Player Matchup

Xbalanque
Xbalanque
CampingCamel
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
Fluffycow9
Fenrir
Level 107
God Stats
2W - 1L
1,475 SR
Queue Stats
243W - 252L
1,533 Elo+
Solo
Cerberus
Cerberus
Rącheℓ
Cerberus
Level 158
God Stats
7W - 11L
1,445 SR
Queue Stats
628W - 616L
1,520 Elo+
Solo
Raijin
Raijin
TheWo1verine92
Raijin
Level 160
God Stats
5W - 7L
1,643 SR
Queue Stats
512W - 519L
1,573 Elo+
Party 2
Sobek
Sobek
barefootzebra
Sobek
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,560 Elo+
Solo
Team Averages
Level 140
1,513 SR
1,537 Elo+

VS

Team Averages
Level 136
1,516 SR
1,567 Elo+
Ares
Ares
 
Ares
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
BigDaddyDankz
Loki
Level 144
God Stats
4W - 6L
1,607 SR
Queue Stats
801W - 856L
1,568 Elo+
Solo
Skadi
Skadi
Mythsiah
Skadi
Level 158
God Stats
21W - 18L
1,554 SR
Queue Stats
851W - 857L
1,524 Elo+
Solo
Bellona
Bellona
deeee2
Bellona
Level 138
God Stats
0W - 1L
1,402 SR
Queue Stats
67W - 46L
1,621 Elo+
Party 1
Erlang Shen
Erlang Shen
imAbcd
Erlang Shen
Level 128
God Stats
2W - 2L
1,516 SR
Queue Stats
190W - 140L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CampingCamel
Xbalanque
20
7 / 3 / 16
11,774
841
22,379
11,981
6,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
Fluffycow9
Fenrir
17
3 / 4 / 19
10,451
747
9,464
16,913
21,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Rącheℓ
Cerberus
17
6 / 4 / 15
11,473
820
11,013
19,843
23,361
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
6 / 4 / 16
11,390
814
16,687
12,684
6,157
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
4 / 2 / 17
10,442
746
8,727
15,234
21,457
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
3 / 5 / 10
10,129
724
14,416
16,190
19,062
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 4 / 9
10,628
759
13,344
11,784
5,444
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
Mythsiah
Skadi
18
4 / 5 / 7
10,265
733
15,317
15,510
8,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
deeee2
Bellona
16
0 / 4 / 8
8,908
636
7,745
16,297
17,028
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
imAbcd
Erlang Shen
17
5 / 8 / 8
11,009
786
11,929
17,127
17,265
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
58
26
Kills
16
17
Deaths
26
83
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
5
10
1.6
L
4
4
9
2.13
W
Xbalanque
CampingCamel
Xbalanque
7
3
16
5
W
Fenrir
Fluffycow9
Fenrir
3
4
19
3.13
L
Skadi
Mythsiah
Skadi
4
5
7
1.5
W
Cerberus
Rącheℓ
Cerberus
6
4
15
3.38
W
6
4
16
3.5
W
4
2
17
6.25
L
Bellona
deeee2
Bellona
0
4
8
1
L
Erlang Shen
imAbcd
Erlang Shen
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,270
Damage
62,751
76,655
Taken
76,908
78,621
Mitigated
67,756
29,196
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
14,416
734
400
403
16,190
19,062
338
7,035
9,065
15,936
0
L
13,344
3,019
3,496
2,056
11,784
5,444
312
5,732
6,022
0
34,320
W
Xbalanque
CampingCamel
Xbalanque
22,379
5,762
2,137
1,639
11,981
6,238
3,129
2,875
9,106
0
50,264
W
Fenrir
Fluffycow9
Fenrir
9,464
1,963
2,244
3,298
16,913
21,408
939
2,726
14,187
0
17,560
L
Skadi
Mythsiah
Skadi
15,317
5,715
2,406
5,228
15,510
8,957
1,157
7,365
7,969
0
43,159
W
Cerberus
Rącheℓ
Cerberus
11,013
547
345
6,166
19,843
23,361
545
3,213
16,630
20,261
0
W
16,687
1,565
0
3,672
12,684
6,157
1,061
2,885
9,799
39,554
0
W
8,727
986
3,024
6,671
15,234
21,457
339
2,717
12,517
16,351
0
L
Bellona
deeee2
Bellona
7,745
681
2,261
3,597
16,297
17,028
278
8,435
7,653
0
15,726
L
Erlang Shen
imAbcd
Erlang Shen
11,929
5,535
1,166
3,147
17,127
17,265
1,617
7,860
9,129
0
19,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,530
Gold Earned
50,939
169
Minions Killed
132
0
Camps Cleared
0
1,227,961
Distance Traveled
1,195,386
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,129
724
4
0
0
243,113
2
L
Loki
10,628
759
46
3
0
258,973
1
W
Xbalanque
11,774
841
52
4
0
225,096
4
W
Fenrir
10,451
747
19
1
0
262,824
0
L
Skadi
10,265
733
59
4
0
219,862
1
W
Cerberus
11,473
820
31
2
0
236,031
0
W
Raijin
11,390
814
56
4
0
213,294
0
W
Sobek
10,442
746
11
1
0
290,716
3
L
Bellona
8,908
636
8
1
0
250,632
1
L
Erlang Shen
11,009
786
15
1
0
222,806
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role