Player Matchup

Hercules
Hercules
HeChemicalFe
Hercules
Level 28
God Stats
35W - 34L
1,550 SR
Queue Stats
119W - 114L
1,435 Elo+
Party 2
Heimdallr
Heimdallr
Lost In Null
Heimdallr
Level 78
God Stats
29W - 28L
1,533 SR
Queue Stats
518W - 493L
1,465 Elo+
Party 2
Kumbhakarna
Kumbhakarna
PacoLondo
Kumbhakarna
Level 106
God Stats
3W - 3L
1,294 SR
Queue Stats
86W - 108L
1,162 Elo+
Party 3
Skadi
Skadi
aasfaiusnjs
Skadi
Level 20
God Stats
7W - 5L
1,807 SR
Queue Stats
15W - 15L
1,571 Elo+
Party 3
Sol
Sol
orP melliK
Sol
Level 87
God Stats
35W - 42L
1,532 SR
Queue Stats
180W - 191L
1,545 Elo+
Party 3
Team Averages
Level 64
1,543 SR
1,435 Elo+

VS

Team Averages
Level 75
1,514 SR
1,436 Elo+
Sun Wukong
Sun Wukong
ChrisThaGoat436
Sun Wukong
Level 15
God Stats
7W - 7L
1,530 SR
Queue Stats
26W - 37L
1,386 Elo+
Party 1
Ares
Ares
IDespise JD
Ares
Level 105
God Stats
2W - 4L
1,330 SR
Queue Stats
125W - 150L
1,402 Elo+
Party 1
Janus
Janus
KindaEthan
Janus
Level 107
God Stats
5W - 7L
1,426 SR
Queue Stats
170W - 143L
1,476 Elo+
Solo
Skadi
Skadi
a torteIIni
Skadi
Level 65
God Stats
28W - 20L
1,530 SR
Queue Stats
161W - 162L
1,464 Elo+
Party 1
Pele
Pele
xILLUSIONx2
Pele
Level 84
God Stats
14W - 6L
1,755 SR
Queue Stats
212W - 221L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HeChemicalFe
Hercules
16
1 / 4 / 7
12,186
487
6,290
20,169
18,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
Lost In Null
Heimdallr
19
3 / 5 / 7
13,008
520
12,192
18,339
7,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
PacoLondo
Kumbhakarna
16
3 / 6 / 6
11,724
469
3,915
17,650
14,712
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
9 / 4 / 2
14,557
582
12,292
17,719
6,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 7
13,987
559
17,384
15,977
5,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChrisThaGoat436
Sun Wukong
17
3 / 5 / 4
11,312
452
9,078
18,405
17,956
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
7 / 4 / 6
11,255
450
15,234
19,210
20,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
6
0 / 2 / 0
7,293
292
397
1,874
450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

19
4 / 6 / 10
11,552
462
16,908
15,870
6,706
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 4 / 7
14,884
595
20,939
19,708
9,367
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
50
20
Kills
23
23
Deaths
21
29
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChrisThaGoat436
Sun Wukong
3
5
4
1
W
Hercules
HeChemicalFe
Hercules
1
4
7
1.13
L
7
4
6
2.5
L
Janus
0
2
0
0
W
Heimdallr
Lost In Null
Heimdallr
3
5
7
1.3
W
Kumbhakarna
PacoLondo
Kumbhakarna
3
6
6
1
L
4
6
10
1.5
W
9
4
2
2.5
W
4
4
7
1.88
L
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,073
Damage
62,556
89,854
Taken
75,067
52,694
Mitigated
55,295
23,909
Healing
13,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChrisThaGoat436
Sun Wukong
9,078
1,461
0
1,084
18,405
17,956
497
6,621
11,784
0
67,801
W
Hercules
HeChemicalFe
Hercules
6,290
619
0
7,443
20,169
18,369
962
5,745
14,094
0
24,404
L
15,234
598
0
1,752
19,210
20,816
117
3,311
15,899
34,410
0
L
Janus
397
0
0
260
1,874
450
168
515
1,359
11,565
0
W
Heimdallr
Lost In Null
Heimdallr
12,192
5,411
0
6,605
18,339
7,398
3,607
4,904
13,045
0
105,055
W
Kumbhakarna
PacoLondo
Kumbhakarna
3,915
192
0
0
17,650
14,712
673
1,186
16,404
27,399
0
L
16,908
4,427
780
4,316
15,870
6,706
505
3,981
11,889
0
85,755
W
12,292
6,594
0
1,822
17,719
6,745
6,012
806
16,853
0
103,769
W
17,384
5,309
0
8,039
15,977
5,470
7,303
2,120
13,827
95,116
0
L
20,939
3,829
0
5,773
19,708
9,367
472
6,871
12,837
0
134,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,462
Gold Earned
56,296
516
Minions Killed
518
0
Camps Cleared
0
2,227,554
Distance Traveled
2,153,017
50
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
11,312
452
112
4
0
465,772
0
W
Hercules
12,186
487
33
1
0
485,359
0
L
Ares
11,255
450
46
2
0
546,915
0
L
Janus
7,293
292
22
1
0
81,221
0
W
Heimdallr
13,008
520
147
6
0
413,496
0
W
Kumbhakarna
11,724
469
35
1
0
451,527
17
L
Skadi
11,552
462
129
5
0
488,132
0
W
Skadi
14,557
582
154
6
0
439,110
19
W
Sol
13,987
559
147
6
0
438,062
14
L
Pele
14,884
595
209
8
0
570,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role