Player Matchup

Scylla
Scylla
ForeverKingC
Scylla
Level 125
God Stats
5W - 5L
1,560 SR
Queue Stats
65W - 59L
1,578 Elo+
Party 1
Ymir
Ymir
kt3unlimited
Ymir
Level 8
God Stats
7W - 5L
1,504 SR
Queue Stats
8W - 8L
1,405 Elo+
Party 1
Rama
Rama
sixfold_vanilla
Rama
Level 129
God Stats
1W - 0L
1,753 SR
Queue Stats
90W - 68L
1,607 Elo+
Party 1
Team Averages
Level 87
1,605 SR
1,530 Elo+

VS

Team Averages
Level 86
1,584 SR
1,431 Elo+
Olorun
Olorun
Baron415
Olorun
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,497 Elo+
Party 2
Gilgamesh
Gilgamesh
IAmAMoth24
Gilgamesh
Level 116
God Stats
1W - 1L
1,763 SR
Queue Stats
14W - 25L
1,368 Elo+
Party 2
Thanatos
Thanatos
ModernDespacito
Thanatos
Level 27
God Stats
0W - 9L
1,488 SR
Queue Stats
20W - 24L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
8 / 2 / 2
8,782
798
10,392
4,713
1,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 2 / 9
8,123
738
3,528
7,021
4,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 8
8,153
741
5,278
4,314
1,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Baron415
Olorun
10
1 / 3 / 2
7,142
649
4,332
6,589
1,963
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
IAmAMoth24
Gilgamesh
10
3 / 4 / 1
7,463
678
2,316
9,595
4,050
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thanatos
10
0 / 5 / 3
6,818
620
1,851
7,665
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Olorun
Baron415
Olorun
1
3
2
0.67
W
Scylla
8
2
2
4.5
L
Gilgamesh
IAmAMoth24
Gilgamesh
3
4
1
0.88
L
Thanatos
0
5
3
0.3
W
1
2
9
2.75
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
8,499
16,048
Taken
23,849
7,725
Mitigated
8,391
2,369
Healing
5,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Baron415
Olorun
4,332
2,117
149
1,521
6,589
1,963
0
3,729
2,679
18,635
0
W
Scylla
10,392
1,351
0
456
4,713
1,544
970
1,626
3,087
27,252
0
L
Gilgamesh
IAmAMoth24
Gilgamesh
2,316
434
0
1,122
9,595
4,050
0
5,458
3,901
0
20,524
L
Thanatos
1,851
179
0
2,454
7,665
2,378
0
4,128
3,265
0
17,096
W
3,528
136
0
1,423
7,021
4,804
184
1,951
5,070
12,801
0
W
5,278
4,207
0
490
4,314
1,377
1,653
779
3,535
0
26,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,058
Gold Earned
21,423
111
Minions Killed
88
0
Camps Cleared
0
570,094
Distance Traveled
592,610
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,142
649
30
3
0
190,683
0
W
Scylla
8,782
798
41
4
0
186,608
0
L
Gilgamesh
7,463
678
33
3
0
190,924
0
L
Thanatos
6,818
620
25
2
0
211,003
0
W
Ymir
8,123
738
20
2
0
189,866
0
W
Rama
8,153
741
50
5
0
193,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role