Player Matchup

Cthulhu
Cthulhu
GirfQuake
Cthulhu
Level 41
God Stats
0W - 1L
1,311 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1
Hades
Hades
MaddlerPaddler
Hades
Level 27
God Stats
0W - 1L
1,240 SR
Queue Stats
1W - 5L
1,128 Elo+
Party 1
Cupid
Cupid
MothPick
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,128 Elo+
Party 1
Bellona
Bellona
RidingReamedRims
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 1
Neith
Neith
Wisdomfur
Neith
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 21
1,410 SR
1,225 Elo+

VS

Team Averages
Level 20
1,463 SR
1,402 Elo+
Olorun
Olorun
Athlete_116
Olorun
Level 29
God Stats
31W - 37L
1,448 SR
Queue Stats
70W - 87L
1,390 Elo+
Solo
Anhur
Anhur
Comet Sora
Anhur
Level 5
God Stats
5W - 4L
1,516 SR
Queue Stats
225W - 188L
1,328 Elo+
Solo
Ymir
Ymir
Lilxcee4297
Ymir
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
96W - 111L
1,554 Elo+
Solo
Zeus
Zeus
ThirdSkink99
Zeus
Level 29
God Stats
6W - 4L
1,354 SR
Queue Stats
109W - 108L
1,375 Elo+
Solo
King Arthur
King Arthur
UrbaneFurball66
King Arthur
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 6L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GirfQuake
Cthulhu
15
7 / 7 / 1
9,410
523
16,509
15,358
6,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 11 / 0
7,051
392
5,015
16,146
7,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
MothPick
Cupid
10
2 / 10 / 0
6,750
375
4,385
11,888
2,535
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 5 / 1
7,141
397
6,569
13,620
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
Wisdomfur
Neith
12
3 / 6 / 4
8,210
456
6,473
10,281
3,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
16
4 / 4 / 5
10,087
560
6,577
13,944
5,676
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
16
7 / 4 / 11
9,887
549
10,652
13,170
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
11 / 0 / 10
11,018
612
8,751
11,106
9,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
12 / 6 / 5
11,109
617
16,356
11,704
3,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
UrbaneFurball66
King Arthur
16
4 / 1 / 6
9,925
551
7,851
16,051
10,156
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
75
14
Kills
38
39
Deaths
15
6
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Olorun
4
4
5
1.63
W
Anhur
7
4
11
3.13
L
Cthulhu
GirfQuake
Cthulhu
7
7
1
1.07
W
11
0
10
16
L
1
11
0
0.09
L
Cupid
MothPick
Cupid
2
10
0
0.2
L
1
5
1
0.3
W
12
6
5
2.42
W
King Arthur
UrbaneFurball66
King Arthur
4
1
6
7
L
Neith
Wisdomfur
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,951
Damage
50,187
67,293
Taken
65,975
28,362
Mitigated
33,099
10,483
Healing
23,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
6,577
3,216
193
7,334
13,944
5,676
3,300
5,995
7,345
71,155
0
W
Anhur
10,652
6,181
0
5,759
13,170
4,330
2,146
4,302
8,816
0
45,834
L
Cthulhu
GirfQuake
Cthulhu
16,509
1,747
0
3,174
15,358
6,432
611
9,950
5,074
43,739
0
W
8,751
2,218
0
2,093
11,106
9,416
875
4,527
6,459
46,812
0
L
5,015
950
0
3,238
16,146
7,753
184
5,896
10,234
28,964
0
L
Cupid
MothPick
Cupid
4,385
3,404
50
1,377
11,888
2,535
104
3,862
7,986
0
29,301
L
6,569
903
0
1,342
13,620
8,337
190
4,558
8,912
0
30,765
W
16,356
1,822
0
2,348
11,704
3,521
1,345
2,719
8,773
52,598
0
W
King Arthur
UrbaneFurball66
King Arthur
7,851
1,376
0
5,837
16,051
10,156
722
2,860
13,058
0
44,794
L
Neith
Wisdomfur
Neith
6,473
3,432
0
1,302
10,281
3,305
253
6,504
3,403
0
34,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
52,026
262
Minions Killed
454
0
Camps Cleared
0
1,479,676
Distance Traveled
1,637,236
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,087
560
113
6
0
315,767
0
W
Anhur
9,887
549
65
4
0
321,250
1
L
Cthulhu
9,410
523
71
4
0
336,417
0
W
Ymir
11,018
612
93
5
0
334,821
5
L
Hades
7,051
392
50
3
0
289,974
0
L
Cupid
6,750
375
43
2
0
279,024
0
L
Bellona
7,141
397
43
2
0
302,759
0
W
Zeus
11,109
617
94
5
0
305,251
2
W
King Arthur
9,925
551
89
5
0
360,147
0
L
Neith
8,210
456
55
3
0
271,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role