Player Matchup

Danzaburou
Danzaburou
Dispel
Danzaburou
Level 156
God Stats
5W - 5L
1,652 SR
Queue Stats
257W - 196L
1,674 Elo+
Party 2
Set
Set
PapaSmurfffff
Set
Level 116
God Stats
9W - 1L
1,961 SR
Queue Stats
371W - 268L
1,684 Elo+
Party 2
Nu Wa
Nu Wa
RC100385
Nu Wa
Level 45
God Stats
8W - 5L
1,696 SR
Queue Stats
440W - 351L
1,635 Elo+
Party 2
Guan Yu
Guan Yu
TheMightyShrimp
Guan Yu
Level 129
God Stats
3W - 7L
1,262 SR
Queue Stats
497W - 419L
1,658 Elo+
Party 2
Geb
Geb
TrevDoba808
Geb
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
344W - 261L
1,675 Elo+
Party 2
Team Averages
Level 109
1,614 SR
1,665 Elo+

VS

Team Averages
Level 80
1,498 SR
1,592 Elo+
Ares
Ares
DracoSaber8672
Ares
Level 22
God Stats
0W - 3L
1,322 SR
Queue Stats
451W - 458L
1,516 Elo+
Party 3
Olorun
Olorun
Jynx Reality
Olorun
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 68L
1,615 Elo+
Party 1
Chiron
Chiron
Khirion
Chiron
Level 160
God Stats
5W - 3L
1,658 SR
Queue Stats
123W - 130L
1,588 Elo+
Party 3
The Morrigan
The Morrigan
Lawfferson
The Morrigan
Level 129
God Stats
1W - 3L
1,479 SR
Queue Stats
326W - 322L
1,644 Elo+
Party 1
Tiamat
Tiamat
xI Cleamo Ix
Tiamat
Level 62
God Stats
0W - 1L
1,531 SR
Queue Stats
10W - 9L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dispel
Danzaburou
11
2 / 0 / 2
6,399
640
5,978
4,870
1,486
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 1 / 2
6,498
650
4,270
6,232
2,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
RC100385
Nu Wa
10
0 / 4 / 5
5,507
551
2,746
5,697
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
7 / 0 / 1
7,346
735
8,771
8,578
5,493
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
2 / 2 / 4
5,660
566
2,681
6,741
2,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,844
484
2,352
8,941
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
9
0 / 5 / 0
5,078
508
2,819
8,332
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chiron
Khirion
Chiron
11
3 / 2 / 3
6,698
670
9,329
7,190
2,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Lawfferson
The Morrigan
8
3 / 2 / 0
5,303
530
3,150
4,760
1,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
6
0 / 3 / 0
4,391
439
2,146
4,513
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
16
Kills
7
7
Deaths
16
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dispel
Danzaburou
2
0
2
3
L
1
4
0
0.25
L
Olorun
0
5
0
0
L
Chiron
Khirion
Chiron
3
2
3
2.25
L
The Morrigan
Lawfferson
The Morrigan
3
2
0
1.5
W
5
1
2
6
W
Nu Wa
RC100385
Nu Wa
0
4
5
0.63
W
7
0
1
7.5
W
2
2
4
2
L
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,446
Damage
19,796
32,118
Taken
33,736
12,602
Mitigated
11,484
11,158
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dispel
Danzaburou
5,978
4,145
0
3,024
4,870
1,486
844
1,696
2,986
0
41,309
L
2,352
97
0
1,455
8,941
4,212
0
1,108
7,775
12,772
0
L
Olorun
2,819
1,217
70
3,109
8,332
1,615
0
394
7,880
26,834
0
L
Chiron
Khirion
Chiron
9,329
3,413
140
2,365
7,190
2,671
192
2,429
4,575
0
47,786
L
The Morrigan
Lawfferson
The Morrigan
3,150
892
0
505
4,760
1,498
0
690
4,034
16,558
3,664
W
4,270
1,784
0
2,442
6,232
2,087
0
1,576
4,602
0
30,357
W
Nu Wa
RC100385
Nu Wa
2,746
494
0
820
5,697
1,327
853
96
5,601
29,906
0
W
8,771
1,369
60
4,232
8,578
5,493
0
3,453
4,765
0
45,980
W
2,681
334
0
580
6,741
2,209
0
2,787
3,774
9,512
0
L
Tiamat
2,146
295
0
1,031
4,513
1,488
0
432
4,045
15,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
26,314
334
Minions Killed
243
0
Camps Cleared
0
1,047,997
Distance Traveled
875,468
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,399
640
83
8
0
181,252
1
L
Ares
4,844
484
16
2
0
173,489
4
L
Olorun
5,078
508
63
6
0
140,828
2
L
Chiron
6,698
670
91
9
0
185,594
0
L
The Morrigan
5,303
530
36
4
0
198,367
1
W
Set
6,498
650
68
7
0
239,680
1
W
Nu Wa
5,507
551
56
6
0
187,210
4
W
Guan Yu
7,346
735
111
11
0
225,605
5
W
Geb
5,660
566
16
2
0
214,250
3
L
Tiamat
4,391
439
37
4
0
177,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role