Player Matchup

Ah Puch
Ah Puch
I-Mr_Glitch-I
Ah Puch
Level 104
God Stats
57W - 35L
1,670 SR
Queue Stats
181W - 191L
1,530 Elo+
Party 1
Medusa
Medusa
K3DahSavage
Medusa
Level 29
God Stats
14W - 8L
1,637 SR
Queue Stats
78W - 55L
1,574 Elo+
Party 1
Geb
Geb
Zolteus
Geb
Level 126
God Stats
24W - 17L
1,730 SR
Queue Stats
692W - 406L
1,665 Elo+
Party 1
Team Averages
Level 86
1,679 SR
1,590 Elo+

VS

Team Averages
Level 79
1,645 SR
1,487 Elo+
Gilgamesh
Gilgamesh
NNarukamii
Gilgamesh
Level 84
God Stats
6W - 3L
1,644 SR
Queue Stats
131W - 155L
1,492 Elo+
Party 2
Poseidon
Poseidon
TakeDub_z
Poseidon
Level 88
God Stats
3W - 1L
1,792 SR
Queue Stats
49W - 55L
1,483 Elo+
Party 2
Hun Batz
Hun Batz
unthinkable_king
Hun Batz
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 29L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
19
9 / 8 / 11
14,803
779
18,260
14,557
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
18
13 / 6 / 6
15,486
815
21,580
14,165
5,132
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
16
3 / 8 / 15
13,070
688
8,233
20,359
21,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NNarukamii
Gilgamesh
15
10 / 9 / 7
13,408
706
18,882
26,835
17,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
TakeDub_z
Poseidon
17
7 / 7 / 13
13,216
696
14,010
13,237
4,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
5 / 10 / 10
12,478
657
5,882
16,888
6,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
52
25
Kills
22
22
Deaths
26
32
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
9
8
11
1.81
W
Medusa
13
6
6
2.67
L
Gilgamesh
NNarukamii
Gilgamesh
10
9
7
1.5
L
Poseidon
TakeDub_z
Poseidon
7
7
13
1.93
W
Geb
3
8
15
1.31
L
5
10
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,073
Damage
38,774
49,081
Taken
56,960
31,052
Mitigated
28,410
7,283
Healing
2,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
18,260
710
0
4,208
14,557
4,383
674
4,789
9,542
70,002
0
W
Medusa
21,580
9,080
0
1,187
14,165
5,132
2,130
1,703
12,228
0
66,929
L
Gilgamesh
NNarukamii
Gilgamesh
18,882
5,642
715
899
26,835
17,494
894
9,929
16,612
0
56,917
L
Poseidon
TakeDub_z
Poseidon
14,010
982
0
706
13,237
4,713
378
7,920
4,927
62,578
0
W
Geb
8,233
1,265
399
1,489
20,359
21,537
242
6,540
13,283
20,390
0
L
5,882
2,358
0
431
16,888
6,203
0
7,937
8,828
0
21,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,359
Gold Earned
39,102
198
Minions Killed
186
0
Camps Cleared
0
976,168
Distance Traveled
862,888
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
14,803
779
105
6
0
314,362
0
W
Medusa
15,486
815
75
4
0
318,408
0
L
Gilgamesh
13,408
706
49
3
0
298,214
0
L
Poseidon
13,216
696
99
5
0
297,288
4
W
Geb
13,070
688
18
1
0
343,398
1
L
Hun Batz
12,478
657
38
2
0
267,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role