Player Matchup

Chronos
Chronos
AlexisOfRivia
Chronos
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
245W - 251L
1,454 Elo+
Party 3
Amaterasu
Amaterasu
DimetriASafadi
Amaterasu
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 118L
1,472 Elo+
Party 3
Ymir
Ymir
Marceleq05
Ymir
Level 52
God Stats
5W - 3L
1,587 SR
Queue Stats
72W - 73L
1,528 Elo+
Solo
Loki
Loki
SlayerKWT
Loki
Level 88
God Stats
9W - 6L
1,668 SR
Queue Stats
438W - 419L
1,568 Elo+
Solo
Izanami
Izanami
XseryamenX
Izanami
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 99
1,551 SR
1,504 Elo+

VS

Team Averages
Level 79
1,588 SR
1,518 Elo+
Gilgamesh
Gilgamesh
Capatanosul
Gilgamesh
Level 67
God Stats
23W - 10L
1,772 SR
Queue Stats
245W - 264L
1,459 Elo+
Party 2
Ymir
Ymir
Grozlok
Ymir
Level 25
God Stats
11W - 1L
1,951 SR
Queue Stats
60W - 46L
1,606 Elo+
Party 1
He Bo
He Bo
Neldin
He Bo
Level 160
God Stats
3W - 7L
1,351 SR
Queue Stats
29W - 40L
1,452 Elo+
Solo
Horus
Horus
PhoenixHunte29
Horus
Level 108
God Stats
3W - 5L
1,245 SR
Queue Stats
174W - 193L
1,460 Elo+
Party 2
Anhur
Anhur
nuJl10JlbkuH
Anhur
Level 37
God Stats
4W - 3L
1,622 SR
Queue Stats
126W - 104L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
1 / 1 / 2
7,922
528
4,349
7,359
2,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
DimetriASafadi
Amaterasu
15
5 / 1 / 0
9,055
604
6,955
10,621
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
2 / 1 / 7
7,597
506
6,924
8,372
5,185
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
15
6 / 2 / 1
8,682
579
5,296
7,408
2,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
XseryamenX
Izanami
14
4 / 1 / 3
8,613
574
10,545
6,885
2,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Capatanosul
Gilgamesh
11
0 / 2 / 3
6,755
450
3,700
8,604
4,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Ymir
Grozlok
Ymir
10
0 / 4 / 3
6,613
441
3,997
11,679
8,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

He Bo
Neldin
He Bo
13
3 / 4 / 0
8,057
537
7,193
9,458
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
6,821
455
2,619
10,316
5,840
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 3 / 1
7,002
467
4,241
10,912
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
5
6
Deaths
18
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chronos
1
1
2
2
L
Gilgamesh
Capatanosul
Gilgamesh
0
2
3
0.75
W
Amaterasu
DimetriASafadi
Amaterasu
5
1
0
5
L
Ymir
Grozlok
Ymir
0
4
3
0.38
W
2
1
7
5.5
L
He Bo
Neldin
He Bo
3
4
0
0.75
L
0
5
1
0.1
W
Loki
6
2
1
3.25
W
Izanami
XseryamenX
Izanami
4
1
3
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,069
Damage
21,750
40,645
Taken
50,969
20,002
Mitigated
26,190
16,028
Healing
12,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
4,349
653
0
3,200
7,359
2,620
681
3,838
3,235
60,495
0
L
Gilgamesh
Capatanosul
Gilgamesh
3,700
868
639
3,872
8,604
4,870
0
2,263
6,341
0
32,950
W
Amaterasu
DimetriASafadi
Amaterasu
6,955
3,015
0
4,206
10,621
7,347
757
341
10,272
0
54,264
L
Ymir
Grozlok
Ymir
3,997
1,444
0
2,017
11,679
8,992
0
2,568
9,111
16,725
0
W
6,924
1,809
0
1,420
8,372
5,185
155
2,433
5,899
17,589
0
L
He Bo
Neldin
He Bo
7,193
257
0
744
9,458
2,946
232
3,833
5,625
45,954
0
L
2,619
1,116
202
1,440
10,316
5,840
0
968
9,348
0
30,556
W
Loki
5,296
2,098
0
4,030
7,408
2,613
0
1,419
5,879
0
57,050
W
Izanami
XseryamenX
Izanami
10,545
7,329
0
3,172
6,885
2,237
254
2,706
4,170
0
66,006
L
4,241
3,210
0
3,100
10,912
3,542
417
1,641
9,271
0
45,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,869
Gold Earned
35,248
461
Minions Killed
349
0
Camps Cleared
0
1,508,345
Distance Traveled
1,348,116
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,922
528
102
7
0
293,705
0
L
Gilgamesh
6,755
450
72
5
0
308,577
6
W
Amaterasu
9,055
604
107
7
0
340,431
4
L
Ymir
6,613
441
17
1
0
268,461
3
W
Ymir
7,597
506
24
2
0
292,866
3
L
He Bo
8,057
537
96
6
0
250,889
5
L
Horus
6,821
455
58
4
0
272,406
5
W
Loki
8,682
579
106
7
0
317,921
5
W
Izanami
8,613
574
122
8
0
263,422
4
L
Anhur
7,002
467
106
7
0
247,783
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role