Player Matchup

Izanami
Izanami
ImRobbyShmurda
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,373 Elo+
Party 2
Cerberus
Cerberus
SmokinBongAllDay
Cerberus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
273W - 303L
1,473 Elo+
Solo
Nox
Nox
adamthebossconn7
Nox
Level 102
God Stats
2W - 7L
1,503 SR
Queue Stats
435W - 401L
1,575 Elo+
Party 2
Tiamat
Tiamat
anthony41548
Tiamat
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 42L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
vietdung
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,371 Elo+
Solo
Team Averages
Level 52
1,501 SR
1,471 Elo+

VS

Team Averages
Level 41
1,530 SR
1,343 Elo+
Geb
Geb
DTMNick
Geb
Level 28
God Stats
1W - 0L
1,337 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Hachiman
Hachiman
DaltonTheBigDog
Hachiman
Level 32
God Stats
1W - 0L
1,505 SR
Queue Stats
2W - 3L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
WarpGod13102
Guan Yu
Level 27
God Stats
1W - 0L
1,754 SR
Queue Stats
1W - 2L
1,205 Elo+
Party 1
Bellona
Bellona
Xolxo
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Agni
Agni
kairyde
Agni
Level 103
God Stats
4W - 4L
1,551 SR
Queue Stats
242W - 248L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 5
10,337
795
7,907
10,689
5,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 6 / 14
9,560
735
11,504
25,320
22,477
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
4 / 5 / 6
9,608
739
8,545
10,223
4,916
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
15
2 / 5 / 10
8,925
687
12,771
11,156
9,761
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
vietdung
Cthulhu
16
4 / 7 / 10
9,383
722
10,782
21,785
30,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
17
3 / 3 / 16
11,248
865
11,885
13,320
10,441
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
19
8 / 2 / 13
11,347
873
22,489
7,140
3,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
WarpGod13102
Guan Yu
16
5 / 5 / 15
10,384
799
10,405
17,884
18,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Xolxo
Bellona
18
5 / 4 / 12
10,301
792
9,656
17,547
17,909
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
kairyde
Agni
18
9 / 7 / 12
11,125
856
17,526
11,077
4,548
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
98
21
Kills
30
30
Deaths
21
45
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Geb
3
3
16
3.67
W
Hachiman
8
2
13
7.25
L
7
7
5
1.36
L
4
6
14
1.83
W
Guan Yu
WarpGod13102
Guan Yu
5
5
15
2.5
W
Bellona
Xolxo
Bellona
5
4
12
2.75
L
4
5
6
1.4
L
Tiamat
2
5
10
1.4
W
Agni
kairyde
Agni
9
7
12
2.14
L
Cthulhu
vietdung
Cthulhu
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,509
Damage
71,961
79,173
Taken
66,968
73,099
Mitigated
54,154
16,060
Healing
26,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
11,885
389
1,270
2,379
13,320
10,441
624
7,742
5,578
22,651
0
W
Hachiman
22,489
10,766
9
1,131
7,140
3,126
2,503
5,452
1,688
0
39,504
L
7,907
6,209
0
0
10,689
5,057
0
5,307
5,352
0
12,969
L
11,504
901
1,823
9,140
25,320
22,477
0
6,180
18,780
24,371
0
W
Guan Yu
WarpGod13102
Guan Yu
10,405
1,056
5,583
7,633
17,884
18,130
464
12,161
5,723
101
16,489
W
Bellona
Xolxo
Bellona
9,656
3,155
615
4,860
17,547
17,909
483
10,879
6,668
0
19,045
L
8,545
673
488
1,080
10,223
4,916
0
4,905
5,288
27,080
0
L
Tiamat
12,771
1,039
727
2,368
11,156
9,761
0
4,505
6,494
22,842
0
W
Agni
kairyde
Agni
17,526
1,373
867
1,820
11,077
4,548
1,987
7,368
3,709
37,148
0
L
Cthulhu
vietdung
Cthulhu
10,782
678
434
0
21,785
30,888
0
8,615
12,894
18,151
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,813
Gold Earned
54,405
130
Minions Killed
125
0
Camps Cleared
0
1,020,512
Distance Traveled
1,369,783
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,248
865
18
1
0
316,783
0
W
Hachiman
11,347
873
45
3
0
252,301
1
L
Izanami
10,337
795
9
1
0
167,969
0
L
Cerberus
9,560
735
36
3
0
221,251
0
W
Guan Yu
10,384
799
16
1
0
271,039
0
W
Bellona
10,301
792
19
1
0
281,391
0
L
Nox
9,608
739
39
3
0
221,206
0
L
Tiamat
8,925
687
26
2
0
212,524
0
W
Agni
11,125
856
27
2
0
248,269
1
L
Cthulhu
9,383
722
20
2
0
197,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role