Player Matchup

Janus
Janus
Gwoodzy2009
Janus
Level 29
God Stats
4W - 2L
1,664 SR
Queue Stats
59W - 47L
1,561 Elo+
Solo
Neith
Neith
Natan_0658
Neith
Level 16
God Stats
3W - 0L
1,513 SR
Queue Stats
11W - 5L
1,592 Elo+
Party 2
Serqet
Serqet
PterodaktyI
Serqet
Level 7
God Stats
12W - 6L
1,598 SR
Queue Stats
131W - 41L
1,964 Elo+
Solo
Da Ji
Da Ji
RockPopping
Da Ji
Level 26
God Stats
2W - 1L
1,506 SR
Queue Stats
86W - 60L
1,585 Elo+
Solo
Arachne
Arachne
lViggo_YT
Arachne
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,519 Elo+
Party 2
Team Averages
Level 21
1,556 SR
1,644 Elo+

VS

Team Averages
Level 20
1,466 SR
1,565 Elo+
Arachne
Arachne
Daddy_LongN1ps
Arachne
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 87L
1,528 Elo+
Party 1
King Arthur
King Arthur
FappityOg420
King Arthur
Level 24
God Stats
0W - 2L
1,278 SR
Queue Stats
130W - 105L
1,454 Elo+
Party 1
Scylla
Scylla
SeisoIFIsaso
Scylla
Level 12
God Stats
2W - 1L
1,814 SR
Queue Stats
35W - 17L
1,731 Elo+
Solo
Kuzenbo
Kuzenbo
alpaca_fat_bowl
Kuzenbo
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 48L
1,611 Elo+
Solo
Cernunnos
Cernunnos
xTheLegendaryBx
Cernunnos
Level 28
God Stats
8W - 16L
1,237 SR
Queue Stats
70W - 74L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 6
7,765
555
3,905
7,781
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
13
1 / 1 / 6
7,610
544
3,614
4,584
1,411
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Serqet
14
8 / 1 / 4
8,612
615
10,537
10,792
3,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
17 / 1 / 1
10,543
753
15,329
14,358
6,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arachne
lViggo_YT
Arachne
12
2 / 2 / 2
7,211
515
3,149
9,952
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 0
6,483
463
4,367
11,260
4,970
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
FappityOg420
King Arthur
8
0 / 8 / 1
5,472
391
1,527
10,849
4,751
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
15
4 / 3 / 1
8,645
618
8,164
6,519
2,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
6,248
446
4,838
10,537
9,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
xTheLegendaryBx
Cernunnos
13
3 / 7 / 0
8,101
579
6,082
10,355
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
28
Kills
8
9
Deaths
28
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
King Arthur
FappityOg420
King Arthur
0
8
1
0.06
W
0
4
6
0.75
W
Neith
1
1
6
4
W
Serqet
8
1
4
10
W
17
1
1
17.5
L
Scylla
4
3
1
1.5
L
0
3
2
0.33
W
Arachne
lViggo_YT
Arachne
2
2
2
1.5
L
Cernunnos
xTheLegendaryBx
Cernunnos
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,534
Damage
24,978
47,467
Taken
49,520
18,524
Mitigated
24,216
15,157
Healing
8,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,367
2,302
0
3,419
11,260
4,970
80
1,086
10,174
0
27,816
L
King Arthur
FappityOg420
King Arthur
1,527
476
0
1,273
10,849
4,751
56
0
10,849
0
14,904
W
3,905
364
0
1,342
7,781
2,558
600
3,391
4,216
53,181
0
W
Neith
3,614
1,634
0
2,339
4,584
1,411
2,472
1,059
3,525
0
28,800
W
Serqet
10,537
1,463
0
3,188
10,792
3,817
0
2,951
7,789
0
39,059
W
15,329
3,725
0
6,428
14,358
6,902
1,526
2,404
11,882
0
66,001
L
Scylla
8,164
858
0
695
6,519
2,311
0
1,103
5,146
62,978
0
L
4,838
2,153
0
1,824
10,537
9,310
38
1,716
8,200
17,370
0
W
Arachne
lViggo_YT
Arachne
3,149
1,658
0
1,860
9,952
3,836
0
2,825
7,053
0
30,095
L
Cernunnos
xTheLegendaryBx
Cernunnos
6,082
2,405
123
1,435
10,355
2,874
904
0
10,113
0
46,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,741
Gold Earned
34,949
418
Minions Killed
331
0
Camps Cleared
0
1,363,156
Distance Traveled
1,189,998
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,483
463
68
5
0
252,146
0
L
King Arthur
5,472
391
29
2
0
200,185
0
W
Janus
7,765
555
110
8
0
256,965
2
W
Neith
7,610
544
59
4
0
232,822
0
W
Serqet
8,612
615
72
5
0
316,330
2
W
Da Ji
10,543
753
123
9
0
258,489
5
L
Scylla
8,645
618
114
8
0
245,760
7
L
Kuzenbo
6,248
446
18
1
0
258,271
2
W
Arachne
7,211
515
54
4
0
298,550
2
L
Cernunnos
8,101
579
102
7
0
233,636
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role