Player Matchup

Medusa
Medusa
Silver I
HRG Racer
Medusa
Silver I
Level 134
God Stats
7W - 6L
1,558 SR
Queue Stats
71W - 93L
1,356 MMR
Solo
Xing Tian
Xing Tian
Platinum IV
Leamanruss420
Xing Tian
Platinum IV
Level 102
God Stats
2W - 5L
1,471 SR
Queue Stats
391W - 371L
1,534 MMR
Party 1
Sol
Sol
Platinum IV
OD1NS N1GHTMARE
Sol
Platinum IV
Level 132
God Stats
37W - 23L
1,610 SR
Queue Stats
532W - 557L
1,562 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 123
1,546 SR
1,484 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 63
1,554 SR
1,263 MMR
Bellona
Bellona
Bronze III
BigPapaAppa3472
Bellona
Bronze III
Level 35
God Stats
0W - 1L
1,792 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Izanami
Izanami
Bronze III
RaZor Illusion
Izanami
Bronze III
Level 55
God Stats
8W - 10L
1,393 SR
Queue Stats
8W - 10L
1,400 MMR
Party 2
Merlin
Merlin
Silver V
dluegfytg6546
Merlin
Silver V
Level 99
God Stats
2W - 6L
1,477 SR
Queue Stats
44W - 80L
891 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
HRG Racer
Medusa
12
6 / 1 / 8
9,178
765
9,485
8,362
3,167
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Leamanruss420
Xing Tian
12
5 / 0 / 9
9,614
801
8,726
13,101
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
6 / 0 / 8
9,310
776
11,819
7,829
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
TiamatAnubisGilgameshZeusCabrakan

VS

Bans
Ao KuangBaron SamediOdinAphroditeAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
7,489
624
6,020
11,867
8,506
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 9 / 1
7,117
593
3,631
12,266
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 6 / 0
6,899
575
5,941
11,870
4,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
17
Kills
1
1
Deaths
17
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Medusa
HRG Racer
Medusa
6
1
8
10
W
Xing Tian
Leamanruss420
Xing Tian
5
0
9
9.5
W
6
0
8
10
L
0
9
1
0.06
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
15,592
29,292
Taken
36,003
18,303
Mitigated
17,135
8,702
Healing
6,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,020
1,023
0
2,478
11,867
8,506
0
6,196
5,671
0
9,706
W
Medusa
HRG Racer
Medusa
9,485
3,683
1,086
1,925
8,362
3,167
1,137
1,512
6,850
0
36,339
W
Xing Tian
Leamanruss420
Xing Tian
8,726
738
0
1,226
13,101
12,285
162
2,567
10,534
20,417
0
W
11,819
2,691
1,036
3,429
7,829
2,851
1,947
1,997
5,832
47,872
0
L
3,631
2,450
258
725
12,266
4,539
34
7,075
5,191
0
16,404
L
5,941
503
67
3,146
11,870
4,090
28
7,274
4,596
31,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
21,505
140
Minions Killed
80
0
Camps Cleared
0
665,980
Distance Traveled
622,808
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,489
624
13
1
0
248,371
0
W
Medusa
9,178
765
54
5
0
201,149
0
W
Xing Tian
9,614
801
15
1
0
231,433
1
W
Sol
9,310
776
71
6
0
233,398
5
L
Izanami
7,117
593
30
3
0
183,461
0
L
Merlin
6,899
575
37
3
0
190,976
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role