Player Matchup

Gilgamesh
Gilgamesh
Killary_Xeno
Gilgamesh
Level 19
God Stats
10W - 6L
1,663 SR
Queue Stats
106W - 128L
1,341 Elo+
Solo
Hera
Hera
NovaGames03
Hera
Level 48
God Stats
3W - 5L
1,642 SR
Queue Stats
152W - 209L
1,294 Elo+
Party 1
Danzaburou
Danzaburou
ReDragoniZxy
Danzaburou
Level 14
God Stats
6W - 18L
1,351 SR
Queue Stats
13W - 34L
1,230 Elo+
Party 1
Pele
Pele
fe3inho
Pele
Level 16
God Stats
10W - 19L
1,390 SR
Queue Stats
35W - 72L
1,226 Elo+
Party 1
Fenrir
Fenrir
kingworld014
Fenrir
Level 29
God Stats
12W - 24L
1,563 SR
Queue Stats
85W - 129L
1,293 Elo+
Party 1
Team Averages
Level 25
1,522 SR
1,277 Elo+

VS

Team Averages
Level 18
1,475 SR
1,453 Elo+
Thanatos
Thanatos
Arrarein
Thanatos
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Odin
Odin
Krystian pl2789
Odin
Level 29
God Stats
2W - 1L
1,259 SR
Queue Stats
110W - 121L
1,206 Elo+
Solo
Nu Wa
Nu Wa
Protoxiik
Nu Wa
Level 26
God Stats
19W - 5L
1,353 SR
Queue Stats
68W - 48L
1,500 Elo+
Solo
Ares
Ares
SeriyKardinal
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Skadi
Skadi
TheJoshio
Skadi
Level 28
God Stats
13W - 3L
1,764 SR
Queue Stats
19W - 11L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Killary_Xeno
Gilgamesh
12
1 / 7 / 7
9,007
375
6,843
16,312
5,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
8 / 6 / 2
12,738
531
14,395
16,124
4,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
ReDragoniZxy
Danzaburou
17
3 / 11 / 2
11,433
476
6,922
17,607
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
fe3inho
Pele
15
4 / 6 / 6
9,880
412
11,617
18,772
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
15
7 / 5 / 4
10,740
448
7,076
14,366
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arrarein
Thanatos
20
17 / 4 / 5
14,874
620
19,359
19,792
8,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
0 / 6 / 2
9,703
404
3,962
11,289
4,049
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
Protoxiik
Nu Wa
20
9 / 2 / 13
13,827
576
22,009
11,884
4,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 9 / 9
11,129
464
4,611
17,586
17,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
TheJoshio
Skadi
20
8 / 2 / 3
14,409
600
13,341
15,575
6,562
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
23
Kills
35
35
Deaths
23
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Arrarein
Thanatos
17
4
5
4.88
L
Gilgamesh
Killary_Xeno
Gilgamesh
1
7
7
0.64
W
0
6
2
0.17
L
8
6
2
1.5
W
Nu Wa
Protoxiik
Nu Wa
9
2
13
7.75
L
Danzaburou
ReDragoniZxy
Danzaburou
3
11
2
0.36
W
1
9
9
0.61
W
Skadi
TheJoshio
Skadi
8
2
3
4.75
L
Pele
fe3inho
Pele
4
6
6
1.17
L
Fenrir
7
5
4
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,853
Damage
63,282
83,181
Taken
76,126
25,397
Mitigated
41,465
13,859
Healing
28,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Arrarein
Thanatos
19,359
7,408
0
18,908
19,792
8,735
2,533
1,379
18,333
0
87,922
L
Gilgamesh
Killary_Xeno
Gilgamesh
6,843
2,235
0
1,878
16,312
5,925
0
3,671
12,485
0
46,096
W
3,962
1,500
0
231
11,289
4,049
547
1,121
10,128
0
24,035
L
14,395
3,364
0
4,038
16,124
4,199
57
6,463
9,382
76,276
0
W
Nu Wa
Protoxiik
Nu Wa
22,009
4,740
0
4,631
11,884
4,750
2,153
4,761
6,809
94,972
0
L
Danzaburou
ReDragoniZxy
Danzaburou
6,922
2,996
0
1,866
17,607
5,625
1,188
4,009
13,420
0
66,706
W
4,611
787
0
729
17,586
17,369
792
2,917
14,493
16,454
0
W
Skadi
TheJoshio
Skadi
13,341
6,794
0
4,463
15,575
6,562
8,277
3,517
11,968
0
118,185
L
Pele
fe3inho
Pele
11,617
3,332
0
3,488
18,772
5,240
510
6,040
12,570
0
52,694
L
Fenrir
7,076
1,538
0
2,589
14,366
4,408
710
5,464
8,704
0
46,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,798
Gold Earned
63,942
516
Minions Killed
475
0
Camps Cleared
0
1,920,374
Distance Traveled
2,063,337
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
14,874
620
113
5
0
450,660
3
L
Gilgamesh
9,007
375
69
3
0
351,551
1
W
Odin
9,703
404
42
2
0
404,253
0
L
Hera
12,738
531
147
6
0
381,516
5
W
Nu Wa
13,827
576
138
6
0
406,888
6
L
Danzaburou
11,433
476
141
6
0
357,356
0
W
Ares
11,129
464
13
1
0
392,493
1
W
Skadi
14,409
600
169
7
0
409,043
5
L
Pele
9,880
412
83
3
0
403,628
0
L
Fenrir
10,740
448
76
3
0
426,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role