Player Matchup

Anubis
Anubis
Masters
BathroomSink
Anubis
Masters
Level 154
God Stats
3W - 2L
1,624 SR
Queue Stats
144W - 141L
2,535 MMR
Party 1
Sun Wukong
Sun Wukong
Masters
BennyQ
Sun Wukong
Masters
Level 160
God Stats
6W - 6L
1,561 SR
Queue Stats
552W - 427L
2,757 MMR
Solo
Sol
Sol
Diamond III
CónfidentPlayer
Sol
Diamond III
Level 149
God Stats
4W - 2L
1,692 SR
Queue Stats
51W - 25L
2,416 MMR
Solo
Achilles
Achilles
Masters
GIobe
Achilles
Masters
Level 160
God Stats
3W - 3L
2,025 SR
Queue Stats
514W - 434L
2,744 MMR
Party 1
Chiron
Chiron
Masters
lSilas
Chiron
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 156
1,681 SR
2,390 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,590 SR
2,024 MMR
Serqet
Serqet
Masters
Blessed0ne
Serqet
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Diamond II
Blitzeyy
Tyr
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
MMOODS
Zhong Kui
Diamond I
Level 146
God Stats
5W - 7L
1,762 SR
Queue Stats
229W - 210L
2,505 MMR
Solo
Jormungandr
Jormungandr
Diamond III
MidnightlnTokyo
Jormungandr
Diamond III
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Grandmaster
Sizks
Izanami
Grandmaster
Level 101
God Stats
67W - 54L
1,690 SR
Queue Stats
213W - 163L
3,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
5 / 3 / 3
8,144
543
9,194
10,418
4,425
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
BennyQ
Sun Wukong
16
4 / 2 / 7
9,268
618
5,887
9,355
3,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
3 / 4 / 4
8,896
593
8,531
12,739
3,394
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
GIobe
Achilles
17
5 / 2 / 0
9,748
650
8,919
13,369
7,223
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chiron
lSilas
Chiron
14
1 / 2 / 7
8,121
541
7,871
7,358
1,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
ScyllaAthenaJanusGilgameshTiamat

VS

Bans
SetAnhurYemojaCupidSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Blessed0ne
Serqet
13
3 / 5 / 5
8,088
539
5,579
11,054
4,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

12
3 / 4 / 1
7,979
532
4,210
12,328
5,977
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
MMOODS
Zhong Kui
14
3 / 4 / 4
8,524
568
10,158
11,039
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
MidnightlnTokyo
Jormungandr
15
1 / 2 / 1
8,278
552
3,765
11,652
9,530
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
Sizks
Izanami
15
3 / 4 / 1
8,660
577
8,039
10,843
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
18
Kills
13
13
Deaths
19
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anubis
5
3
3
2.17
W
Sun Wukong
BennyQ
Sun Wukong
4
2
7
3.75
L
Serqet
Blessed0ne
Serqet
3
5
5
1.1
L
3
4
1
0.88
W
3
4
4
1.25
W
Achilles
GIobe
Achilles
5
2
0
2.5
L
Zhong Kui
MMOODS
Zhong Kui
3
4
4
1.25
L
Jormungandr
MidnightlnTokyo
Jormungandr
1
2
1
0.75
L
Izanami
Sizks
Izanami
3
4
1
0.88
W
Chiron
lSilas
Chiron
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,402
Damage
31,751
53,239
Taken
56,916
20,536
Mitigated
30,234
21,696
Healing
15,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
9,194
661
0
4,972
10,418
4,425
0
3,162
6,860
45,498
0
W
Sun Wukong
BennyQ
Sun Wukong
5,887
1,361
0
3,872
9,355
3,546
0
3,562
5,281
0
59,558
L
Serqet
Blessed0ne
Serqet
5,579
783
0
850
11,054
4,985
0
2,818
8,236
0
41,498
L
4,210
271
0
2,207
12,328
5,977
0
4,075
8,253
0
21,638
W
8,531
2,752
0
4,212
12,739
3,394
2,150
1,951
10,718
74,521
0
W
Achilles
GIobe
Achilles
8,919
2,363
0
5,250
13,369
7,223
0
2,957
10,114
0
70,366
L
Zhong Kui
MMOODS
Zhong Kui
10,158
1,476
0
3,030
11,039
6,448
0
5,119
5,920
56,445
0
L
Jormungandr
MidnightlnTokyo
Jormungandr
3,765
1,365
0
5,468
11,652
9,530
0
1,166
10,486
52,096
0
L
Izanami
Sizks
Izanami
8,039
5,754
0
3,478
10,843
3,294
0
4,547
6,296
0
70,295
W
Chiron
lSilas
Chiron
7,871
4,021
470
2,920
7,358
1,948
1,082
1,770
5,479
0
55,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,177
Gold Earned
41,529
586
Minions Killed
487
0
Camps Cleared
0
1,531,443
Distance Traveled
1,429,096
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,144
543
79
5
0
254,272
3
W
Sun Wukong
9,268
618
122
8
0
336,848
1
L
Serqet
8,088
539
77
5
0
332,265
1
L
Tyr
7,979
532
30
2
0
328,572
6
W
Sol
8,896
593
127
8
0
301,678
1
W
Achilles
9,748
650
151
10
0
343,666
1
L
Zhong Kui
8,524
568
127
8
0
272,822
4
L
Jormungandr
8,278
552
111
7
0
251,031
4
L
Izanami
8,660
577
142
9
0
244,406
5
W
Chiron
8,121
541
107
7
0
294,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role