Player Matchup

Pele
Pele
EAGQ00
Pele
Level 26
God Stats
10W - 1L
1,746 SR
Queue Stats
374W - 388L
1,370 Elo+
Party 2
Guan Yu
Guan Yu
Mikeyx48
Guan Yu
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 106L
1,330 Elo+
Party 2
Ares
Ares
MisterMacroroni
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,221 Elo+
Party 1
Medusa
Medusa
Tancong
Medusa
Level 8
God Stats
1W - 0L
1,773 SR
Queue Stats
5W - 3L
1,221 Elo+
Party 1
Persephone
Persephone
jacki_dasilva
Persephone
Level 25
God Stats
17W - 11L
1,841 SR
Queue Stats
103W - 95L
1,519 Elo+
Solo
Team Averages
Level 18
1,672 SR
1,332 Elo+

VS

Team Averages
Level 37
1,402 SR
1,459 Elo+
Tsukuyomi
Tsukuyomi
BlinkerBoi
Tsukuyomi
Level 17
God Stats
3W - 7L
1,317 SR
Queue Stats
5W - 10L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Hooppe
Cernunnos
Level 28
God Stats
3W - 2L
1,400 SR
Queue Stats
23W - 31L
1,520 Elo+
Solo
Scylla
Scylla
TotalingSpade4
Scylla
Level 10
God Stats
13W - 18L
1,524 SR
Queue Stats
49W - 54L
1,478 Elo+
Party 3
Cabrakan
Cabrakan
WCBC_Menxce
Cabrakan
Level 27
God Stats
5W - 5L
1,636 SR
Queue Stats
82W - 82L
1,517 Elo+
Solo
Athena
Athena
theadvanced21
Athena
Level 104
God Stats
12W - 23L
1,134 SR
Queue Stats
567W - 655L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
EAGQ00
Pele
13
4 / 4 / 4
8,475
530
5,667
12,448
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
Mikeyx48
Guan Yu
13
3 / 4 / 5
7,986
499
5,692
11,402
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 2 / 10
9,791
612
8,100
9,997
7,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Medusa
Tancong
Medusa
15
8 / 1 / 6
9,659
604
10,855
10,086
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
jacki_dasilva
Persephone
16
9 / 1 / 6
10,594
662
11,597
8,713
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlinkerBoi
Tsukuyomi
11
3 / 3 / 2
7,702
481
7,421
10,446
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cernunnos
Hooppe
Cernunnos
12
1 / 9 / 1
7,425
464
5,703
12,815
3,973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
0 / 8 / 0
7,677
480
3,089
9,760
3,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
WCBC_Menxce
Cabrakan
14
4 / 4 / 4
8,702
544
11,166
11,292
7,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
4 / 6 / 1
7,239
452
9,608
15,839
6,813
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
30
Kills
12
12
Deaths
30
31
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BlinkerBoi
Tsukuyomi
3
3
2
1.33
W
Pele
EAGQ00
Pele
4
4
4
1.5
L
Cernunnos
Hooppe
Cernunnos
1
9
1
0.17
W
Guan Yu
Mikeyx48
Guan Yu
3
4
5
1.38
W
6
2
10
5.5
W
Medusa
Tancong
Medusa
8
1
6
11
L
0
8
0
0
L
Cabrakan
WCBC_Menxce
Cabrakan
4
4
4
1.5
W
Persephone
jacki_dasilva
Persephone
9
1
6
12
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,911
Damage
36,987
52,646
Taken
60,152
27,781
Mitigated
24,678
8,989
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BlinkerBoi
Tsukuyomi
7,421
2,221
0
3,091
10,446
3,076
0
1,619
8,713
0
38,802
W
Pele
EAGQ00
Pele
5,667
2,198
0
2,233
12,448
4,206
0
5,851
6,597
0
44,210
L
Cernunnos
Hooppe
Cernunnos
5,703
2,635
0
1,395
12,815
3,973
0
5,377
7,227
0
39,650
W
Guan Yu
Mikeyx48
Guan Yu
5,692
1,164
552
3,105
11,402
8,863
492
6,375
5,027
0
27,548
W
8,100
870
0
250
9,997
7,428
61
2,795
7,202
20,759
0
W
Medusa
Tancong
Medusa
10,855
4,832
0
1,470
10,086
4,272
1,385
4,810
5,276
0
58,450
L
3,089
1,120
0
997
9,760
3,492
837
6,464
3,296
49,319
0
L
Cabrakan
WCBC_Menxce
Cabrakan
11,166
915
0
2,318
11,292
7,324
270
2,211
8,782
49,405
0
W
Persephone
jacki_dasilva
Persephone
11,597
118
0
1,379
8,713
3,012
0
4,032
4,680
63,218
0
L
9,608
1,744
324
2,094
15,839
6,813
0
3,815
11,994
25,157
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,505
Gold Earned
38,745
374
Minions Killed
364
0
Camps Cleared
0
1,648,052
Distance Traveled
1,438,854
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,702
481
76
5
0
305,214
0
W
Pele
8,475
530
80
5
0
326,330
0
L
Cernunnos
7,425
464
69
4
0
264,674
0
W
Guan Yu
7,986
499
52
3
0
325,254
6
W
Ares
9,791
612
18
1
0
348,689
1
W
Medusa
9,659
604
107
7
0
307,525
3
L
Scylla
7,677
480
91
6
0
264,473
0
L
Cabrakan
8,702
544
93
6
0
290,993
5
W
Persephone
10,594
662
117
7
0
340,254
1
L
Athena
7,239
452
35
2
0
313,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role