Player Matchup

Ganesha
Ganesha
RagedTO
Ganesha
Level 29
God Stats
13W - 8L
1,428 SR
Queue Stats
165W - 167L
1,361 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ilia__00
Kumbhakarna
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sol
Sol
megwasabi
Sol
Level 27
God Stats
26W - 25L
1,464 SR
Queue Stats
286W - 301L
1,367 Elo+
Party 1
Bellona
Bellona
noobma5ter69y
Bellona
Level 25
God Stats
53W - 39L
1,432 SR
Queue Stats
123W - 134L
1,311 Elo+
Solo
Izanami
Izanami
slantingpuma888
Izanami
Level 29
God Stats
27W - 26L
1,479 SR
Queue Stats
259W - 237L
1,448 Elo+
Party 1
Team Averages
Level 22
1,461 SR
1,397 Elo+

VS

Team Averages
Level 20
1,339 SR
1,237 Elo+
King Arthur
King Arthur
Deadman Titan
King Arthur
Level 27
God Stats
2W - 4L
1,277 SR
Queue Stats
68W - 110L
1,365 Elo+
Party 2
Guan Yu
Guan Yu
FORBIDDENHOLIDAY
Guan Yu
Level 8
God Stats
7W - 14L
1,242 SR
Queue Stats
8W - 20L
1,074 Elo+
Party 3
Nemesis
Nemesis
SlayCourage
Nemesis
Level 29
God Stats
7W - 9L
1,401 SR
Queue Stats
89W - 94L
1,389 Elo+
Party 2
Merlin
Merlin
don-bean-jr
Merlin
Level 25
God Stats
27W - 27L
1,500 SR
Queue Stats
93W - 116L
1,180 Elo+
Party 3
Xing Tian
Xing Tian
vic_dingus
Xing Tian
Level 13
God Stats
3W - 8L
1,276 SR
Queue Stats
13W - 26L
1,174 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
RagedTO
Ganesha
12
1 / 1 / 15
8,309
639
7,604
9,029
5,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
ilia__00
Kumbhakarna
3
0 / 3 / 0
4,938
380
496
2,305
636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
2 / 0 / 2
7,760
597
5,809
5,063
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
12
2 / 1 / 0
7,551
581
3,010
9,227
5,079
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
14 / 2 / 1
8,373
644
15,713
7,528
2,493
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Deadman Titan
King Arthur
12
2 / 2 / 1
7,648
588
4,353
10,376
4,825
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

9
0 / 6 / 1
5,375
413
1,334
13,899
4,503
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
SlayCourage
Nemesis
13
4 / 1 / 0
7,726
594
5,472
8,131
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
0 / 3 / 2
6,299
485
2,378
8,187
4,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Magic Focus

Magic Focus

+20
Magical Power

Breastplate

Breastplate

+20
Physical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xing Tian
vic_dingus
Xing Tian
8
1 / 7 / 2
5,769
444
2,341
12,415
5,333
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
19
Kills
7
7
Deaths
19
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Deadman Titan
King Arthur
2
2
1
1.25
L
0
6
1
0.08
W
Ganesha
RagedTO
Ganesha
1
1
15
8.5
L
Nemesis
SlayCourage
Nemesis
4
1
0
4
L
Merlin
0
3
2
0.33
W
Kumbhakarna
ilia__00
Kumbhakarna
0
3
0
0
W
2
0
2
3
W
Bellona
2
1
0
2
W
14
2
1
7.25
L
Xing Tian
vic_dingus
Xing Tian
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,632
Damage
15,878
33,152
Taken
53,008
15,431
Mitigated
21,548
8,477
Healing
12,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Deadman Titan
King Arthur
4,353
531
0
3,048
10,376
4,825
642
1,860
8,516
0
38,966
L
1,334
376
1,014
3,734
13,899
4,503
19
2,524
11,375
0
10,138
W
Ganesha
RagedTO
Ganesha
7,604
1,536
0
1,219
9,029
5,328
1,494
814
8,215
19,629
0
L
Nemesis
SlayCourage
Nemesis
5,472
2,788
0
743
8,131
2,613
1,122
1,281
6,850
0
45,507
L
Merlin
2,378
512
0
2,139
8,187
4,274
0
5,158
3,029
23,903
0
W
Kumbhakarna
ilia__00
Kumbhakarna
496
393
0
250
2,305
636
0
947
1,358
1,903
0
W
5,809
1,846
0
1,634
5,063
1,895
4,113
1,637
3,426
40,156
1,792
W
Bellona
3,010
2,085
0
4,158
9,227
5,079
775
82
9,145
0
41,784
W
15,713
12,104
0
1,216
7,528
2,493
4,281
1,239
6,289
0
52,276
L
Xing Tian
vic_dingus
Xing Tian
2,341
600
0
2,106
12,415
5,333
78
2,830
9,545
14,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,931
Gold Earned
32,817
265
Minions Killed
234
0
Camps Cleared
0
1,102,734
Distance Traveled
1,185,906
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,648
588
79
6
0
217,887
4
L
Guan Yu
5,375
413
19
1
0
226,659
0
W
Ganesha
8,309
639
5
0
0
293,144
0
L
Nemesis
7,726
594
80
6
0
299,038
0
L
Merlin
6,299
485
39
3
0
194,798
0
W
Kumbhakarna
4,938
380
6
0
0
62,234
1
W
Sol
7,760
597
82
6
0
263,229
1
W
Bellona
7,551
581
74
6
0
251,685
0
W
Izanami
8,373
644
98
8
0
232,442
0
L
Xing Tian
5,769
444
17
1
0
247,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role