Player Matchup

Guan Yu
Guan Yu
Silver I
Abyl0
Guan Yu
Silver I
Level 47
God Stats
10W - 11L
1,622 SR
Queue Stats
90W - 108L
1,240 MMR
Solo
Tyr
Tyr
Bronze II
MrHakaiSf
Tyr
Bronze II
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bacchus
Bacchus
Silver I
NovaMars98
Bacchus
Silver I
Level 129
God Stats
10W - 7L
1,677 SR
Queue Stats
214W - 206L
1,182 MMR
Solo
Izanami
Izanami
Silver I
Theswaggindragon
Izanami
Silver I
Level 119
God Stats
81W - 66L
1,647 SR
Queue Stats
424W - 434L
1,136 MMR
Solo
Merlin
Merlin
Silver IV
frostylocks
Merlin
Silver IV
Level 126
God Stats
24W - 15L
1,717 SR
Queue Stats
268W - 262L
711 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 91
1,633 SR
1,154 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,565 SR
1,042 MMR
Scylla
Scylla
Silver II
Aidensobo
Scylla
Silver II
Level 77
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 25L
1,282 MMR
Solo
Apollo
Apollo
Silver I
Alex4910
Apollo
Silver I
Level 126
God Stats
1W - 2L
1,689 SR
Queue Stats
98W - 105L
1,248 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
DanStan
Sun Wukong
Silver IV
Level 129
God Stats
2W - 2L
1,567 SR
Queue Stats
59W - 77L
731 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver IV
Gurgurante
Kumbhakarna
Silver IV
Level 86
God Stats
1W - 10L
1,630 SR
Queue Stats
6W - 30L
1,227 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
Relyks0
Erlang Shen
Silver IV
Level 128
God Stats
2W - 6L
1,437 SR
Queue Stats
61W - 78L
723 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Abyl0
Guan Yu
20
9 / 1 / 6
14,010
560
15,852
27,646
32,061
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
2 / 6 / 8
13,812
552
15,684
29,371
35,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
NovaMars98
Bacchus
17
5 / 6 / 10
13,182
527
13,338
22,631
33,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
3 / 2 / 6
16,005
640
10,475
20,524
7,115
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
18
2 / 6 / 6
12,900
516
9,507
14,828
5,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
SetEsetAthenaDanzaburouTsukuyomi

VS

Bans
King ArthurHeimdallrAresAnhurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aidensobo
Scylla
18
6 / 6 / 1
12,120
485
16,004
15,477
6,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Alex4910
Apollo
18
3 / 8 / 4
11,555
462
12,096
18,788
7,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
DanStan
Sun Wukong
18
6 / 2 / 3
11,972
479
22,196
22,168
18,399
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
Gurgurante
Kumbhakarna
15
2 / 1 / 10
10,444
418
6,557
12,822
13,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
Relyks0
Erlang Shen
17
4 / 4 / 6
11,284
451
12,533
16,666
10,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
21
Kills
21
21
Deaths
21
36
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Abyl0
Guan Yu
9
1
6
12
L
Scylla
Aidensobo
Scylla
6
6
1
1.08
L
Apollo
Alex4910
Apollo
3
8
4
0.63
L
Sun Wukong
DanStan
Sun Wukong
6
2
3
3.75
L
Kumbhakarna
Gurgurante
Kumbhakarna
2
1
10
7
W
2
6
8
1
W
Bacchus
NovaMars98
Bacchus
5
6
10
1.67
L
Erlang Shen
Relyks0
Erlang Shen
4
4
6
1.75
W
3
2
6
3
W
Merlin
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,856
Damage
69,386
115,000
Taken
85,921
114,095
Mitigated
55,346
49,968
Healing
19,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Abyl0
Guan Yu
15,852
1,611
6,018
15,066
27,646
32,061
813
3,314
24,206
219
75,485
L
Scylla
Aidensobo
Scylla
16,004
1,040
0
3,366
15,477
6,150
639
5,813
9,294
77,021
0
L
Apollo
Alex4910
Apollo
12,096
6,796
0
4,873
18,788
7,065
1,342
3,112
15,628
0
83,577
L
Sun Wukong
DanStan
Sun Wukong
22,196
3,862
0
6,316
22,168
18,399
1,102
5,554
16,472
0
80,013
L
Kumbhakarna
Gurgurante
Kumbhakarna
6,557
675
0
1,008
12,822
13,301
0
3,733
8,975
20,971
0
W
15,684
907
0
10,700
29,371
35,639
970
5,280
22,979
0
81,956
W
Bacchus
NovaMars98
Bacchus
13,338
1,279
0
5,080
22,631
33,736
180
5,572
16,820
30,030
0
L
Erlang Shen
Relyks0
Erlang Shen
12,533
5,886
0
3,775
16,666
10,431
0
4,080
12,488
0
81,141
W
10,475
8,219
0
9,470
20,524
7,115
7,468
4,933
13,519
0
164,882
W
Merlin
9,507
317
0
3,634
14,828
5,544
1,893
4,468
10,000
86,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,909
Gold Earned
57,375
686
Minions Killed
563
0
Camps Cleared
0
2,300,869
Distance Traveled
2,364,652
34
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,010
560
112
4
0
523,523
6
L
Scylla
12,120
485
147
6
0
440,694
1
L
Apollo
11,555
462
132
5
0
419,570
5
L
Sun Wukong
11,972
479
131
5
0
489,843
3
L
Kumbhakarna
10,444
418
18
1
0
539,404
3
W
Tyr
13,812
552
162
6
0
461,802
5
W
Bacchus
13,182
527
26
1
0
450,194
7
L
Erlang Shen
11,284
451
135
5
0
475,141
4
W
Izanami
16,005
640
260
10
0
430,202
10
W
Merlin
12,900
516
126
5
0
435,148
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role