SR
Queue Stats
14W - 14L
1,522 Elo+
Solo
Team Averages
Level 116
1,563 SR
1,510 Elo+

VS

Team Averages
Level 106
1,556 SR
1,535 Elo+
Baron Samedi
Baron Samedi
SaltyNasusMain
Baron Samedi
Level 62
God Stats
6W - 7L
1,542 SR
Queue Stats
301W - 238L
1,548 Elo+
Solo
Chronos
Chronos
VengefulVegeta
Chronos
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 47L
1,561 Elo+
Solo
Janus
Janus
adamthebossconn7
Janus
Level 103
God Stats
1W - 0L
1,554 SR
Queue Stats
221W - 203L
1,567 Elo+
Party 1
Arachne
Arachne
anthony41548
Arachne
Level 97
God Stats
6W - 3L
1,686 SR
Queue Stats
148W - 117L
1,578 Elo+
Party 1
Yemoja
Yemoja
gunslingerman99
Yemoja
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 141L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Celeste654
Sun Wukong
20
7 / 6 / 17
18,889
461
20,957
58,399
35,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
LordPluie
Nemesis
20
9 / 6 / 11
20,248
494
25,276
44,764
19,936
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
11 / 10 / 18
21,881
534
39,836
41,634
17,130
King Arthur
W1DG3RZ
King Arthur
20
5 / 12 / 11
18,133
442
27,881
60,234
57,848
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
20
19 / 6 / 12
24,011
586
68,141
57,073
22,043
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SaltyNasusMain
Baron Samedi
20
10 / 8 / 15
20,402
498
58,619
42,639
39,743
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 13 / 7
19,340
472
33,586
53,498
21,890
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 11 / 10
21,092
514
48,082
37,097
13,676
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
anthony41548
Arachne
20
10 / 10 / 11
21,085
514
35,675
51,963
29,919
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
3 / 10 / 20
17,779
434
26,827
42,526
56,369
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
103
51
Kills
40
40
Deaths
52
69
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Celeste654
Sun Wukong
7
6
17
2.58
L
Nemesis
LordPluie
Nemesis
9
6
11
2.42
L
11
10
18
2
W
Baron Samedi
SaltyNasusMain
Baron Samedi
10
8
15
2.19
W
6
13
7
0.73
L
King Arthur
W1DG3RZ
King Arthur
5
12
11
0.88
W
11
11
10
1.45
W
Arachne
anthony41548
Arachne
10
10
11
1.55
W
3
10
20
1.3
L
Sol
19
6
12
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,091
Damage
202,789
262,104
Taken
227,723
152,420
Mitigated
161,597
93,787
Healing
106,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Celeste654
Sun Wukong
20,957
3,531
1,854
22,525
58,399
35,463
664
37,520
19,951
0
106,959
L
Nemesis
LordPluie
Nemesis
25,276
10,375
0
12,480
44,764
19,936
641
25,951
18,458
0
174,258
L
39,836
12,013
0
5,083
41,634
17,130
1,883
23,972
16,974
0
180,947
W
Baron Samedi
SaltyNasusMain
Baron Samedi
58,619
2,369
7,480
16,997
42,639
39,743
2,846
6,739
35,900
140,864
0
W
33,586
17,580
0
23,467
53,498
21,890
1,914
26,915
26,503
148,553
16,552
L
King Arthur
W1DG3RZ
King Arthur
27,881
3,953
0
11,385
60,234
57,848
197
37,862
20,790
733
111,474
W
48,082
2,000
1,055
10,157
37,097
13,676
1,843
9,632
27,305
157,703
0
W
Arachne
anthony41548
Arachne
35,675
21,495
705
22,847
51,963
29,919
4,565
11,736
39,747
140
162,138
W
26,827
4,422
10,780
13,206
42,526
56,369
1,294
16,010
26,436
62,051
0
L
Sol
68,141
19,766
0
40,460
57,073
22,043
4,893
36,958
19,473
251,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,162
Gold Earned
99,698
1,069
Minions Killed
780
0
Camps Cleared
0
3,706,301
Distance Traveled
3,639,197
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,889
461
144
4
0
793,425
1
L
Nemesis
20,248
494
214
5
0
874,457
4
L
Ullr
21,881
534
235
6
0
700,404
9
W
Baron Samedi
20,402
498
171
4
0
700,455
7
W
Chronos
19,340
472
211
5
0
674,398
0
L
King Arthur
18,133
442
162
4
0
647,138
3
W
Janus
21,092
514
180
4
0
729,249
4
W
Arachne
21,085
514
162
4
0
846,978
1
W
Yemoja
17,779
434
56
1
0
688,117
4
L
Sol
24,011
586
314
8
0
690,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role