Player Matchup

Loki
Loki
BwulgyWulgy
Loki
Level 25
God Stats
3W - 5L
1,635 SR
Queue Stats
144W - 121L
1,560 Elo+
Solo
Ganesha
Ganesha
Deadman Titan
Ganesha
Level 27
God Stats
1W - 4L
1,767 SR
Queue Stats
68W - 110L
1,355 Elo+
Party 1
Apollo
Apollo
SeisoIFIsaso
Apollo
Level 12
God Stats
1W - 1L
1,836 SR
Queue Stats
35W - 17L
1,756 Elo+
Solo
Merlin
Merlin
SlayCourage
Merlin
Level 29
God Stats
14W - 24L
1,370 SR
Queue Stats
89W - 94L
1,379 Elo+
Party 1
Mulan
Mulan
XxS1MPL0RDxX
Mulan
Level 26
God Stats
3W - 5L
1,497 SR
Queue Stats
94W - 83L
1,581 Elo+
Solo
Team Averages
Level 24
1,621 SR
1,526 Elo+

VS

Team Averages
Level 23
1,570 SR
1,622 Elo+
Arachne
Arachne
 
Arachne
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
BlackSkrullSKole
Artemis
Level 27
God Stats
12W - 8L
1,763 SR
Queue Stats
259W - 254L
1,471 Elo+
Solo
Chang'e
Chang'e
Im_Rank_Bronze
Chang'e
Level 23
God Stats
10W - 5L
1,677 SR
Queue Stats
34W - 21L
1,667 Elo+
Solo
Poseidon
Poseidon
Moonfire_1811
Poseidon
Level 27
God Stats
18W - 14L
1,599 SR
Queue Stats
66W - 59L
1,517 Elo+
Solo
Serqet
Serqet
PterodaktyI
Serqet
Level 7
God Stats
12W - 6L
1,313 SR
Queue Stats
131W - 41L
1,958 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 9 / 0
7,309
430
6,011
11,595
2,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
12
0 / 7 / 3
7,016
413
6,338
14,868
7,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
13
3 / 5 / 0
8,152
480
8,262
16,052
5,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
11
0 / 6 / 1
6,786
399
2,565
6,634
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 4 / 0
7,856
462
8,080
14,281
9,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
4 / 3 / 3
9,191
541
4,791
12,182
4,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
6 / 4 / 5
10,426
613
11,839
13,262
3,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
5 / 0 / 1
10,702
630
12,773
12,084
8,871
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Moonfire_1811
Poseidon
16
5 / 1 / 4
10,232
602
8,372
10,318
3,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
15
11 / 2 / 2
10,070
592
11,138
8,874
3,032
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
31
31
Deaths
10
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
3
1.83
W
6
4
5
2.13
L
6
9
0
0.67
L
Ganesha
0
7
3
0.21
W
5
0
1
5.5
W
Poseidon
Moonfire_1811
Poseidon
5
1
4
7
W
Serqet
11
2
2
6
L
Apollo
3
5
0
0.6
L
Merlin
0
6
1
0.08
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
48,913
63,430
Taken
56,720
27,127
Mitigated
24,324
14,405
Healing
29,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,791
4,247
0
3,969
12,182
4,954
220
499
11,567
0
44,572
W
11,839
7,503
0
5,228
13,262
3,879
4,171
5,026
8,236
0
67,491
L
6,011
1,698
0
735
11,595
2,589
0
837
10,665
0
28,391
L
Ganesha
6,338
544
0
420
14,868
7,567
79
972
13,896
27,931
0
W
12,773
961
1,269
10,771
12,084
8,871
837
625
11,373
77,416
0
W
Poseidon
Moonfire_1811
Poseidon
8,372
1,678
510
5,385
10,318
3,588
3,101
1,384
8,692
68,054
0
W
Serqet
11,138
1,849
0
2,063
8,874
3,032
39
885
7,949
0
48,915
L
Apollo
8,262
4,475
0
6,485
16,052
5,574
0
7,662
8,216
0
49,346
L
Merlin
2,565
56
0
678
6,634
1,854
0
1,834
4,800
33,221
0
L
8,080
712
0
6,087
14,281
9,543
0
9,840
4,441
0
47,588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,119
Gold Earned
50,621
344
Minions Killed
563
0
Camps Cleared
0
1,333,935
Distance Traveled
1,679,657
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,191
541
94
6
0
353,739
0
W
Artemis
10,426
613
100
6
0
299,204
1
L
Loki
7,309
430
53
3
0
261,553
2
L
Ganesha
7,016
413
27
2
0
267,454
2
W
Chang'e
10,702
630
156
9
0
336,737
0
W
Poseidon
10,232
602
136
8
0
326,552
2
W
Serqet
10,070
592
77
5
0
363,425
3
L
Apollo
8,152
480
90
5
0
246,888
3
L
Merlin
6,786
399
60
4
0
311,665
4
L
Mulan
7,856
462
114
7
0
246,375
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role